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Model validation: Mur'locBarricadeWardAv.141

Mur'locBarricadeWardAv.141.mdx

0 errors 0 severe 1 warnings 154 unused
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 3 GeosetAnimation 0
    • 3 Alpha
      • Track 2 at frame 186 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 2752 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 7927 has exactly the same value as tracks 5 and 7
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 6 at frame 7927 has exactly the same value as tracks 5 and 7
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 4
    • 1 Alpha
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
  • 4 GeosetAnimation 6
    • 4 Alpha
      • Track 3 at frame 1254 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 7927 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 10133 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 10156 has exactly the same value as tracks 10 and 12
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
  • 4 GeosetAnimation 8
    • 4 Alpha
      • Track 3 at frame 1254 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 7927 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 10133 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 10156 has exactly the same value as tracks 10 and 12
  • 1 GeosetAnimation 9
    • 1 Alpha
      • Track 5 at frame 7927 has exactly the same value as tracks 4 and 6
  • 1 GeosetAnimation 10
    • 1 Alpha
      • Track 5 at frame 7927 has exactly the same value as tracks 4 and 6
  • 2 GeosetAnimation 11
    • 2 Alpha
      • Track 3 at frame 2053 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 7927 has exactly the same value as tracks 5 and 7
  • 1 GeosetAnimation 12
    • 1 Alpha
      • Track 6 at frame 7927 has exactly the same value as tracks 5 and 7
  • 1 GeosetAnimation 13
    • 1 Alpha
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
  • 3 GeosetAnimation 14
    • 3 Alpha
      • Track 7 at frame 7927 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 10133 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 10156 has exactly the same value as tracks 10 and 12
  • 1 GeosetAnimation 15
    • 1 Alpha
      • Track 6 at frame 7927 has exactly the same value as tracks 5 and 7
  • 1 GeosetAnimation 16
    • 1 Alpha
      • Track 6 at frame 7927 has exactly the same value as tracks 5 and 7
  • 1 GeosetAnimation 17
    • 1 Alpha
      • Track 6 at frame 7927 has exactly the same value as tracks 5 and 7
  • 1 GeosetAnimation 18
    • 1 Alpha
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 19
    • 1 Alpha
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
  • 1 GeosetAnimation 20
    • 1 Alpha
      • Track 4 at frame 7927 has exactly the same value as tracks 3 and 5
  • 5 Bone 1 - "Bone_FrontSpear3"
    • 2 Translation
      • Track 3 at frame 2752 has exactly the same value as tracks 2 and 4
      • Track 11 at frame 10156 has exactly the same value as tracks 10 and 12
    • 3 Rotation
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 10133 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 10156 has exactly the same value as tracks 5 and 7
  • 7 Bone 2 - "Bone_FrontSpear2"
    • 3 Translation
      • Track 3 at frame 2752 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 6864 has exactly the same value as tracks 6 and 8
      • Track 12 at frame 10156 has exactly the same value as tracks 11 and 13
    • 4 Rotation
      • Track 2 at frame 6864 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 7927 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 10133 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 10156 has exactly the same value as tracks 6 and 8
  • 5 Bone 3 - "Bone_FrontSpear1"
    • 2 Translation
      • Track 3 at frame 2752 has exactly the same value as tracks 2 and 4
      • Track 11 at frame 10156 has exactly the same value as tracks 10 and 12
    • 3 Rotation
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 10133 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 10156 has exactly the same value as tracks 5 and 7
  • 4 Bone 4 - "Bone_Shield 1"
    • 1 Translation
      • Track 13 at frame 10156 has exactly the same value as tracks 12 and 14
    • 3 Rotation
      • Track 10 at frame 7927 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 10133 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 10156 has exactly the same value as tracks 13 and 15
  • 4 Bone 5 - "Bone_Rock1"
    • 1 Translation
      • Track 11 at frame 10156 has exactly the same value as tracks 10 and 12
    • 3 Rotation
      • Track 8 at frame 7927 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 10133 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 10156 has exactly the same value as tracks 11 and 13
  • 4 Bone 6 - "Bone_Rock2"
    • 1 Translation
      • Track 11 at frame 10156 has exactly the same value as tracks 10 and 12
    • 3 Rotation
      • Track 9 at frame 7927 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 10133 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 10156 has exactly the same value as tracks 12 and 14
  • 6 Bone 7 - "Bone_StoneBlock"
    • 2 Translation
      • Track 4 at frame 2752 has exactly the same value as tracks 3 and 5
      • Track 13 at frame 10156 has exactly the same value as tracks 12 and 14
    • 4 Rotation
      • Track 6 at frame 2752 has exactly the same value as tracks 5 and 7
      • Track 10 at frame 7927 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 10133 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 10156 has exactly the same value as tracks 13 and 15
  • 5 Bone 8 - "Bone_WoodenCrate"
    • 2 Translation
      • Track 4 at frame 2752 has exactly the same value as tracks 3 and 5
      • Track 12 at frame 10156 has exactly the same value as tracks 11 and 13
    • 3 Rotation
      • Track 10 at frame 7927 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 10133 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 10156 has exactly the same value as tracks 13 and 15
  • 5 Bone 9 - "Bone_Shell 3"
    • 2 Translation
      • Track 6 at frame 2752 has exactly the same value as tracks 5 and 7
      • Track 16 at frame 10156 has exactly the same value as tracks 15 and 17
    • 3 Rotation
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 10133 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 10156 has exactly the same value as tracks 5 and 7
  • 1 Bone 10 - "Bone_Shell 2"
    • 1 Translation
      • Track 13 at frame 10156 has exactly the same value as tracks 12 and 14
  • 1 Bone 11 - "Bone_Shell 4"
    • 1 Translation
      • Track 15 at frame 10156 has exactly the same value as tracks 14 and 16
  • 5 Bone 12 - "Bone_Shell 5"
    • 2 Translation
      • Track 7 at frame 2752 has exactly the same value as tracks 6 and 8
      • Track 15 at frame 10156 has exactly the same value as tracks 14 and 16
    • 3 Rotation
      • Track 4 at frame 7927 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10133 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 10156 has exactly the same value as tracks 7 and 9
  • 4 Bone 13 - "Bone_Shell 6"
    • 1 Translation
      • Track 12 at frame 10156 has exactly the same value as tracks 11 and 13
    • 3 Rotation
      • Track 9 at frame 7927 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 10133 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 10156 has exactly the same value as tracks 12 and 14
  • 4 Bone 14 - "Bone_StarFish 2"
    • 1 Translation
      • Track 15 at frame 10156 has exactly the same value as tracks 14 and 16
    • 3 Rotation
      • Track 9 at frame 7927 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 10133 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 10156 has exactly the same value as tracks 12 and 14
  • 3 Bone 15 - "Bone_StarFish 1"
    • 3 Translation
      • Track 14 at frame 7927 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 10133 has exactly the same value as tracks 14 and 16
      • Track 18 at frame 10156 has exactly the same value as tracks 17 and 19
  • 1 Bone 16 - "Bone_Shell 1"
    • 1 Translation
      • Track 14 at frame 10156 has exactly the same value as tracks 13 and 15
  • 7 Bone 17 - "Bone_BackSpear 1"
    • 3 Translation
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 10133 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 10156 has exactly the same value as tracks 5 and 7
    • 4 Rotation
      • Track 4 at frame 2752 has exactly the same value as tracks 3 and 5
      • Track 8 at frame 7927 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 10133 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 10156 has exactly the same value as tracks 11 and 13
  • 4 Bone 18 - "Bone_BackSpear 2"
    • 4 Rotation
      • Track 3 at frame 2752 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 7927 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 10133 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 10156 has exactly the same value as tracks 10 and 12
  • 6 Bone 19 - "Bone_Net Swing 1"
    • 3 Translation
      • Track 8 at frame 7927 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 10133 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 10156 has exactly the same value as tracks 11 and 13
    • 3 Rotation
      • Track 2 at frame 7927 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 10133 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 10156 has exactly the same value as tracks 5 and 7
  • 3 Bone 20 - "Bone_Net Swing 2"
    • 3 Translation
      • Track 8 at frame 7927 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 10133 has exactly the same value as tracks 8 and 10
      • Track 12 at frame 10156 has exactly the same value as tracks 11 and 13
  • 5 Bone 21 - "Bone_FenceContoller"
    • 1 Translation
      • Track 6 at frame 10156 has exactly the same value as tracks 5 and 7
    • 4 Rotation
      • Track 3 at frame 2752 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 7927 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 10133 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 10156 has exactly the same value as tracks 10 and 12
  • 3 Bone 22 - "Bone_Net Swing 3"
    • 3 Translation
      • Track 7 at frame 7927 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 10133 has exactly the same value as tracks 7 and 9
      • Track 11 at frame 10156 has exactly the same value as tracks 10 and 12
  • 3 Bone 23 - "Bone_HookString"
    • 3 Rotation
      • Track 10 at frame 7927 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 10133 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 10156 has exactly the same value as tracks 13 and 15
  • 3 Bone 24 - "Bone_Hook"
    • 3 Translation
      • Track 4 at frame 7927 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 10133 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 10156 has exactly the same value as tracks 7 and 9
  • 2 Bone 25 - "Bone_Rope 1"
    • 2 Translation
      • Track 4 at frame 10133 has exactly the same value as tracks 3 and 5
      • Track 7 at frame 10156 has exactly the same value as tracks 6 and 8
  • 3 Bone 26 - "Bone_Rope 2"
    • 3 Translation
      • Track 5 at frame 7927 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 10133 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 10156 has exactly the same value as tracks 8 and 10
  • 3 Bone 27 - "Bone_Rope 3"
    • 3 Translation
      • Track 5 at frame 7927 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 10133 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 10156 has exactly the same value as tracks 8 and 10
  • 3 Bone 28 - "Bone_Rope 4"
    • 3 Translation
      • Track 5 at frame 7927 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 10133 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 10156 has exactly the same value as tracks 8 and 10
  • 3 Bone 29 - "Bone_Rope 5"
    • 3 Translation
      • Track 5 at frame 7927 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 10133 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 10156 has exactly the same value as tracks 8 and 10
  • 3 Bone 30 - "Bone_Rope 6"
    • 3 Translation
      • Track 5 at frame 7927 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 10133 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 10156 has exactly the same value as tracks 8 and 10
  • 3 Bone 31 - "Bone_Rope 7"
    • 3 Translation
      • Track 5 at frame 7927 has exactly the same value as tracks 4 and 6
      • Track 6 at frame 10133 has exactly the same value as tracks 5 and 7
      • Track 9 at frame 10156 has exactly the same value as tracks 8 and 10
  • unused Texture 0 - "SpinningBoard.blp"
  • unused Texture 6 - "RuinsDoodads0.blp"
  • unused Texture 12 - "Shockwave1White.blp"
  • unused Material 9
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