Model validation: Night Elf Ranger Portrait

NightElfRanger_Portrait.mdx

0 errors 2 severe 13 warnings 23 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 6
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 7
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 8
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 9
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 10
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 117 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 144 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "bone_hand_left"
    • 1 Rotation
      • Track 35 at frame 4733 has roughly the same value as tracks 34 and 36
  • 1 Bone 34 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 4133 has roughly the same value as tracks 10 and 12
  • 1 Bone 38 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 24 at frame 4733 has roughly the same value as tracks 23 and 25
  • 1 Bone 41 - "R_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 24 at frame 4867 has roughly the same value as tracks 23 and 25
  • 1 Bone 44 - "R_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 5 at frame 1100 has roughly the same value as tracks 4 and 6
  • 2 Bone 47 - "R_pnk_finger_03_bind_jnt"
    • 2 Rotation
      • Track 16 at frame 3433 has roughly the same value as tracks 15 and 17
      • Track 29 at frame 5100 has roughly the same value as tracks 28 and 30
  • 1 Bone 123 - "L_hair_B_02_bind_jnt"
    • 1 Rotation
      • Track 1 at frame 200 has roughly the same value as tracks 0 and 2
  • 1 Bone 124 - "L_hair_B_03_bind_jnt"
    • 1 Rotation
      • Track 4 at frame 767 has roughly the same value as tracks 3 and 5
  • 12 CollisionShape 0 - "B_KGS_Torso"
    • 12 Rotation
      • Track 19 at frame 3567 has roughly the same value as tracks 18 and 20
      • Track 20 at frame 3600 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 3633 has roughly the same value as tracks 20 and 22
      • Track 22 at frame 3667 has roughly the same value as tracks 21 and 23
      • Track 23 at frame 3700 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 3733 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 3767 has roughly the same value as tracks 24 and 26
      • Track 55 at frame 5100 has roughly the same value as tracks 54 and 56
      • Track 56 at frame 5133 has roughly the same value as tracks 55 and 57
      • Track 57 at frame 5167 has roughly the same value as tracks 56 and 58
      • Track 58 at frame 5200 has roughly the same value as tracks 57 and 59
      • Track 59 at frame 5233 has roughly the same value as tracks 58 and 60
  • 2 CollisionShape 4 - "B_KGS_Leg_R"
    • 2 Rotation
      • Track 11 at frame 3100 has roughly the same value as tracks 10 and 12
      • Track 25 at frame 5433 has roughly the same value as tracks 24 and 26
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