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Model validation: Multi-Hut

MultiHut.mdx

10 errors 1 severe 1 warnings 0 unused
  • 1 Bone 10 - "BoneStone01"
    • Invalid geoset 23
  • 1 Bone 11 - "BoneTrees01"
    • Invalid geoset 23
  • 1 Bone 12 - "BoneChimney01"
    • Invalid geoset 27
  • 1 Bone 13 - "BoneCanopy01"
    • Invalid geoset 28
  • 1 Bone 14 - "BoneFence01"
    • Invalid geoset 28
  • 1 Bone 15 - "BoneWindow01"
    • Invalid geoset 28
  • 1 Bone 16 - "BoneWindow02"
    • Invalid geoset 28
  • 1 Bone 17 - "BoneWindow03"
    • Invalid geoset 28
  • 1 Bone 18 - "BoneDoor01"
    • Invalid geoset 28
  • 1 Bone 19 - "BoneScaffolding01"
    • Invalid geoset 30
  • 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Upgrade Fourth" (frame 369000); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
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