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Model validation: OgreDeathKnight

OgreDeathKnight.mdx

0 errors 9 severe 32 warnings 79 unused
  • 1 2 Geoset 1
    • Alpha is 1.000 at end of "Decay Bone" (frame 144333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 1, 19
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 2 Geoset 2
    • Alpha is 0.750 at end of "Decay Bone" (frame 144333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 2, 11
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 2 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 144333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 4, 12
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 2 Geoset 5
    • Alpha is 1.000 at end of "Decay Bone" (frame 144333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 5, 14
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 2 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 144333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 6, 15
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 2 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 144333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 7, 16
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 2 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 144333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 8, 17
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 2 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 144333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Referenced by 2 geoset animations: 9, 18
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 1 Geoset 11
    • Alpha is 1.000 at end of "Decay Bone" (frame 144333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 Model
    • Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
  • 1 Geoset 0
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 Geoset 3
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 2 Geoset 10
    • Referenced by 4 geoset animations: 10, 13, 20, 21
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 Geoset 12
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 Geoset 13
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 Geoset 14
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 Geoset 15
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 Geoset 16
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 Geoset 17
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 Geoset 18
    • Number of sequence extents (14) does not match the number of sequences (13)
  • 1 Bone 19 - "Object17"
    • There are no vertices attached to this bone
  • 1 ParticleEmitter2 0 - "BlizParticle For Ogre Magi"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 ParticleEmitter2 1 - "BlizParticle For OgreLord"
    • 1 Visibility
      • Interpolation type not set to None
  • 1 GeosetAnimation 10
    • 1 Alpha
      • Track 3 at frame 105520 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 24
    • 1 Alpha
      • Track 3 at frame 105520 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 25
    • 1 Alpha
      • Track 3 at frame 105520 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 26
    • 1 Alpha
      • Track 3 at frame 105520 has exactly the same value as tracks 2 and 4
  • 1 GeosetAnimation 27
    • 1 Alpha
      • Track 3 at frame 105520 has exactly the same value as tracks 2 and 4
  • 6 Bone 8 - "Object20"
    • 3 Rotation
      • Track 5 at frame 3567 has exactly the same value as tracks 4 and 6
      • Track 11 at frame 22633 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 23600 has exactly the same value as tracks 11 and 13
    • 3 Scaling
      • Track 5 at frame 3567 has exactly the same value as tracks 4 and 6
      • Track 11 at frame 22633 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 23600 has exactly the same value as tracks 11 and 13
  • 6 Bone 9 - "Object22"
    • 3 Rotation
      • Track 5 at frame 3567 has exactly the same value as tracks 4 and 6
      • Track 11 at frame 22633 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 23600 has exactly the same value as tracks 11 and 13
    • 3 Scaling
      • Track 5 at frame 3567 has exactly the same value as tracks 4 and 6
      • Track 11 at frame 22633 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 23600 has exactly the same value as tracks 11 and 13
  • 1 Bone 21 - "Object24"
    • 1 Rotation
      • Track 41 at frame 23567 has exactly the same value as tracks 40 and 42
  • 5 Bone 23 - "Object18"
    • 3 Translation
      • Track 4 at frame 6367 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 6567 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 6733 has exactly the same value as tracks 5 and 7
    • 2 Scaling
      • Track 13 at frame 6567 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 6733 has exactly the same value as tracks 13 and 15
  • 3 Bone 25 - "Head"
    • 3 Translation
      • Track 21 at frame 147197 is not in any sequence
      • Track 22 at frame 147456 is not in any sequence
      • Track 1 at frame 5633 has exactly the same value as tracks 0 and 2
  • 5 Bone 26 - "Bone_Head"
    • 5 Translation
      • Track 20 at frame 147236 is not in any sequence
      • Track 21 at frame 147566 is not in any sequence
      • Track 22 at frame 147841 is not in any sequence
      • Track 1 at frame 2267 has exactly the same value as tracks 0 and 2
      • Track 6 at frame 3833 has exactly the same value as tracks 5 and 7
  • 7 Bone 27 - "Bone_Arm1_L"
    • 4 Translation
      • Track 24 at frame 147115 is not in any sequence
      • Track 25 at frame 148010 is not in any sequence
      • Track 20 at frame 23533 has exactly the same value as tracks 19 and 21
      • Track 21 at frame 23567 has exactly the same value as tracks 20 and 22
    • 3 Rotation
      • Track 2 at frame 3100 has exactly the same value as tracks 1 and 3
      • Track 53 at frame 23533 has exactly the same value as tracks 52 and 54
      • Track 54 at frame 23567 has exactly the same value as tracks 53 and 55
  • 1 Bone 28 - "Bone_Hand_L"
    • 1 Rotation
      • Track 36 at frame 23567 has exactly the same value as tracks 35 and 37
  • 5 Helper 0
    • 2 Translation
      • Track 55 at frame 23533 has exactly the same value as tracks 54 and 56
      • Track 56 at frame 23567 has exactly the same value as tracks 55 and 57
    • 3 Rotation
      • Track 16 at frame 22733 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 23533 has exactly the same value as tracks 16 and 18
      • Track 18 at frame 23567 has exactly the same value as tracks 17 and 19
  • 2 Helper 2
    • 2 Rotation
      • Track 46 at frame 23533 has exactly the same value as tracks 45 and 47
      • Track 47 at frame 23567 has exactly the same value as tracks 46 and 48
  • 2 Helper 3
    • 2 Rotation
      • Track 47 at frame 23533 has exactly the same value as tracks 46 and 48
      • Track 48 at frame 23567 has exactly the same value as tracks 47 and 49
  • 4 Helper 4
    • 2 Translation
      • Track 40 at frame 23533 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 23567 has exactly the same value as tracks 40 and 42
    • 2 Rotation
      • Track 58 at frame 23533 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 23567 has exactly the same value as tracks 58 and 60
  • 2 Helper 5
    • 2 Rotation
      • Track 41 at frame 23533 has exactly the same value as tracks 40 and 42
      • Track 42 at frame 23567 has exactly the same value as tracks 41 and 43
  • 2 Helper 6
    • 2 Rotation
      • Track 46 at frame 23533 has exactly the same value as tracks 45 and 47
      • Track 47 at frame 23567 has exactly the same value as tracks 46 and 48
  • 4 Helper 7
    • 2 Translation
      • Track 42 at frame 23533 has exactly the same value as tracks 41 and 43
      • Track 43 at frame 23567 has exactly the same value as tracks 42 and 44
    • 2 Rotation
      • Track 58 at frame 23533 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 23567 has exactly the same value as tracks 58 and 60
  • 5 Helper 8
    • 3 Translation
      • Track 7 at frame 147062 is not in any sequence
      • Track 8 at frame 147263 is not in any sequence
      • Track 9 at frame 147660 is not in any sequence
    • 2 Rotation
      • Track 51 at frame 23533 has exactly the same value as tracks 50 and 52
      • Track 52 at frame 23567 has exactly the same value as tracks 51 and 53
  • 7 Helper 9
    • 5 Translation
      • Track 16 at frame 147103 is not in any sequence
      • Track 17 at frame 147176 is not in any sequence
      • Track 18 at frame 147494 is not in any sequence
      • Track 12 at frame 23533 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 23567 has exactly the same value as tracks 12 and 14
    • 2 Rotation
      • Track 59 at frame 23533 has exactly the same value as tracks 58 and 60
      • Track 60 at frame 23567 has exactly the same value as tracks 59 and 61
  • 2 Helper 10
    • 2 Rotation
      • Track 52 at frame 23533 has exactly the same value as tracks 51 and 53
      • Track 53 at frame 23567 has exactly the same value as tracks 52 and 54
  • 2 Helper 11
    • 2 Rotation
      • Track 33 at frame 23533 has exactly the same value as tracks 32 and 34
      • Track 34 at frame 23567 has exactly the same value as tracks 33 and 35
  • 2 Helper 12
    • 2 Rotation
      • Track 40 at frame 23533 has exactly the same value as tracks 39 and 41
      • Track 41 at frame 23567 has exactly the same value as tracks 40 and 42
  • unused Material 6
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