Name | Type | is_array | initial_value |
dem_group | group | No | |
dem_int | integervar | No | |
dem_point | location | No | |
dem_point2 | location | No | |
dem_point3 | location | No | |
PC_Angle | real | Yes | |
PC_Caster | unit | Yes | |
PC_ConfAttackType | attacktype | No | |
PC_ConfCount | integer | Yes | |
PC_ConfDamage | real | Yes | |
PC_ConfDetectRange | real | No | |
PC_ConfMainAbility | abilcode | No | |
PC_ConfMaxHitRange | real | No | |
PC_ConfMissileArc | real | No | |
PC_ConfMissileSpeed | real | No | |
PC_ConfMissileType | string | No | |
PC_ConfMissileUnit | unitcode | No | |
PC_ConfOnImpactSfx | string | No | |
PC_ConfOnImpactSfxPoint | string | No | |
PC_ConfStunBuff | buffcode | No | |
PC_ConfStunDurationHero | real | Yes | |
PC_ConfStunDurationNormal | real | Yes | |
PC_ConfTargetClosest | boolean | No | |
PC_ConfTargetPrev | boolean | No | |
PC_Count | integer | Yes | |
PC_Damage | real | Yes | |
PC_DistanceCurrent | real | Yes | |
PC_DistanceMax | real | Yes | |
PC_FlyHeight | real | No | |
PC_Group | group | No | |
PC_HeightMax | real | Yes | |
PC_IndexMax | integer | No | |
PC_Level | integer | Yes | |
PC_Loop | integer | No | |
PC_Missile | unit | Yes | |
PC_MissileSfx | effect | Yes | |
PC_PickedUnit | unit | No | |
PC_Player | player | Yes | |
PC_Point | location | Yes | |
PC_Real | real | Yes | |
PC_Speed | real | Yes | |
PC_StunDuration | real | Yes | |
PC_Target | unit | Yes | |
PC_TargetGroup | group | Yes | |
PC_X | real | No | |
PC_Y | real | No | |
res_dex | integer | No | |
res_int | integervar | No | |
res_pt | location | No | |
res_timer | real | Yes | |
res_u | unit | Yes | |
res_utype | unitcode | Yes | |
ST_Duration | real | Yes | |
ST_IndexMax | integer | No | |
ST_Loop | integervar | No | |
ST_Stunner | unit | No | |
ST_Timer | timer | No | |
ST_Unit | unit | Yes |