Name | Type | is_array | initial_value |
A_Vanish_Loop | real | No | |
A_Vanish_Position_Caster | location | No | |
A_Vanish_Position_LastCreated | location | No | |
A_Vanish_Region | rect | No | RectNull |
A_Vanish_Spell_Ghost | abilcode | No | |
A_Vanish_Time | real | No | |
A_Vanish_Unit_Caster | unit | No | |
A_Vanish_Unit_LastCreated | unit | No | |
B_Shuriken_Attack_Speed | real | No | |
B_Shuriken_Damage | real | No | |
B_Shuriken_Effect_LastEffect | effect | Yes | |
B_Shuriken_Loop | real | No | |
B_Shuriken_Move | location | No | |
B_Shuriken_Position_Caster | location | No | |
B_Shuriken_Position_LastCreate | location | No | |
B_Shuriken_Position_Target | location | No | |
B_Shuriken_Rotation | location | No | |
B_Shuriken_Rotation_Speed | real | No | |
B_Shuriken_Speed | real | No | |
B_Shuriken_Trees_Picked | destructable | No | |
B_Shuriken_Unit_Caster | unit | No | |
B_Shuriken_Unit_LastCreated | unit | No | |
B_Shuriken_Unit_Picked | unit | No | |
B_Shuriken_Unit_Target | unit | No | |
C_Shadow_Loop | real | No | |
C_Shadow_Position_Caster | location | No | |
C_Shadow_Unit_Caster | unit | No | |
C_Shadow_Unit_LastCreated | unit | No |