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Model validation: Multi-Hut
MultiHut.mdx
10errors1severe1warnings0unused
1
Bone 10 - "BoneStone01"
Invalid geoset 23
1
Bone 11 - "BoneTrees01"
Invalid geoset 23
1
Bone 12 - "BoneChimney01"
Invalid geoset 27
1
Bone 13 - "BoneCanopy01"
Invalid geoset 28
1
Bone 14 - "BoneFence01"
Invalid geoset 28
1
Bone 15 - "BoneWindow01"
Invalid geoset 28
1
Bone 16 - "BoneWindow02"
Invalid geoset 28
1
Bone 17 - "BoneWindow03"
Invalid geoset 28
1
Bone 18 - "BoneDoor01"
Invalid geoset 28
1
Bone 19 - "BoneScaffolding01"
Invalid geoset 30
1
Geoset 7
Alpha is 1.000 at end of "Decay Upgrade Fourth" (frame 369000); should be 0 — geoset will remain visible in-game after the unit has decayed.
1
Model
No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
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