Name | Type | is_array | initial_value |
DOTSYSTEM_ATTACK_TYPE | attacktype | Yes | |
DOTSYSTEM_DAMAGE_PER_INTERVAL | real | Yes | |
DOTSYSTEM_DAMAGE_TYPE | damagetype | Yes | |
DOTSYSTEM_DURATION | real | Yes | |
DOTSYSTEM_HURTER | unit | Yes | |
DOTSYSTEM_INTERVAL | real | Yes | |
DOTSYSTEM_INTERVAL_COUNTER | real | Yes | |
DOTSYSTEM_SFX | effect | Yes | |
DOTSYSTEM_TARGET | unit | Yes | |
General_Integer | integer | Yes | |
GROUNDSFX_Duration | real | Yes | |
GROUNDSFX_SFX | effect | Yes | |
Macr_Angle | real | Yes | |
Macr_Caster | unit | Yes | |
Macr_Distance_Left | real | Yes | |
Macr_Dummy | unit | Yes | |
Macr_Range_Count | real | Yes | |
Macr_Speed | real | Yes | |
PLAYER_HERO | unit | Yes | |
Temp_Group | group | Yes | |
Temp_Integer | integer | Yes | |
Temp_Point | location | Yes | |
Temp_Real | real | Yes | |
Temp_Unit | unit | Yes |