Name | Type | is_array | initial_value |
Abi_YourTossAbi | abilcode | No | |
AI | integer | No | |
Airflow_Ability | abilcode | Yes | |
Airflow_Cast_Point | location | Yes | |
Airflow_Caster | unit | Yes | |
Airflow_Caster_Point | location | Yes | |
Airflow_Integer | integer | Yes | |
Airflow_Picked_Unit | unit | Yes | |
Airflow_Time | real | Yes | |
Airflow_Unit | unit | Yes | |
Angel | real | Yes | |
Angle | real | No | |
Angle_Integer | integervar | No | |
AnglePoint | real | No | |
AoE | real | Yes | |
Aqua_Aoe | real | No | |
Aqua_Damage | real | No | |
Aqua_Group | group | No | |
Aqua_Hero | unit | No | |
Aqua_Point | location | Yes | |
AR_Hero | unit | No | |
AR_Point | location | Yes | |
Arrow | unit | Yes | |
Arrow_Group | group | No | |
Arrow_Integer | integer | No | |
ARROWS | group | No | |
Au | integervar | No | |
AuCaster | unit | Yes | |
AuDamageGroup | group | No | |
AuDamageHeal | real | Yes | |
AuExplosion | unit | No | |
AuFlyingHeight | real | Yes | |
AuHealGroup | group | No | |
AuIndex | integer | Yes | |
AuLights | unit | No | |
AuLightsAngle | real | No | |
AuLightsDistance | real | No | |
AuLightsPoint | location | No | |
AuOrb | unit | Yes | |
AuOrbGroup | group | Yes | |
AuOrbPoint | location | Yes | |
AuPlayer | player | Yes | |
AuTarget | unit | No | |
AuTargetPoint | location | No | |
AvatarState | unit | No | |
BaItem | itemcode | No | |
barrier | unit | Yes | |
BattleRoar | abilcode | No | |
Blast_Point | location | No | |
Bleed_Bleeded | unit | Yes | |
Bleed_Bleeder | unit | Yes | |
Bleed_Mui_Integer | integer | No | |
Bleed_Mui_Loop | integervar | No | |
Bleed_Mui_Turnoff | integer | No | |
Bleed_Off | boolean | Yes | |
Bleed_Pos | location | No | |
Bleed_Previous_Pos | location | Yes | |
Bleed_Sfx | effect | No | |
Bleed_Time | integer | Yes | |
Bolean | boolean | No | |
Borrowed_Cooldown | boolean | No | |
Borrowed_Effect | effect | No | |
Borrowed_Time | integer | No | |
Borrower | unit | No | |
Boss_Spell_Cooldown | boolean | Yes | |
Boss_Spell_Integer | integer | No | |
BS_Ability | abilcode | Yes | |
BS_Angle | real | No | |
BS_Caster | unit | No | |
BS_Caster_Point | location | No | |
BS_Distance | real | No | |
BS_Distance_of_Impale | real | No | |
BS_Facing | real | No | |
BS_Integer | integervar | No | |
BS_Move_Point | location | No | |
BS_Number | real | No | |
BS_Target_Point | location | No | |
Burnout_Burning | boolean | No | |
Burnout_Casts | integer | No | |
Burnout_Mana | real | No | |
Burnout_Sfx | effect | No | |
Burnouter | unit | No | |
BZ_Ability_Level | integer | Yes | |
BZ_Boolean | boolean | Yes | |
BZ_Caster | unit | Yes | |
BZ_Damage | real | Yes | |
BZ_Damage_Per_Level | real | Yes | |
BZ_Dummy | unit | Yes | |
BZ_Dummy_Ability | abilcode | Yes | |
BZ_Facing | real | Yes | |
BZ_Filaments_Per_Level | integer | Yes | |
BZ_Index | integer | No | |
BZ_Integer | integervar | No | |
BZ_Integer2 | integervar | No | |
BZ_Location | location | Yes | |
BZ_Loop_Location | location | Yes | |
BZ_Loop_Location2 | location | Yes | |
BZ_Max_Index | integer | No | |
BZ_Owner | player | Yes | |
BZ_Range_Counter | real | Yes | |
BZ_Total_Filament_Count | integer | Yes | |
BZ_Usage_Counter | integer | No | |
CageAnimHoldTimer | timer | Yes | |
CageAnimLock | boolean | Yes | |
caster | unit | No | |
Caster | unit | No | |
Caster_Pnt | location | No | |
CasterAnim | unit | No | |
CasterAnimLoc | location | No | |
CasterLoc | location | No | |
CF_AoE | real | No | |
CF_Ball | unit | No | |
CF_Ball_Detect_Range | real | No | |
CF_Ball_Movespeed | real | No | |
CF_Caster | unit | No | |
CF_Current_Targ | unit | No | |
CF_Group | group | No | |
CF_Jumps | integer | No | |
CF_Point | location | Yes | |
CF_Timer | timer | No | |
CF_Timer_Interval | real | No | |
ChAbilityMain | abilcode | No | |
Chain_Distance | real | Yes | |
Chain_Link_Mui_Integer | integer | No | |
Chain_Link_Mui_Loop | integervar | No | |
Chain_Link_Mui_Turnoff | integer | No | |
Chain_Link_Off | boolean | Yes | |
Chain_Link_Unit | unit | Yes | |
Chain_Linked_Unit | unit | Yes | |
Chain_Pos | location | No | |
Chain_Time | integer | Yes | |
Chained_Chain | lightning | Yes | |
Chained_Pos | location | No | |
chargegroup | group | No | |
ChargingThunderBall | boolean | Yes | |
ChillDamageAmplify | real | No | |
Chronosphere_Caster | unit | No | |
Chronosphere_Group | group | Yes | |
Chronosphere_Point | location | Yes | |
ChUnitEffect | unitcode | No | |
CL_AbilityLevel | integer | Yes | |
CL_AOE | real | Yes | |
CL_Boolean | boolean | Yes | |
CL_Calc | real | Yes | |
CL_Caster | unit | Yes | |
CL_Count | integer | Yes | |
CL_Damage | integer | Yes | |
CL_Duration | real | Yes | |
CL_FirstTarget | boolean | Yes | |
CL_Group | group | No | |
CL_Index | integer | Yes | |
CL_Loc | location | Yes | |
CL_NumE | integer | Yes | |
CL_Offset | integer | Yes | |
CL_Player | player | Yes | |
CL_Radius | integer | Yes | |
CL_Slashes | integer | Yes | |
CL_Special | effect | Yes | |
CL_Speed | real | Yes | |
CL_Target | unit | Yes | |
CL_Victim | unit | Yes | |
CL_Wait | real | Yes | |
Collision | group | Yes | |
Color_String | string | Yes | |
Combine_Charged_Items | boolean | No | |
Combine_Charges_Max | integer | No | |
ComputerDefilers | force | No | |
ComputerGuardians | force | No | |
ComputerHero | unit | No | |
Create_point | location | Yes | |
Creep_Positions | location | Yes | |
Creep_Types | unitcode | Yes | |
CreepItems | itemcode | Yes | |
CreepItemsCount | integer | No | |
CrystalNovaLoc | location | No | |
CursedBlizzardtarget | location | No | |
Damage | integer | No | |
Damage_and_Heal | real | Yes | |
Damage_formula | real | Yes | |
Damage_Formula | integer | Yes | |
Damage_per_fragment | real | Yes | |
DamageEvent | real | No | |
DamageEventAmount | real | No | |
DamageEventSource | unit | No | |
DamageEventsWasted | integer | No | |
DamageEventTarget | unit | No | |
DamageEventTrigger | trigger | No | |
DamageType | attacktype | Yes | |
DarkDummyGroup | group | Yes | |
Darkness_Aoe | real | No | |
Darkness_Damage | real | No | |
Darkness_Formula_Equation | real | No | |
Darkness_Group | group | No | |
Darkness_Hero | unit | No | |
Darkness_Point | location | Yes | |
DarkOrigin | unit | Yes | |
DB_Hero | unit | No | |
DB_level | integer | No | |
DB_Point | location | Yes | |
DBAngle | real | Yes | |
DBAoE | real | Yes | |
DBCaster | unit | Yes | |
DBCasterPoint | location | Yes | |
DBCount | integer | No | |
DBDamage | real | Yes | |
DBDamageType | attacktype | Yes | |
DBDistance | real | Yes | |
DBDummyGroup | group | Yes | |
DBHas | boolean | Yes | |
DBHeight | real | Yes | |
DBHeightInc | real | Yes | |
DBIndex | integer | No | |
DBInteger | integervar | No | |
DBLastRecycled | integer | No | |
DBLevel | integer | Yes | |
DBMax | integer | No | |
DBMaxDistance | real | Yes | |
DBMove | real | Yes | |
DBOrb | unit | Yes | |
DBRecycledList | integer | Yes | |
DBTargetPoint | location | Yes | |
DBTempReal | real | Yes | |
DBTime | real | Yes | |
DeadSummonLoc | location | No | |
DeathMatch | integer | Yes | |
Deny_Floating | location | No | |
Deny_Floating_Text | texttag | No | |
Devastating_Check | integer | Yes | |
Devastating_Check_Mui_Integer | integer | No | |
Devastating_Check_Mui_Loop | integervar | No | |
Devastating_Check_Mui_Turnoff | integer | No | |
Devastating_Check_Off | boolean | Yes | |
Devastating_Health_Mui_Turnoff | integer | No | |
Devastating_Mui_Integer | integer | No | |
Devastating_Mui_Loop | integervar | No | |
Devastating_Mui_Turnoff | integer | No | |
Devastating_Off | boolean | Yes | |
Devastation_Group | group | Yes | |
Devastation_Sfx | effect | No | |
Devastation_Time | integer | Yes | |
Devastator | unit | Yes | |
Devastator_Facing | real | Yes | |
Devastator_Height | real | Yes | |
Devastator_Pos | location | No | |
Devastator_Pos_Off | location | No | |
Devastator_Target | unit | Yes | |
Devastator_Target_Pos | location | No | |
Devastator_Target_Pos_Off | location | No | |
DispersionArea | group | No | |
DispersionLoc | location | No | |
DispersionUnit | unit | No | |
Distance | real | Yes | 0.00 |
Distance_fragment | real | Yes | 0.00 |
DL | integervar | No | |
DL_Caster | unit | Yes | |
DL_CastNumber | integer | No | |
DL_Group | group | Yes | |
DL_Off | boolean | Yes | |
DL_Orb | unit | Yes | |
DL_Point | location | Yes | |
DL_Switch | integer | No | |
DL_Targets | unit | Yes | |
DL_TargetSingle | unit | Yes | |
DL_Time | real | Yes | |
DP_Point | location | No | |
Drain_Caster | unit | Yes | |
Drain_Interval | integer | Yes | |
Drain_Life_Lightning | lightning | Yes | |
Drain_Life_Max | integer | No | |
Drain_Max | integer | No | |
Drain_Range | real | Yes | |
Drain_Targets | group | Yes | |
Drain_Value | real | Yes | |
Dual_Weapon_Mui_Integer | integer | No | |
Dual_Weapon_Mui_Loop | integervar | No | |
Dual_Weapon_Mui_Turnoff | integer | No | |
Dual_Weapon_Off | boolean | Yes | |
Dual_Weapon_Sfx | effect | Yes | |
Dual_Weapon_Time | integer | Yes | |
Duelist | unit | Yes | |
DummyCaster | unitcode | No | |
EA_Angle | real | Yes | |
EA_bPoint | location | Yes | |
EA_cPoint | location | Yes | |
EA_cUnit | unit | Yes | |
EA_Distance | real | Yes | |
EA_Dummy | unit | Yes | |
EA_HitUnit | unit | No | |
EA_Level | integer | Yes | |
EA_mPoint | location | Yes | |
EA_Targets | group | Yes | |
EA_Timer | real | Yes | |
EA_tPoint | location | No | |
Earth_Crush_Caster | unit | No | |
Earth_Crush_Increment | integer | No | |
Earth_Crush_Point | location | Yes | |
Earth_Crush_UGroup | group | No | |
EC | integervar | No | |
EC_Anlge | real | Yes | |
EC_Distance | real | Yes | |
EC_Dummy1 | unit | Yes | |
EC_Dummy_Chain | unit | Yes | |
EC_Dummy_Chain2 | unit | Yes | |
EC_Dummy_Chain3 | unit | Yes | |
EC_Dummy_Chain4 | unit | Yes | |
EC_Floating | texttag | Yes | |
EC_Fly | real | Yes | |
EC_Height | real | Yes | |
EC_Max_Distance | real | Yes | |
EC_Off | boolean | Yes | |
EC_Part | integer | Yes | |
EC_Point | location | Yes | |
EC_Power | real | Yes | |
EC_Skip | integer | No | |
EC_Special | effect | Yes | |
EC_Special1 | effect | Yes | |
EC_Special3 | effect | Yes | |
EC_Special4 | effect | Yes | |
EC_Speed | real | Yes | |
EC_String | string | Yes | |
EC_Struggle | real | Yes | |
EC_Target | unit | Yes | |
EC_Times | integer | No | |
EC_Weight | real | Yes | |
EG | group | Yes | |
elci_angle | real | No | |
elci_angle_speed | real | No | |
elci_blades | unit | Yes | |
elci_blades_number | integer | No | |
elci_cast | real | No | |
elci_caster | unit | No | |
elci_damage | real | No | |
elci_range | real | No | |
elci_range2 | real | No | |
elci_timer | timer | No | |
EM_AOE | real | No | |
EM_ChannelTime | real | No | |
EM_Damage_Multiplier | real | No | |
EM_Index_Max_Size | integer | No | |
EM_Index_Size | integer | No | |
EM_Knockback | real | No | |
EM_Loop | integervar | No | |
EM_Special_Effect | string | Yes | |
EM_SpecialEffectsPerSecond | integer | No | |
EM_Speed | real | No | |
EM_Temp_int | integer | No | |
EM_Temp_Unit_Group | group | No | |
EMA_Active | boolean | Yes | |
EMA_Caster_Unit | unit | Yes | |
EMA_Counter | integer | Yes | |
EMA_Counter_2 | integer | Yes | |
EMA_ExplosionTargets | group | Yes | |
EMA_Integars | integer | Yes | |
EMA_Special_Effect | effect | Yes | |
EMA_SpecialEffectCounter | integer | Yes | |
EMA_Target_Point | location | Yes | |
EMA_Targets | group | Yes | |
EMA_Temp_Points | location | Yes | |
End_Game_If_All_Gone | boolean | No | |
Essence_Shift_Percentage | real | No | |
EvilComputerGroup | force | No | |
EvilHeroType | unitcode | Yes | |
ExtraStreak_Chcker | boolean | Yes | |
ExtraStreak_Kills | integer | Yes | |
ExtraStreak_Sounds | sound | Yes | |
ExtraStreak_Strings | string | Yes | |
ExtraStreak_Timer | integer | Yes | |
ExtraStreakInt | integervar | No | |
FD | integervar | No | |
FD_Angle | real | Yes | |
FD_Distance | real | Yes | |
FD_Hero | unit | Yes | |
FD_Off | boolean | Yes | |
FD_Point | location | Yes | |
FD_Skip | integer | No | |
FD_Spam | integer | Yes | |
FD_Speed | real | Yes | |
FD_Times | integer | No | |
FF_Caster | unit | No | |
FF_Caster_Pnt | location | No | |
FF_Level | integer | No | |
FF_Stop | boolean | No | |
FF_Trigger | trigger | No | |
FinalBlow | group | No | |
Fire_Aoe | real | No | |
Fire_Damage | real | No | |
Fire_Equation | real | No | |
Fire_Group | group | No | |
Fire_Hero | unit | No | |
Fire_Point | location | No | |
Fire_Strenght | real | No | |
Fire_Target | unit | No | |
FireBarrageDummy | unit | No | |
FireDummyGroup | group | Yes | |
Fissure_AddGroup | group | No | |
Fissure_Angle | real | No | |
Fissure_Caster | unit | No | |
Fissure_Caster_Loc | location | No | |
Fissure_Destructible | destructable | Yes | |
Fissure_Group | group | No | |
Fissure_Level | integer | No | |
Fissure_Offset | location | Yes | |
Fissure_TargetPoint | location | No | |
Fissure_TempLine | real | No | |
Fissure_TimeLast | integer | No | |
Force_Pos | location | No | |
Force_Pos_Off | location | No | |
Force_Staff_Distance | real | Yes | |
Force_Staff_Facing | real | Yes | |
Force_Staff_Mui_Integer | integer | No | |
Force_Staff_Mui_Loop | integervar | No | |
Force_Staff_Mui_Turnoff | integer | No | |
Force_Staff_Off | boolean | Yes | |
Force_Staff_Sfx | effect | Yes | |
Force_Staff_Unit | unit | Yes | |
ForceChokeCaster | unit | No | |
ForceChokeCasterLoc | location | No | |
ForceChokeTarget | unit | No | |
ForgottenOneSpawnLoc | location | No | |
Formula | real | Yes | |
Fortune_Reversal_Health | real | No | |
Fortune_Reversal_Mana | real | No | |
Fortune_Reversed | unit | No | |
Freezed | group | Yes | |
FreezingPath | location | Yes | |
Frost_Aura_Loop | integervar | No | |
Frost_Aura_Mui_Integer | integer | No | |
FrostDummy | unit | Yes | |
FrostSphere | boolean | Yes | |
Frosty | unit | Yes | |
Frosty_Group | group | No | |
Frosty_Groupie_Two | group | No | |
Frosty_Pos | location | No | |
Functions_On | boolean | No | |
Game_Minutes | integer | No | |
Game_Seconds | integer | No | |
Game_Time | timer | No | |
Game_Time_Minutes | integer | No | |
Game_Time_Seconds | integer | No | |
Game_Time_String | string | No | |
Game_Time_TenSeconds | integer | No | |
GameMode | integer | No | |
Gang_Pull_Angle | real | No | |
Gang_Pull_Caster | unit | No | |
Gang_Pull_Increment | integer | No | |
Gang_Pull_Point | location | Yes | |
Gang_Pull_Speed | real | No | |
Gang_Pull_Target | unit | No | |
Gang_Pull_UGroup | group | No | |
GEYSERS | group | No | |
GJ | integer | No | |
GJ_Caster | unit | Yes | |
GJ_D_Switch | real | Yes | |
GJ_Distance | real | Yes | |
GJ_Division | real | Yes | |
GJ_Group | group | Yes | |
GJ_Max | location | Yes | |
GJ_P | location | Yes | |
GJ_Speed | real | Yes | |
GJ_Switch | integer | Yes | |
GJ_TARG | location | Yes | |
GJ_Timer | integer | Yes | |
GJ_YesorNO | boolean | Yes | |
GoodComputerGroup | force | No | |
GoodHeroType | unitcode | Yes | |
GT_AbilityLevelDamage | real | Yes | |
GT_AffectsFlyingUnits | boolean | No | |
GT_CastCount | integer | No | |
GT_Caster | unit | Yes | |
GT_CurrentFace | real | No | |
GT_CurrentHeight | real | No | |
GT_DamageGroup | group | Yes | |
GT_DamagePerSecond | real | No | |
GT_FlyingRate | real | No | |
GT_IsHeightMax | boolean | Yes | |
GT_LeakPoint | location | Yes | |
GT_LoopInteger | integervar | No | |
GT_SpinSpeed | real | No | |
GT_TargetPoint | location | Yes | |
GT_TornadoAOE | real | No | |
GT_TornadoGroup | group | Yes | |
GT_TornadoHeight | real | No | |
Hammer | unit | Yes | |
harvester | unit | No | |
Health | integer | Yes | |
Heavensgateloc | location | No | |
HellGateSpawnLoc | location | No | |
Hero | unit | Yes | |
Hero_Revive_Time_Factor | real | No | |
HeroChosenByPlayer | boolean | Yes | |
Heroes_All | unitcode | Yes | |
Heroes_Scourge | unitcode | Yes | |
Heroes_Sentinel | unitcode | Yes | |
herosellbuilding | unit | No | |
Hook | unit | Yes | |
Hostile_Revive_Time | real | No | |
i | integervar | No | |
i2 | integer | No | |
Icaruslife | integer | No | |
Ice_Wall_Caster | unit | No | |
Ice_Wall_CasterFacing | real | No | |
Ice_Wall_CreatedUnit | unit | Yes | |
Ice_Wall_CreatingPoint | location | Yes | |
Ice_Wall_DummyUnit | unit | Yes | |
Ice_Wall_Player | player | No | |
Ice_Wall_TargetedPoint | location | No | |
Index | integer | Yes | |
Insane_Unit | unit | No | |
Insane_Unit_Copy | unit | No | |
Insanity_Point | location | No | |
Int_Height | integer | No | |
Integer | integer | No | |
IsCastingFrostSphere | boolean | Yes | |
ItemDrop | integer | Yes | |
ItemDropCount | integer | No | |
Jcaster | unit | No | |
Jcaster_point | location | No | |
Jdummy | unit | No | |
JKS_CDummy | unitcode | No | |
JKS_Integer | integer | Yes | |
JKS_J_AttachPointEndString1 | string | No | |
JKS_J_AttachPointEndString2 | string | Yes | |
JKS_J_AttachPointString1 | string | No | |
JKS_J_AttachPointString2 | string | No | |
JKS_J_AttachSfx1 | effect | Yes | |
JKS_J_AttachSfx2 | effect | Yes | |
JKS_J_AttachSfxString1 | modelfile | No | |
JKS_J_AttachSfxString2 | modelfile | No | |
JKS_J_AttackType1 | attacktype | No | |
JKS_J_AttackType2 | attacktype | Yes | |
JKS_J_boolean | boolean | Yes | |
JKS_J_Damage1 | real | No | |
JKS_J_Damage2 | real | Yes | |
JKS_J_DamageRadius1 | real | No | |
JKS_J_DamageRadius2 | real | Yes | |
JKS_J_DamageType1 | damagetype | No | |
JKS_J_DamageType2 | damagetype | Yes | |
JKS_J_distance | real | Yes | |
JKS_J_distancetravelled | real | Yes | |
JKS_J_EndSfxString1 | string | No | |
JKS_J_EndSfxString2 | string | Yes | |
JKS_J_heightchange | real | No | |
JKS_J_Jumper1 | unit | No | |
JKS_J_Jumper2 | unit | Yes | |
JKS_J_JumpSpeed1 | real | No | |
JKS_J_JumpSpeed2 | real | Yes | |
JKS_J_MaxHeightReached1 | real | No | |
JKS_J_MaxHeightReached2 | real | Yes | |
JKS_J_Target1 | unit | No | |
JKS_J_TargetPoint1 | location | No | |
JKS_J_TargetPoint2 | location | Yes | |
JKS_JoK | boolean | Yes | |
JKS_K_angle1 | real | No | |
JKS_K_angle2 | real | Yes | |
JKS_K_CollisionAttackType1 | attacktype | No | |
JKS_K_CollisionAttackType2 | attacktype | Yes | |
JKS_K_CollisionBoolean1 | boolean | No | |
JKS_K_CollisionBoolean2 | boolean | Yes | |
JKS_K_CollisionDamage1 | real | No | |
JKS_K_CollisionDamage2 | real | Yes | |
JKS_K_CollisionDamageType1 | damagetype | No | |
JKS_K_CollisionDamageType2 | damagetype | Yes | |
JKS_K_CollisionRadius1 | real | No | |
JKS_K_CollisionRadius2 | real | Yes | |
JKS_K_CollisionSFXAttachPoint1 | string | No | |
JKS_K_CollisionSFXAttachPoint2 | string | Yes | |
JKS_K_CollisionSFXString1 | string | No | |
JKS_K_CollisionSFXString2 | string | Yes | |
JKS_K_source1 | unit | No | |
JKS_K_source2 | unit | Yes | |
JKS_K_speeddecrease1 | real | No | |
JKS_K_speeddecrease2 | real | Yes | |
JKS_K_startspeed1 | real | No | |
JKS_K_startspeed2 | real | Yes | |
JKS_K_target1 | unit | No | |
JKS_K_target2 | unit | Yes | |
JKS_K_TrailSfxString1 | string | No | |
JKS_K_TrailSfxString2 | string | Yes | |
JKS_K_TreeKillBoolean1 | boolean | No | |
JKS_K_TreeKillBoolean2 | boolean | Yes | |
JKS_K_TreeKillRadius1 | real | No | |
JKS_K_TreeKillRadius2 | real | Yes | |
JKS_tempgroup | group | Yes | |
JKS_temppoint | location | Yes | |
JKS_terrainZ | real | No | |
Jmove_point | location | No | |
Jtarget_point | location | No | |
K | integervar | No | |
K_Angle | real | Yes | |
K_Distance | real | Yes | |
K_Formula | real | Yes | |
K_Group | group | No | |
K_Off | boolean | Yes | |
K_Point | location | Yes | |
K_Skip | integer | No | |
K_Spam | integer | Yes | |
K_Speed | real | Yes | |
K_Times | integer | No | |
K_Unit | unit | Yes | |
Knock | integer | Yes | |
knockback_bolean | boolean | Yes | |
knockback_caster | unit | Yes | |
knockback_Mdistance | real | Yes | |
knockback_speed | real | Yes | |
Knockback_target | unit | Yes | |
KnockbackAngle | real | No | |
KnockbackCall_Angle | real | No | |
KnockbackCall_DestroyTree | boolean | No | |
KnockbackCall_Dist | real | No | |
KnockbackCall_Dur | real | No | |
KnockbackCall_SFX | string | No | |
KnockbackCall_Unit | unit | No | |
KnockbackCaster | unit | No | |
KnockbackCasterloc | location | No | |
KnockbackDistance | real | No | |
KnockbackN | real | No | |
KnockbackSys_Angle | real | Yes | |
KnockbackSys_DestroyTree | boolean | Yes | |
KnockbackSys_Dist | real | Yes | |
KnockbackSys_Index | integer | No | |
KnockbackSys_Looper | integervar | No | |
KnockbackSys_SFXPath | string | Yes | |
KnockbackSys_Sin | real | Yes | |
KnockbackSys_Tick | integer | Yes | |
KnockbackSys_TickCount | integer | Yes | |
KnockbackSys_Unit | unit | Yes | |
KnockbackTarget | unit | No | |
KnockbackTargetloc | location | No | |
LastHeroStanding | force | No | |
LeaderboardScourge | leaderboard | No | |
LeaderboardSentinel | leaderboard | No | |
LightoftheRighteousHeal | group | No | |
LightoftheRighteousHero | unit | No | |
loc | location | No | |
loc2 | location | No | |
loc_Unit | location | No | |
loc_UnitEnemy | location | No | |
LockedUnits | group | No | |
Loop | integervar | No | |
LoopCreep | integer | No | |
Looper_I | integervar | No | |
Looper_J | integervar | No | |
LoopRandom | integer | No | |
loops | integer | No | |
LoopSuper | integer | No | |
LP_Angle | real | Yes | |
LP_Caster | unit | Yes | |
LP_Dummy | unit | Yes | |
LP_DummyGroup | group | Yes | |
LP_DummyPoint | location | Yes | |
LP_Integer | integer | Yes | |
LP_Lightning | lightning | Yes | |
LP_Location | location | Yes | |
LP_Location2 | location | Yes | |
LP_NonStrike | group | Yes | |
LP_PickedUnit | unit | Yes | |
LP_PositionPickedUnit | location | Yes | |
LP_Strike | group | Yes | |
LP_Tick | integer | Yes | |
Lypdyr | timer | No | |
MammothHookAngle | real | Yes | |
MammothHookCaster | unit | Yes | |
MammothHooker | unit | Yes | |
MammothHookHooked | boolean | Yes | |
MammothHookLoop | integer | Yes | |
MammothHookTargets | group | Yes | |
Max_Index | integer | No | |
MB_Angle | real | Yes | |
MB_Booleen | boolean | Yes | |
MB_Caster | unit | Yes | |
MB_CasterLocation | location | Yes | |
MB_Center | location | Yes | |
MB_Counter | integer | No | |
MB_Coutbuff | integer | Yes | |
MB_Damage | real | Yes | |
MB_DamageGroup | group | Yes | |
MB_Distance | real | Yes | |
MB_DummyGroup | group | Yes | |
MB_DummyLocation | location | Yes | |
MB_Effect1 | string | Yes | |
MB_Effect2 | string | Yes | |
MB_Eyecandy1 | real | Yes | |
MB_Finish | boolean | Yes | |
MB_Formula | real | Yes | |
MB_Group | group | Yes | |
MB_HOW | integer | Yes | |
MB_Index | integer | No | |
MB_Integer | integer | No | |
MB_KnockPerMissile | real | Yes | |
MB_Level | integer | Yes | |
MB_Loop | integervar | No | |
MB_MaxDistance | real | Yes | |
MB_MissileAoE | real | Yes | |
MB_MissileNumber | integer | Yes | |
MB_MoveLocation | location | Yes | |
MB_Player | player | Yes | |
MB_Point | location | Yes | |
MB_Speed | real | Yes | |
MB_Switch | integer | Yes | |
MB_Target | unit | Yes | |
MB_TargetLocation | location | Yes | |
MBLevel | integer | Yes | |
MC_AttachedEffect | effect | Yes | |
MC_Caster | unit | Yes | |
MC_Group | group | No | |
MC_Integer | integer | Yes | |
MC_Level | integer | Yes | |
MC_LightningChain | lightning | Yes | |
MC_MaxDistance | real | Yes | |
MC_Target | unit | Yes | |
MC_TargetPlayer | player | Yes | |
MC_TempPoint1 | location | No | |
MC_TempPoint2 | location | No | |
MC_TempPoint3 | location | No | |
MC_TextTimer | texttag | Yes | |
MC_Time | real | Yes | |
MC_TimeElapsed | real | Yes | |
MC_TimerInteger | integer | Yes | |
MeatHookAngle | real | Yes | |
MeatHookCaster | unit | Yes | |
MeatHooker | unit | Yes | |
MeatHookHooked | boolean | Yes | |
MeatHookLoop | integer | Yes | |
MeatHookTarget | unit | Yes | |
Metamorphosis | abilcode | No | |
MH_Angle | real | Yes | |
MH_Attack | boolean | Yes | |
MH_Caster | unit | Yes | |
MH_Damage | real | Yes | |
MH_Distance | real | Yes | |
MH_Group | group | Yes | |
MH_Hook | unit | Yes | |
MH_Hooks | group | Yes | |
MH_Index | integer | Yes | |
MH_Life | real | Yes | |
MH_Move | real | Yes | |
MH_NearHook | group | Yes | |
MH_Point | location | Yes | |
MH_Shmat | unit | Yes | |
MH_Spell | abilcode | Yes | |
MH_Target | unit | Yes | |
MH_Time | real | Yes | |
Mind_Explosion_Death | group | No | |
Mind_Explosion_Death_Pos | location | No | |
Mind_Explosion_Group | group | No | |
Mind_Explosion_Pos | location | No | |
Mind_Explosion_Sfx | effect | No | |
MODE_AllRandom_AllPick | integer | No | 1 |
MODE_Normal | integer | No | 0 |
MODE_Reverse | integer | No | 2 |
Move | group | No | |
MoveFast | group | No | |
MoveSlow | group | No | |
MovespeedDefault | real | No | |
MoveToPoint | location | No | |
MS_dum_pt | location | No | |
MS_dummy_u | unit | No | |
MS_Group | group | No | |
MS_int_max | integer | No | |
MS_int_min | integer | No | |
MS_int_rnd | integer | No | |
MS_Picked_unit_loc | location | Yes | |
MS_real_exp | real | Yes | |
MS_real_fl | real | Yes | |
MS_rect | rect | No | |
MS_temp | location | No | |
MS_temp1 | location | No | |
MS_temp_eff | effect | No | |
MS_Trigger_unit | unit | No | |
MS_Trigger_unit_loc | location | No | |
MS_unit | unitcode | Yes | |
MUI1 | integer | No | |
MUI2 | integer | No | |
MUI3 | integervar | No | |
MUI_1 | integer | No | |
MUI_2 | integer | Yes | |
MUI_3 | integervar | No | |
Multi_Shot_Angles | integer | Yes | |
Multi_Shot_Distance | real | Yes | |
Multi_Shot_Dummies | unit | Yes | |
Multi_Shot_Facing | real | Yes | |
Multi_Shot_Group | group | No | |
Multi_Shot_Group_2 | group | Yes | |
Multi_Shot_Inside_Loop | integervar | No | |
Multi_Shot_Mui_Integer | integer | No | |
Multi_Shot_Mui_Loop | integervar | No | |
Multi_Shot_Mui_Turnoff | integer | No | |
Multi_Shot_Off | boolean | Yes | |
Multi_Shot_Pos | location | No | |
Multi_Shot_Pos_Off | location | No | |
Multi_Shot_Sfx | effect | No | |
Multi_Shot_Unit | unit | Yes | |
Multiboard_Clock | integer | No | |
Multiboard_ShowDeaths | boolean | No | true |
Multiboard_Spots | integer | Yes | |
MultiShotCaster | unit | No | |
MultiShotDummy | unit | No | |
Murder_Player_Number | string | Yes | |
MW_Angle | real | No | |
MW_AntiBug | integervar | No | |
MW_FaceAngle | real | No | |
MW_GetShooter | unit | No | |
MW_GetSpellLevel | integer | No | |
MW_GetTarget | unit | No | |
MW_GetTriggerUnit | unit | No | |
MW_GetTriggerUnitLoc | location | No | |
MW_Offset | real | No | |
MW_TargetLoc1 | location | No | |
MW_TargetLoc2 | location | No | |
N | integervar | No | |
Nature_Aoe | real | No | |
NATURE_C | integervar | No | |
Nature_Damage | real | No | |
Nature_Formula | real | No | |
Nature_Group | group | No | |
Nature_Hero | unit | No | |
Nature_Point | location | Yes | |
ND | integervar | No | |
ND_Angle | real | Yes | |
ND_Caster | unit | Yes | |
ND_CastNumber | integer | No | |
ND_Distance | real | Yes | |
ND_Effect | integer | Yes | |
ND_Gyro | unit | Yes | |
ND_Off | boolean | Yes | |
ND_Point | location | Yes | |
ND_Speed | real | Yes | |
ND_Switch | integer | No | |
NoItemType | itemcode | No | |
Nova_Angle | real | Yes | |
Nova_Booleen | boolean | Yes | |
Nova_Caster | unit | Yes | |
Nova_Counter | real | No | |
Nova_Damage | real | Yes | |
Nova_Distance | real | Yes | |
Nova_Effects | string | Yes | |
Nova_Index | integer | No | |
Nova_Integer | integervar | No | |
Nova_Number | real | No | |
Nova_Point | location | Yes | |
Nova_RemainingTime | real | Yes | |
NuclearBombTimer | timer | Yes | |
NuclearBombTimer_Window | timerdialog | Yes | |
NuclearBombunits | group | No | |
NW_Ability | abilcode | No | |
NW_Angle | real | Yes | |
NW_AoE1 | real | No | |
NW_AoE2 | real | No | |
NW_Caster | unit | Yes | |
NW_Check1 | boolean | No | |
NW_Check2 | boolean | Yes | |
NW_Distance | real | Yes | |
NW_DistanceGain | real | Yes | |
NW_DistanceMax | real | No | |
NW_Dummy | unit | No | |
NW_DummyAbility | abilcode | Yes | |
NW_Duration | real | Yes | |
NW_EndPoint | location | Yes | |
NW_Index | integer | No | |
NW_Index2 | integer | No | |
NW_Index3 | integervar | No | |
NW_Modifier | real | Yes | |
NW_Point1 | location | No | |
NW_Point2 | location | No | |
NW_Point3 | location | No | |
NW_Real | real | Yes | |
NW_SolidModifier | real | Yes | |
NW_Speed | real | Yes | |
NW_Speed2 | real | Yes | |
NW_SpeedBase | real | No | |
NW_Time | real | No | |
NW_X | real | Yes | |
NW_Y | real | Yes | |
o | unit | No | |
o_current_loc | location | No | |
Odd_Man_Out | force | No | |
OnorOff | group | No | |
p | unit | No | |
P_caster | unit | No | |
P_dummy | unit | No | |
P_dummy_footpin | unit | No | |
P_taget_point | location | No | |
P_target | unit | No | |
PHAngle | real | Yes | |
Phantom_Edge | unit | No | |
PHCaster | unit | Yes | |
PHDistance | real | Yes | |
PHMax | integer | No | |
Phoenix | unit | No | |
PHReturn | boolean | Yes | |
PHSegment | unit | Yes | |
PHSegmentMax | integer | Yes | |
PHSpeed | real | Yes | |
PHTarget | unit | Yes | |
PHTargetGroup | group | No | |
Picked | unit | No | |
PickedNail | unit | Yes | |
PickGroup | group | No | |
pl | location | No | |
Player | player | No | |
Player_Already_Picked | integer | Yes | |
Player_Colored_Names | string | Yes | |
Player_Colors | string | Yes | |
Player_Names | string | Yes | |
Player_Number | string | Yes | |
Player_Starting_Gold | integer | No | |
PlayerAI | unit | Yes | |
PlayerNames | string | Yes | |
Players | force | No | |
PlayersCount | integer | No | |
PlayersScourge | force | No | |
PlayersScourgeCount | integer | No | |
PlayersScourgePlaying | force | No | |
PlayersScourgeReverse | force | No | |
PlayersSentinel | force | No | |
PlayersSentinelCount | integer | No | |
PlayersSentinelPlaying | force | No | |
PlayersSentinelReverse | force | No | |
Point | location | No | |
Point1 | location | No | |
Point2 | location | No | |
Position_Spells | location | Yes | |
Preload_Point | location | No | |
ProliferateUnit | unit | No | |
Pt_PickedPos | location | No | |
Pt_TargetPos | location | No | |
Pt_TriggerUnitPos | location | No | |
Pull_Angle | real | No | |
Pull_Caster | unit | No | |
Pull_Chance | integer | No | |
Pull_Increment | integer | No | |
Pull_Point | location | Yes | |
Pull_Speed | real | No | |
Pull_Target | unit | No | |
PurifyCaster | unit | No | |
PurifyGroup | group | No | |
PurifyTarget | unit | No | |
Random_Area | real | No | |
Random_Group | group | No | |
Random_Group_Random_People | group | No | |
Random_Hero | integer | No | |
Random_Position | location | No | |
Random_Sfx | effect | No | |
RandomData_All | integer | Yes | |
RandomData_Scourge | integer | Yes | |
RandomData_Sentinel | integer | Yes | |
RandomTotal_All | integer | No | |
RandomTotal_Scourge | integer | No | |
RandomTotal_Sentinel | integer | No | |
Reached_D | real | Yes | |
Real | real | No | |
Real_Angle | real | Yes | |
Real_Distance | real | Yes | |
Real_FlyHeight | real | No | |
Reflect_Users | group | No | |
RelocateCasterLoc | location | No | |
RelocateGroup | group | No | |
RelocateTarget | location | No | |
Repick_Cost_Ammount | integer | No | |
Reverse_Polarity_Group | group | No | |
Reverse_Polarity_Pos_Off | location | No | |
Reverse_Polarity_Position | location | No | |
RevivableHeroes | group | No | |
RevivableTimersWindows | timerdialog | Yes | |
ReviveHero | unit | No | |
ReviveInteger | integer | No | |
ReviveTimers | timer | Yes | |
RevivingPoint | location | No | |
RiverItems | itemcode | Yes | |
RiverItemsCount | integer | No | |
RiverItemsRegions | location | Yes | |
RiverItemsRegionsCount | integer | No | |
RiverItemsTaken | boolean | Yes | |
RockSummon | unit | Yes | |
RotCaster | unit | No | |
RotUnitsSlow | unit | No | |
RS_Angle | real | Yes | |
RS_CarryingItem | item | Yes | |
RS_Caster | unit | Yes | |
RS_Dummy | unit | Yes | |
RS_DummyGroup | group | Yes | |
RS_DummyPoint | location | Yes | |
RS_Integer | integer | Yes | |
RS_Item_1 | itemcode | Yes | |
RS_Item_2 | itemcode | Yes | |
RS_Item_3 | itemcode | Yes | |
RS_Item_4 | itemcode | Yes | |
RS_Item_5 | itemcode | Yes | |
RS_Item_6 | itemcode | Yes | |
RS_Item_Required | itemcode | Yes | |
RS_Item_Result | itemcode | Yes | |
RS_ItemToCombine | item | Yes | |
RS_KnockBack | location | No | |
RS_KnockBackAngle | real | No | |
RS_KnockBackPoint | location | No | |
RS_KnockBackUnit | location | No | |
RS_Location | location | Yes | |
RS_Location2 | location | Yes | |
RS_NonStrike | group | Yes | |
RS_RecipeCheckInt | integer | No | |
RS_RecipeCount | integer | No | |
RS_RecipeFound | integer | No | |
RS_Strike | group | Yes | |
RS_Tick | integer | Yes | |
Rupture_Apagado | boolean | Yes | |
Rupture_Integer | integer | No | |
Rupture_Loop | integervar | No | |
RuptureCaster_1 | unit | Yes | |
RuptureCaster_2 | unit | Yes | |
RuptureEfecto | effect | No | |
RupturePunto_1 | location | Yes | |
RupturePunto_2 | location | No | |
RuptureTiempo | integer | Yes | |
RuptureTurnoApagado | integer | No | |
S_caster | unit | Yes | |
S_dummy | unit | Yes | |
S_dummypoint | location | No | |
S_index1 | integer | Yes | |
S_index2 | integer | No | |
S_index3 | integervar | No | |
S_index_max | integer | No | |
S_index_size | integer | No | |
S_pause | boolean | Yes | |
S_speed | real | Yes | |
S_stopduration | real | Yes | |
S_stopgroup | group | Yes | |
S_targetpoint | location | No | |
Score_Deaths | integer | Yes | |
Score_Kills | integer | Yes | |
Shark_Caster | unit | Yes | |
Shark_Damage | integer | Yes | |
Shark_Dummy1 | unit | Yes | |
Shark_Groups | group | Yes | |
Shark_Index | integer | No | |
Shark_Loop | integervar | No | |
Shark_MUI | integer | No | |
Shark_Point1 | location | Yes | |
Shark_Point2 | location | Yes | |
Shark_Point3 | location | Yes | |
Shark_Real | real | Yes | |
Shark_Real2 | real | Yes | |
Shark_Spell_Index | integer | Yes | |
Shark_Spell_Max | integer | No | |
ShortMode_On | boolean | No | |
SilenceItemCarrier | unit | No | |
SJ | integervar | No | |
SJ_Angle | real | Yes | |
SJ_Distance | real | Yes | |
SJ_Group | group | Yes | |
SJ_Height | real | Yes | |
SJ_Hero | unit | Yes | |
SJ_Max_Distance | real | Yes | |
SJ_Off | boolean | Yes | |
SJ_Parabola | real | Yes | |
SJ_Point | location | Yes | |
SJ_Skip | integer | No | |
SJ_Spam | integer | Yes | |
SJ_Speed | real | Yes | |
SJ_Times | integer | No | |
Sneaky_Floatin | texttag | No | |
Sneaky_Kill_Count | real | Yes | |
Sneaky_Kill_Loop | integervar | No | |
Sneaky_Mui_Integer | integer | No | |
Sneaky_Mui_Loop | integervar | No | |
Sneaky_Pos | location | No | |
Sneaky_Previous_Pos | location | Yes | |
Sneaky_Ranger | unit | Yes | |
Snipe_Shot_Dummies | unit | Yes | |
Snipe_Shot_Group | group | No | |
Snipe_Shot_Mui_Integer | integer | No | |
Snipe_Shot_Mui_Loop | integervar | No | |
Snipe_Shot_Mui_Turnoff | integer | No | |
Snipe_Shot_Off | boolean | Yes | |
Snipe_Shot_Pos | location | No | |
Snipe_Shot_Pos_Off | location | No | |
Snipe_Shot_Sfx | effect | No | |
Snipe_Shot_Sniper | unit | Yes | |
Snipe_Shot_Target | unit | Yes | |
Snipe_Shot_Target_Pos | location | No | |
Sort_Board_By_Kills | boolean | No | |
Special_effect1 | string | Yes | |
Special_effect2 | string | Yes | |
Special_effect3 | string | Yes | |
Spectre | unit | No | |
SpectreImages | group | No | |
Speed | real | Yes | |
SpeedBlast | group | Yes | |
Spinning_Caster | unit | Yes | |
Spinning_Degrees_Two | real | Yes | |
Spinning_Dist_Check_Loop | integervar | No | |
Spinning_Dist_Loop | integervar | No | |
Spinning_Dist_Off | boolean | Yes | |
Spinning_Distance | real | Yes | |
Spinning_Distance_Integer | integer | No | |
Spinning_Distance_Turnoff | integer | No | |
Spinning_Dummy | unit | Yes | |
Spinning_Facing | real | Yes | |
Spinning_Group | group | No | |
Spinning_Group_Pick | group | Yes | |
Spinning_Mui_Integer | integer | No | |
Spinning_Mui_Loop | integervar | No | |
Spinning_Mui_Turnoff | integer | No | |
Spinning_Off | boolean | Yes | |
Spinning_Pos | location | No | |
Spinning_Pos_Off | location | No | |
Spinning_Spinning_Caster | unit | Yes | |
Spinning_Spinning_Mui_Integer | integer | No | |
Spinning_Spinning_Mui_Loop | integervar | No | |
Spinning_Spinning_Mui_Turnoff | integer | No | |
Spinning_Spinning_Off | boolean | Yes | |
Spinning_Spinning_Unit | unit | Yes | |
Split_Mana_Amount | real | No | |
Split_Mana_Caster | unit | No | |
Split_Mana_Divided | real | No | |
Split_Mana_Group | group | No | |
Split_Mana_Group_Pos | location | No | |
Split_Mana_Pos | location | No | |
SS_Angle | real | Yes | |
SS_Caster | unit | Yes | |
SS_Dummy | unit | Yes | |
SS_DummyGroup | group | Yes | |
SS_DummyPoint | location | Yes | |
SS_Integer | integer | Yes | |
SS_Location | location | Yes | |
SS_Location2 | location | Yes | |
SS_NonStrike | group | Yes | |
SS_Strike | group | Yes | |
SS_Tick | integer | Yes | |
Streak_Kills | integer | Yes | |
Streak_Sounds | sound | Yes | |
Streak_Strings | string | Yes | |
SummonLocation | location | No | |
Super_Chances | integer | Yes | |
Super_Creeps | unitcode | Yes | |
Super_Creeps_On | boolean | No | |
Super_Names | string | Yes | |
Super_Regions | rect | Yes | |
t | unit | No | |
Tardis | unit | No | |
Tardisconsoleroom2 | group | No | |
Tardisconsoleroomunits | location | No | |
Tardisentering | sound | No | |
TardisEntrance | location | No | |
TardisExit | location | No | |
TardisGroup | group | No | |
tardisgroup | group | No | |
tardisleaving | sound | No | |
Tardisposition | location | No | |
Targeted | unit | Yes | |
TARGETED | group | No | |
TargetGroup | group | No | |
TargetLoc | location | No | |
TargetPoint | location | No | |
TargetUnit | unit | No | |
TavernHeroDefiliers | group | Yes | |
TavernHeroesGuardians | group | Yes | |
TB_dummygrp | group | No | |
TB_dummygrp2 | group | No | |
TB_temppoint1 | location | No | |
TB_temppoint2 | location | No | |
TB_x | real | No | |
TD | terraindeformation | No | |
Temp | integer | No | |
Temp_caster | unit | No | |
Temp_Caster | unit | Yes | |
Temp_Copy_Life | real | Yes | |
Temp_Dash_Group | group | Yes | |
Temp_Distance | real | Yes | |
Temp_Int | integer | No | |
Temp_Loc | location | Yes | |
Temp_Loc1 | location | Yes | |
Temp_Loc2 | location | Yes | |
Temp_Loc3 | group | Yes | |
Temp_point | location | Yes | |
Temp_Range_Damage | real | Yes | |
Temp_Real1 | real | Yes | |
Temp_Real2 | real | Yes | |
Temp_Speed | real | Yes | |
TempArrayGroup | group | Yes | |
TempBoolean | boolean | No | |
TempGroup | group | No | |
TempInt | integer | No | |
TempInt2 | integer | No | |
TempInteger | integer | No | |
TempItem | item | No | |
TempItemType | itemcode | No | |
TempLoc | location | No | |
TempLoc2 | location | No | |
TempPoint | location | No | |
temppoint | location | Yes | |
TempPoint1 | location | No | |
TempPoint2 | location | No | |
TempPoint3 | location | No | |
TempReal | real | No | |
TempReal2 | real | No | |
TempTarget | unit | No | |
TempUnit | unit | No | |
TempUnit2 | unit | No | |
TheNumbers | integer | No | |
TheNumbers2 | integer | No | |
TheNumbers2_Copy | integer | No | |
TheNumbers2_Copy_2 | integer | No | |
TheNumbers3 | integer | Yes | |
TheNumbers3_Copy | integer | Yes | |
TheNumbers_Copy | integer | No | |
ThePoints | rect | Yes | |
TheUnits | unit | Yes | |
ThunderBall | unit | Yes | |
ThunderBallGroup | group | No | |
TiAbilityDummy | abilcode | No | |
TiAbilityMain | abilcode | No | |
TiBuff | buffcode | No | |
Time | integer | No | |
TimeLord | unitcode | No | |
TimeLordUnit | unit | No | |
Times | integer | Yes | |
Times2 | integer | No | |
Times3 | integer | No | |
Times4 | integer | No | |
Timewalk_Angle | real | No | |
Timewalk_DistanceTraveled | real | No | |
Timewalk_MaxDistance | real | No | |
Timewalk_Point | location | No | |
Timewalk_Unit | unit | No | |
Timewalk_UnitPoint | location | No | |
tl | location | No | |
Tosser | unit | No | |
TownPortalCaster | unit | No | |
TownPortalEffect | effect | No | |
TownPortalLoc | location | No | |
TownPortalVision | fogmodifier | No | |
Traceless_Mui_Integer | integer | No | |
Traceless_Mui_Loop | integervar | No | |
Traceless_Mui_Turnoff | integer | No | |
Traceless_New_Check | integervar | No | |
Traceless_Off | boolean | Yes | |
Traceless_Stop_Sneaky | boolean | Yes | |
Traceless_Time | integer | Yes | |
Traceless_Tracer | unit | Yes | |
TravelTime | real | Yes | |
TT | integervar | No | |
TT_Angle_Rotation | real | Yes | |
TT_Caster | unit | Yes | |
TT_Damage | real | Yes | |
TT_Distance | real | Yes | |
TT_Dummy | unit | Yes | |
TT_Group | group | Yes | |
TT_Height | real | Yes | |
TT_Height_Reduction | real | Yes | |
TT_PArt | integer | Yes | |
TT_Point | location | Yes | |
TT_RotationSpeed | real | Yes | |
TT_Spam | integer | Yes | |
TT_Summoned | unit | Yes | |
TT_ThrowDistance | real | Yes | |
TT_Timeed | real | Yes | |
TT_Times | integer | No | |
TT_TimingTimer | real | Yes | |
TW_caster | unit | Yes | |
TW_casterpoint | location | No | |
TW_createpoint | location | No | |
TW_damage | real | Yes | |
TW_damagecheck | real | Yes | |
TW_damagereduced | real | Yes | |
TW_dragspeed | real | Yes | |
TW_dummy | unit | Yes | |
TW_dummypoint | location | No | |
TW_facing | real | Yes | |
TW_hitgroup | group | Yes | |
TW_index1 | integer | Yes | |
TW_index2 | integer | No | |
TW_index3 | integervar | No | |
TW_index_max | integer | No | |
TW_index_size | integer | No | |
TW_offsetpoint | location | No | |
TW_picked_offsetpoint | location | No | |
TW_picked_point | location | No | |
TW_pickedunit | unit | No | |
TW_targetpoint | location | No | |
TW_targetrect | rect | Yes | |
UberMode_On | boolean | No | |
UDex | integer | No | |
UDexGen | integer | No | |
UDexNext | integer | Yes | |
UDexPrev | integer | Yes | |
UDexRecycle | integer | No | |
UDexUnits | unit | Yes | |
UDexWasted | integer | No | |
UltraShortMode_On | boolean | No | |
Unholy_Plats_Allie_Pos | location | No | |
Unholy_Plats_Group | group | No | |
Unholy_Plats_Pos | location | No | |
Unit_Group_Dummies | group | No | |
Unit_Groups_1 | group | Yes | |
Unit_YourTossedUnit | unit | No | |
UnitDamageRegistered | boolean | Yes | |
Unitgp_PickYourBear | group | No | |
Unitgp_TossedUnit | group | No | |
UnitGroup | group | No | |
UnitIndexerEnabled | boolean | No | |
UnitIndexEvent | real | No | |
UnitType_YourBearType | unitcode | No | |
VacuumGrenadeLoc | location | No | |
value | integer | No | |
VV_caster | unit | Yes | |
VV_counter | real | Yes | |
VV_finalRL | real | Yes | |
VV_finalRM | real | Yes | |
VV_index1 | integer | No | |
VV_index2 | integer | No | |
VV_index3 | integervar | No | |
VV_initialRL | real | Yes | |
VV_initialRM | real | Yes | |
VV_loop_boolean | boolean | Yes | |
VV_target | unit | Yes | |
Warper | unit | No | |
WarperCastPoint | location | No | |
WarpTimer | real | No | |
Waygate | unit | No | |
WaygateGroup | group | Yes | |
WaygateSummonLoc | location | Yes | |
WB | group | No | |
WB_angel | real | Yes | |
WB_Damage | real | Yes | |
WB_Distance | real | Yes | |
WB_Group | group | Yes | |
WB_Hero | unit | Yes | |
WB_Loop | integervar | No | |
WB_Point | location | Yes | |
WB_Speed | real | Yes | |
WB_X | location | Yes | |
WCaster | unit | Yes | |
WCount | integer | No | |
WDamage | real | Yes | |
WDummyGroup | group | Yes | |
WF_Angle | real | No | |
WF_Caster | unit | No | |
WF_Caster_Loc | location | No | |
WF_Check | boolean | No | |
WF_Distance | real | No | |
WF_Group | group | No | |
WF_Offset | location | No | |
WF_p | location | No | |
WF_Point | location | No | |
WHas | boolean | Yes | |
WhirlwindEffect | effect | No | |
WindDistance | real | Yes | 0.00 |
WIndex | integer | No | 0 |
WInteger | integervar | No | |
WMax | integer | No | 0 |
WP_p | location | No | |
WS | integervar | No | |
WS_Angle | real | Yes | |
WS_Caster | unit | Yes | |
WS_Debug_Angle | integer | Yes | |
WS_Distance | real | Yes | |
WS_Dummy | unit | Yes | |
WS_Group | group | Yes | |
WS_Integer_Loop | integervar | No | |
WS_KillorDie | integer | Yes | |
WS_Max_Distance | real | Yes | |
WS_Off | boolean | Yes | |
WS_Offset_Height | real | Yes | |
WS_Parabola | real | Yes | |
WS_Picker | unit | No | |
WS_Point | location | Yes | |
WS_Pointer | location | Yes | |
WS_Skip | integer | No | |
WS_SpecialEffect | effect | Yes | |
WS_Speed | real | Yes | |
WS_Times | integer | No | |
WTargetPoint | location | Yes | |
WTimer | real | Yes | |
x | real | No | |
x2 | real | No | |
XF | integervar | No | |
XF_Amount_of_Hooks | integer | No | |
XF_Angle | real | Yes | |
XF_Caught | unit | Yes | |
XF_Coder | real | Yes | |
XF_Dummy_Rotator | unit | Yes | |
XF_Group | group | Yes | |
XF_Hero | unit | Yes | |
XF_Hooks | integer | Yes | |
XF_Max_Dist_Decoy | real | Yes | |
XF_MaxDistance | real | Yes | |
XF_Model_Rotators | string | Yes | |
XF_Off | boolean | Yes | |
XF_Part | integer | Yes | |
XF_Point | location | Yes | |
XF_Skip | integer | No | |
XF_Special1 | effect | Yes | |
XF_Special2 | effect | Yes | |
XF_Special3 | effect | Yes | |
XF_Special4 | effect | Yes | |
XF_Special_ROtator | effect | Yes | |
XF_Speed | real | Yes | |
XF_Start | integervar | No | |
XF_Ticks | real | Yes | |
XF_Times | integer | No | |
XF_Unit1 | unit | Yes | |
XF_Unit2 | unit | Yes | |
XF_Unit3 | unit | Yes | |
XF_Unit4 | unit | Yes | |
xLcuRem | unit | Yes |
function Trig_Revive_Creeps_Actions takes nothing returns nothing
local integer CUSTOM
set CUSTOM = GetUnitUserData(GetDyingUnit())
call TriggerSleepAction( udg_Hostile_Revive_Time )
call CreateNUnitsAtLoc( 1, udg_Creep_Types[CUSTOM], Player(PLAYER_NEUTRAL_AGGRESSIVE), udg_Creep_Positions[CUSTOM], bj_UNIT_FACING )
call SetUnitUserData( GetLastCreatedUnit(), CUSTOM )
endfunction
//===========================================================================
function InitTrig_Revive_Creeps takes nothing returns nothing
set gg_trg_Revive_Creeps = CreateTrigger( )
call TriggerRegisterPlayerUnitEventSimple( gg_trg_Revive_Creeps, Player(PLAYER_NEUTRAL_AGGRESSIVE), EVENT_PLAYER_UNIT_DEATH )
call TriggerAddAction( gg_trg_Revive_Creeps, function Trig_Revive_Creeps_Actions )
endfunction
function Trig_Combine_Items_Conditions takes nothing returns boolean
if ( not ( GetItemCharges(GetManipulatedItem()) > 0 ) ) then
return false
endif
if ( not ( udg_Combine_Charged_Items == true ) ) then
return false
endif
return true
endfunction
function Trig_Combine_Items_Actions takes nothing returns nothing
local integer ITEMCOUNT
local integer ITEMLOOP
local integer CHARGES
local integer MAXIMUM
local item NEWITEM
local unit OURUNIT
set MAXIMUM = udg_Combine_Charges_Max
set ITEMCOUNT = 0
set ITEMLOOP = 0
set CHARGES = 0
set NEWITEM = GetManipulatedItem()
set OURUNIT = GetManipulatingUnit()
loop
exitwhen ITEMLOOP > 6
if ((GetItemTypeId(NEWITEM)) == (GetItemTypeId(UnitItemInSlotBJ(OURUNIT, ITEMLOOP)))) then
if ((GetItemCharges(UnitItemInSlotBJ(OURUNIT, ITEMLOOP)) + GetItemCharges(NEWITEM)) <= MAXIMUM) then
if not ( (UnitItemInSlotBJ(OURUNIT, ITEMLOOP)) == (NEWITEM)) then
set CHARGES = (GetItemCharges(UnitItemInSlotBJ(OURUNIT, ITEMLOOP))) + GetItemCharges(NEWITEM)
call SetItemCharges( UnitItemInSlotBJ(OURUNIT, ITEMLOOP), CHARGES )
call RemoveItem( NEWITEM )
set ITEMLOOP=7
endif
endif
endif
if ( ITEMLOOP < 7 ) then
set ITEMLOOP = ITEMLOOP + 1
endif
endloop
endfunction
//===========================================================================
function InitTrig_Combine_Charged_Items takes nothing returns nothing
set gg_trg_Combine_Charged_Items = CreateTrigger( )
call TriggerRegisterAnyUnitEventBJ( gg_trg_Combine_Charged_Items, EVENT_PLAYER_UNIT_PICKUP_ITEM )
call TriggerAddCondition( gg_trg_Combine_Charged_Items, Condition( function Trig_Combine_Items_Conditions ) )
call TriggerAddAction( gg_trg_Combine_Charged_Items, function Trig_Combine_Items_Actions )
endfunction