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Triggers
NEVERMOREbyME.w3x
Variables
This Map Only
About The Map
Initialization
Revive
win
msgs
Forest
Dungeon
Hights
Sunkin land
Fountain of Life
Quest
Abilities
RaiseDamage
RaiseDamage
ShadowRaise
Spell leveling
Read me
Spell Casting1
Spell Casting2
Spell Casting3
Gather
Learns Gather
Kills a Unit
Consume Soul
Death And Decay
Death Pact
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
bool
integer
No
Damage
integer
No
Location
location
No
Location2
location
No
RaiseDamage
real
Yes
TempPlayer
player
No
TempUnit
unit
No
TempUnit2
unit
No
TempUnit3
unit
No
u
unit
No
This Map Pack was Created by Anton Thabaine
for more information please refer to
www.hiveworkshop.com
my user name is : UnHolyDarKness
Credits to our beloved Moderator : Pharoh_
who helped me fixing the problems in the map.
About the map :
this map is a collection of NeverMore "The Shadow Fiend" abilities
in this map i include all his abilities
which are :
1-Raise : the nevermore's famous raises \ Leveling info : Range : 250\450\750 \ Damage : 200\300\350
2-Gather : Collects the Souls of Nevermore's Victims adding Gold . Gold Leveling = 5\10\15 . Adds Damage to the ultimate . 10 Damage per soul . as much souls u take . as much damage u deal in ur Ultimate.
3-Terror : which dicreases the Armor of those who face this mighty scary Demon . Armor leveling : 2\4\6
4-Death Pact : the nevermore unleashes all the souls he has took and they damage everything in 500AOE around Nevermore . The Damage of this ability is set to the real value of the converted integer that holds the souls of the victims of nevermore from his 2nd ability Gather
--------------------------------------------------------------------------------------------------------------
Changelog :
v1.0
uploaded the Map to public use on www.hiveworkshop.com\spells
v1.1
Fixed the leaks and added some Documintation for the spells.
v1.2
Fixed some more leaks and applied as many fixe's as possible inside the map.
v1.3
Fixed more leaks that were found .. remade the raise triggers so now they are leakless and easier to read and understand
working on making this pack MUI
--------------------------------------------------------------------------------------------------------------
the custome scripts in the map and the variables for units places and the effects and the unit groups are made in here to avoid the leaks
if you would like to use these spells and this pack then please give credits in your map
Revive
Events
Unit - A unit Dies
Conditions
(Triggering unit) Equal to Firelord 0000 <gen>
Actions
Hero - Instantly revive Firelord 0000 <gen> at (Center of Region_001 <gen>) , Show revival graphics
Game - Display to (All players) the text: Your Hero Has Revived
win
Events
Unit - Sapphiron 0097 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Forest
Events
Unit - A unit enters Region_002 <gen>
Unit - A unit enters Region_003 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (All players) the text: you are very close to the Dark Forest . be carefull
Trigger - Turn off (This trigger)
Dungeon
Events
Unit - A unit enters Region_000 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (All players) the text: You are Near the Dungeon , Stay Sharp!!!
Trigger - Turn off (This trigger)
Hights
Events
Unit - A unit enters Region_004 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (All players) the text: You are Approaching the Hights..Watch your steps!!!!
Trigger - Turn off (This trigger)
Sunkin land
Events
Unit - A unit enters Region_005 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (All players) the text: You Have entered the sunkin lands....BE AWARE!!!!!
Trigger - Turn off (This trigger)
Fountain of Life
Events
Unit - A unit enters Region_001 <gen>
Conditions
((Triggering unit) is A Hero) Equal to True
Actions
Game - Display to (All players) the text: You are near the Fountain of Life .. A Magical Fountain that restores your HP and Mana
Trigger - Turn off (This trigger)
Quest
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Game - Display to (All players) the text: New Quest Available.
Quest - Create a Required quest titled Evel Powers with the description you are an Evil creature that is capable of using its Great Powers .. in this Map . Your Quest is to use these Powers To kill all Life on this Cursed land.Good Luck , using icon path ReplaceableTextures\PassiveButtons\PASBTNScout.blp
Quest - Display to (All players) the Quest Update message: Main Quest - Kill all Life on This Cursed Land
Quest - Flash the quest dialog button
Quest - Create a Optional quest titled Credits with the description This Map with all its ability and everything was made by Anton Thabain.You are Free to use the ideas , abilities , characters , map , as long as you give credits.for more information or helpcontact me atwww.hiveworkshop.comunder the nameUnholyDarKness , using icon path ReplaceableTextures\CommandButtons\BTNSlow.blp
-------- in here . when the nevermore learns the raise for the first time . we will add 2 another abilities to him which are raise 2 and raise 3 --------
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Firelord 0000 <gen> using Objects\Spawnmodels\NightElf\EntBirthTarget\EntBirthTarget.mdl
Special Effect - Destroy (Last created special effect)
Unit - Create 1 . Explosion for (Owner of (Triggering unit)) at (((Position of (Triggering unit)) offset by ((Random real number between -250.00 and 250.00), (Random real number between -500.00 and 500.00))) offset by (Random real number between -250.00 and 250.00) towards (Facing of (Triggering unit)) degrees.) facing Default building facing degrees
Unit - Add a 0.10 second Generic expiration timer to (Last created unit)
Set Variable Set Location = (Position of (Last created unit))
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