Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
You are using an out of date browser. It may not display this or other websites correctly. You should upgrade or use an alternative browser.
Model validation: Owl Moon Priestess
HeroOwlMoonPriestess.mdx
0errors1severe8warnings31unused
1
Bone 70 - "Bone_Cape02"
1
Rotation
Missing opening track for sequence "Attack" at frame 17900 where it is needed
4
Model
Missing the Origin attachment point
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Sequence 0 - "nothing"
"nothing" is not a standard name
1
Geoset 2
Number of sequence extents (9) does not match the number of sequences (11)
1
Bone 0 - "Plane01"
There are no vertices attached to this bone
1
Bone 71 - "Bone_Cape00"
There are no vertices attached to this bone
2
Bone 1 - "Bone_Root"
1
Translation
Track 77 at frame 22967 has exactly the same value as tracks 76 and 78
1
Scaling
Track 3 at frame 22967 has exactly the same value as tracks 2 and 4
2
Bone 7 - "Object18"
2
Rotation
Track 11 at frame 9134 has exactly the same value as tracks 10 and 12
Track 12 at frame 9734 has exactly the same value as tracks 11 and 13
5
Bone 48 - "Bone_Arm2_R"
5
Rotation
Track 31 at frame 18340 has exactly the same value as tracks 30 and 32
Track 39 at frame 22459 has exactly the same value as tracks 38 and 40
Track 40 at frame 23463 has exactly the same value as tracks 39 and 41
Track 41 at frame 24216 has exactly the same value as tracks 40 and 42
Track 42 at frame 24280 has roughly the same value as tracks 41 and 43
4
Bone 50 - "Object35"
1
Rotation
Track 7 at frame 18731 has exactly the same value as tracks 6 and 8
3
Scaling
Track 5 at frame 18486 has exactly the same value as tracks 4 and 6
Track 6 at frame 18681 has exactly the same value as tracks 5 and 7
Track 7 at frame 18731 has exactly the same value as tracks 6 and 8
4
Bone 59 - "Object54"
1
Rotation
Track 7 at frame 18731 has exactly the same value as tracks 6 and 8
3
Scaling
Track 5 at frame 18486 has exactly the same value as tracks 4 and 6
Track 6 at frame 18681 has exactly the same value as tracks 5 and 7
Track 7 at frame 18731 has exactly the same value as tracks 6 and 8
4
Bone 60 - "Mesh50"
1
Rotation
Track 8 at frame 18731 has exactly the same value as tracks 7 and 9
3
Scaling
Track 5 at frame 18486 has exactly the same value as tracks 4 and 6
Track 6 at frame 18681 has exactly the same value as tracks 5 and 7
Track 7 at frame 18731 has exactly the same value as tracks 6 and 8
4
Bone 61 - "Mesh35"
1
Rotation
Track 8 at frame 18731 has exactly the same value as tracks 7 and 9
3
Scaling
Track 5 at frame 18486 has exactly the same value as tracks 4 and 6
Track 6 at frame 18681 has exactly the same value as tracks 5 and 7
Track 7 at frame 18731 has exactly the same value as tracks 6 and 8
2
Bone 64 - "Bone_Hand_L"
2
Rotation
Track 10 at frame 18340 has exactly the same value as tracks 9 and 11
Track 18 at frame 24280 has exactly the same value as tracks 17 and 19
3
Bone 66 - "Bone_Head"
3
Rotation
Track 36 at frame 23463 has exactly the same value as tracks 35 and 37
Track 37 at frame 24216 has exactly the same value as tracks 36 and 38
Track 38 at frame 24280 has exactly the same value as tracks 37 and 39
This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register.
By continuing to use this site, you are consenting to our use of cookies.