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Model validation: Orc Mound

Orc Mound.mdx

0 errors 3 severe 7 warnings 15 unused
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 3333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 0, 7
  • 1 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 3333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 2, 6
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay" (frame 3333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 4, 8
  • 4 Model
    • Attachment 0 "New Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 3 "New Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment name "New Ref" is duplicated by attachments 0, 3; only one will be reachable in-game.
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 3 at frame 1600 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 3 at frame 1600 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 3 at frame 1600 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 3 at frame 1600 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 8
    • 1 Alpha
      • Track 3 at frame 1600 has exactly the same value as tracks 2 and 4
  • 2 Bone 0 - "Hut"
    • 2 Translation
      • Track 6 at frame 4419 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 4711 has exactly the same value as tracks 6 and 8
  • 1 Bone 1 - "Stakes"
    • 1 Translation
      • Track 10 at frame 4711 has exactly the same value as tracks 9 and 11
  • 4 ParticleEmitter2 0 - "Death Smog"
    • 4 Visibility
      • Track 3 at frame 1600 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 4212 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 4419 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 4711 has exactly the same value as tracks 8 and 10
  • 2 ParticleEmitter2 1 - "Campfire"
    • 2 Visibility
      • Track 7 at frame 4419 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 4711 has exactly the same value as tracks 7 and 9
  • unused Texture 0 - "Dust5A.blp"
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