Name | Type | is_array | initial_value |
A_SubWave_count | integer | Yes | |
A_SubWave_Time | integer | Yes | |
A_WaveName | string | Yes | |
A_WaveType | integer | Yes | |
AAA_nro | integer | No | |
AAA_PlayerHero | unit | Yes | |
AAAFradz | unit | No | |
AAAGaleoth | unit | No | |
AAAPhodom | unit | No | |
BaseDropChance | real | No | |
Boss_DB1 | button | No | |
Boss_DB2 | button | No | |
Boss_Dialog | dialog | No | |
Bossisysteemi_Integer | integer | Yes | |
bosstype | unitcode | Yes | |
Cinematic | boolean | No | |
Damage_AAA_Spell | real | No | |
Dialog_Game_Modes | dialog | No | |
Dialog_Game_Modes_DB1 | button | No | |
Dialog_Game_Modes_DB10 | button | No | |
Dialog_Game_Modes_DB15 | button | No | |
Dialog_Game_Modes_DB2 | button | No | |
Dialog_Game_Modes_DB3 | button | No | |
Dialog_Game_Modes_DB4 | button | No | |
Dialog_Game_Modes_DB5 | button | No | |
Dialog_Game_Modes_DB6 | button | No | |
Dialog_Game_Modes_DB7 | button | No | |
Dialog_Game_Modes_DB8 | button | No | |
Dialog_Game_Modes_DB9 | button | No | |
Difficulty | integer | No | 2 |
Difficulty_Spell_Level | integer | No | |
Difficulty_title | string | Yes | |
EndwaveCheck | boolean | Yes | |
EquippableArmor | itemcode | Yes | |
EquippableWeapon | itemcode | Yes | |
EquippedArmor | itemcode | Yes | |
EquippedWeapon | itemcode | Yes | |
Fire_Explode_Unit | unit | No | |
Flotsam_Amount | integer | No | |
FrenzyFX | effect | Yes | |
FrenzyGroup | group | No | |
FrenzyMultiplier | integer | Yes | |
Frenzytimer | timer | Yes | |
GameMode | integer | No | 1 |
GameMode_title | string | Yes | |
GoreLevel | integer | No | 1 |
GoreLevel_title | string | Yes | |
Hint_Players | force | No | |
Hint_Text | string | Yes | |
Hint_Text_Full | string | No | |
Hosthere | boolean | No | |
Integer | integer | No | |
Integer2 | integer | No | |
Item_ArmorSkill01 | abilcode | Yes | |
Item_ArmorType | integer | Yes | |
Item_Consumable | itemcode | Yes | |
Item_Consumable_Max | integer | No | |
Item_Lv1 | itemcode | Yes | |
Item_Lv2 | itemcode | Yes | |
Item_Lv3 | itemcode | Yes | |
Item_Lv4 | itemcode | Yes | |
Item_Lv5 | itemcode | Yes | |
Item_WeaponSkill01 | abilcode | Yes | |
Item_WeaponSkill02 | abilcode | Yes | |
Item_WeaponSkill03 | abilcode | Yes | |
Item_WeaponType | integer | Yes | |
ItemChanceModifier | real | Yes | |
ItemLv_Max | integer | Yes | |
ItemLv_Max_Unique_Border | integer | Yes | |
ItemLvLDropChance | real | Yes | |
ItemUnique_LvX | itemcode | Yes | |
Level_Timer | timer | Yes | |
Level_Timer_Window | timerdialog | Yes | |
Lives | integer | Yes | |
MagicDamageBonus_Phodom | real | No | |
MagicDamagePercent_Phodom | real | No | |
Max_Kills | integer | No | |
Max_Lives | integer | No | 25 |
MaxItem_equipsystem | integer | Yes | |
Min_LvL | integer | No | |
Mode_Activated | boolean | Yes | |
Monster_Ring_Time | real | No | |
Monster_Ring_Timer | timer | No | |
MoveItem | item | No | |
Ouch | string | Yes | |
Ouch_Sound | sound | Yes | |
P_ArmorSkill01 | abilcode | Yes | |
P_FrenzyBonus | integer | Yes | |
P_target | unit | Yes | |
P_WeaponSkill01 | abilcode | Yes | |
P_WeaponSkill02 | abilcode | Yes | |
P_WeaponSkill03 | abilcode | Yes | |
Player_BOSS | unit | Yes | |
Player_BOSS_COOLDOWN_1 | real | Yes | |
Player_BOSS_Effect | effect | Yes | |
Player_Hero_Train_False | unit | Yes | |
Player_Hero_Train_True | unit | Yes | |
Player_ItemFindChance | real | Yes | |
PlayerArmor | item | Yes | |
PlayerArmorInteger | integer | Yes | |
PlayerBOSS_Group | group | Yes | |
Playercount | integer | No | |
PlayerCreeps | group | Yes | |
PlayerCreeps_Boss | group | Yes | |
PlayerExpectingEndwave | boolean | Yes | |
PlayerLVLTime | real | Yes | |
PlayerLVLTimer | timer | Yes | |
PlayerLVLTimer_Window | timerdialog | Yes | |
PlayerRespawnTime | real | Yes | |
PlayerRespawnTimer | timer | Yes | |
PlayerRespawnTimer_Window | timerdialog | Yes | |
PlayerSpawnRegion | rect | Yes | |
PlayerWaveTimer | timer | Yes | |
PlayerWaveTimer_Window | timerdialog | Yes | |
PlayerWeapon | item | Yes | |
PlayerWeaponInteger | integer | Yes | |
Point | location | No | |
Point2 | location | No | |
RainofArrowsTimer | timer | Yes | |
Random | integer | No | |
RangedAttackers_HERO | group | No | |
Real | real | No | |
Real2 | real | No | |
ReinforcementAbility | abilcode | Yes | |
RoA_Point | location | Yes | |
RoA_Point_2 | location | Yes | |
Seller | unit | Yes | |
Summoning_Circle | unit | Yes | |
TempGroup | group | No | |
TempGroup2 | group | No | |
TempLoc | location | No | |
TempLoc2 | location | No | |
TempLoc3 | location | No | |
TestTimer | timer | No | |
U | unitcode | Yes | |
Ugroup | group | No | |
Unit_False_Reinforcement | unit | Yes | |
Unit_False_Research | unit | Yes | |
Unit_False_Speciality | unit | Yes | |
Unit_False_Trait | unit | Yes | |
Unit_True_Reinforcement | unit | Yes | |
Unit_True_Research | unit | Yes | |
Unit_True_Speciality | unit | Yes | |
Unit_True_Trait | unit | Yes | |
UnitLevelGoldValue | real | Yes | |
UnitLvL | integer | Yes | |
UnitLvL_Count | integer | Yes | |
Wait_subwave | integer | No | |
Wave_LVL | integer | Yes | |
WaveIntegeeri | integer | No | |
WaveIntegeeri_2 | integer | No |