Model validation: Orc - Gladiator_Heroglow

Orc_Hero_Gladiator.mdx

0 errors 0 severe 58 warnings 46 unused
  • 11 Model
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 13
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 14
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 15
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 16
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 17
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 18
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 19
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 20
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 60 - "B_loincloth_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 61 - "B_loincloth_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 65 - "L_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 66 - "R_armpad_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 68 - "flag_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Translation
      • Track 43 at frame 14400 has roughly the same value as tracks 42 and 44
  • 1 Bone 69 - "flag_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 70 - "flag_04_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 440 at frame 20101 has roughly the same value as tracks 439 and 441
  • 1 Bone 71 - "necklace_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 72 - "hair_tail_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 73 - "hair_tail_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 74 - "hair_tail_03_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 362 at frame 19534 has roughly the same value as tracks 361 and 363
  • 1 Bone 75 - "L_M_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 76 - "L_M_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 77 - "R_M_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 78 - "R_M_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 79 - "R_M_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 80 - "L_B_hair_01_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 102 at frame 12300 has roughly the same value as tracks 101 and 103
      • Track 111 at frame 12800 has roughly the same value as tracks 110 and 112
  • 1 Bone 81 - "L_B_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 82 - "L_F_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 83 - "L_F_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 84 - "L_F_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 85 - "R_F_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 1 Bone 86 - "R_F_hair_02_bind_jnt"
    • There are no vertices attached to this bone
    • 1 Rotation
      • Track 103 at frame 18834 has roughly the same value as tracks 102 and 104
  • 1 Bone 87 - "R_F_hair_03_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 125 - "weapon_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 126 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Sequence 11 - "Cinematic Walk one"
    • Sequence "Cinematic Walk one" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 Bone 7 - "L_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 310 at frame 14934 has roughly the same value as tracks 309 and 311
  • 2 Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
    • 2 Rotation
      • Track 152 at frame 11500 has roughly the same value as tracks 151 and 153
      • Track 256 at frame 18234 has roughly the same value as tracks 255 and 257
  • 2 Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
    • 2 Rotation
      • Track 152 at frame 11500 has roughly the same value as tracks 151 and 153
      • Track 256 at frame 18234 has roughly the same value as tracks 255 and 257
  • 2 Bone 12 - "L_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 126 at frame 12900 has roughly the same value as tracks 125 and 127
      • Track 257 at frame 22934 has roughly the same value as tracks 256 and 258
  • 1 Bone 13 - "L_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 194 at frame 22934 has roughly the same value as tracks 193 and 195
  • 1 Bone 14 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 181 at frame 22934 has roughly the same value as tracks 180 and 182
  • 1 Bone 21 - "L_rng_finger_01_bind_jnt"
    • 1 Rotation
      • Track 121 at frame 11233 has roughly the same value as tracks 120 and 122
  • 2 Bone 24 - "L_pnk_finger_01_bind_jnt"
    • 2 Rotation
      • Track 120 at frame 11233 has roughly the same value as tracks 119 and 121
      • Track 246 at frame 18567 has roughly the same value as tracks 245 and 247
  • 2 Bone 25 - "L_pnk_finger_02_bind_jnt"
    • 2 Rotation
      • Track 120 at frame 11233 has roughly the same value as tracks 119 and 121
      • Track 238 at frame 18567 has roughly the same value as tracks 237 and 239
  • 3 Bone 26 - "L_pnk_finger_03_bind_jnt"
    • 3 Rotation
      • Track 44 at frame 4233 has roughly the same value as tracks 43 and 45
      • Track 100 at frame 9466 has roughly the same value as tracks 99 and 101
      • Track 238 at frame 18567 has roughly the same value as tracks 237 and 239
  • 3 Bone 29 - "R_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 76 at frame 4766 has roughly the same value as tracks 75 and 77
      • Track 165 at frame 9999 has roughly the same value as tracks 164 and 166
      • Track 405 at frame 25768 has roughly the same value as tracks 404 and 406
  • 4 Bone 30 - "R_lwr_arm_twist_01_bind_jnt"
    • 4 Rotation
      • Track 173 at frame 11100 has roughly the same value as tracks 172 and 174
      • Track 236 at frame 14967 has roughly the same value as tracks 235 and 237
      • Track 277 at frame 17067 has roughly the same value as tracks 276 and 278
      • Track 300 at frame 20201 has roughly the same value as tracks 299 and 301
  • 4 Bone 31 - "R_lwr_arm_twist_02_bind_jnt"
    • 4 Rotation
      • Track 173 at frame 11100 has roughly the same value as tracks 172 and 174
      • Track 236 at frame 14967 has roughly the same value as tracks 235 and 237
      • Track 277 at frame 17067 has roughly the same value as tracks 276 and 278
      • Track 300 at frame 20201 has roughly the same value as tracks 299 and 301
  • 1 Bone 33 - "R_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 148 at frame 23167 has roughly the same value as tracks 147 and 149
  • 1 Bone 40 - "R_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 128 at frame 18467 has roughly the same value as tracks 127 and 129
  • 2 Bone 41 - "R_mid_finger_03_bind_jnt"
    • 2 Rotation
      • Track 91 at frame 16167 has roughly the same value as tracks 90 and 92
      • Track 127 at frame 18467 has roughly the same value as tracks 126 and 128
  • 1 Bone 46 - "R_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 182 at frame 18834 has roughly the same value as tracks 181 and 183
  • 1 Bone 47 - "R_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 180 at frame 18834 has roughly the same value as tracks 179 and 181
  • 1 Bone 56 - "R_leg_04_bind_jnt"
    • 1 Rotation
      • Track 133 at frame 17934 has roughly the same value as tracks 132 and 134
  • 1 Bone 62 - "L_skirt_01_bind_jnt"
    • 1 Translation
      • Track 232 at frame 18534 has roughly the same value as tracks 231 and 233
  • 1 Bone 117 - "L_lip_corner_bind_jnt"
    • 1 Translation
      • Track 112 at frame 7500 has roughly the same value as tracks 111 and 113
  • 1 Bone 123 - "R_lip_corner_bind_jnt"
    • 1 Translation
      • Track 112 at frame 7500 has roughly the same value as tracks 111 and 113
  • 1 CollisionShape 1 - "B_KGS_Head"
    • 1 Rotation
      • Track 368 at frame 17534 has roughly the same value as tracks 367 and 369
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