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Triggers
Murloc Race.w3x
Variables
Inizializzazione
Inizializzazione partita Assalto
Capanne della Legna
Limite Eroi
Inserisci il codice dello script personalizzato per la mappa nello spazio sottostante. Il testo verrà incluso nello script della mappa dopo che le variabili sono state dichiarate e prima di qualsiasi codice trigger.
Name
Type
is_array
initial_value
Inizializzazione predefinita della partita Assalto per tutti i giocatori
Inizializzazione partita Assalto
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Town Hall) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Peasant) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Peon) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Great Hall) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Acolyte) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Ghoul) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Necropolis) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Wisp) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Tree of Life) and do (Remove (Picked unit) from the game)
Unit Group - Pick every unit in (Units owned by Player 1 (Red) of type Haunted Gold Mine) and do (Replace (Picked unit) with a Gold Mine using The old unit's relative life and mana)
Capanne della Legna
Events
Unit - A unit Finishes construction
Conditions
(Unit-type of (Constructed structure)) Equal to Wood Hut
Actions
Special Effect - Create a special effect at (Position of (Constructed structure)) using WoodSmall.mdx
Limite Eroi
Events
Map initialization
Conditions
Actions
Player - Limit training of Summoner of the Seas to 1 for Player 1 (Red)
Player - Limit training of Guardian of the Tides to 1 for Player 1 (Red)
Player - Limit training of Murloc Giant to 1 for Player 1 (Red)
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