Name | Type | is_array | initial_value |
AbilityHash | hashtable | No | |
AIHeroes | group | Yes | |
AIInjuredHeroes | group | Yes | |
AIIsDefendingBase | boolean | Yes | |
AIPlayers | force | No | |
AITargetUnit | unit | Yes | |
AIUnits | group | Yes | |
CastingAIUnits | group | No | |
FightingForceStrength | real | Yes | |
P | group | No | |
Player1 | player | No | |
Player2 | player | No | |
Player3 | player | No | |
Player4 | player | No | |
Player5 | player | No | |
Player6 | player | No | |
Player7 | player | No | |
Player8 | player | No | |
Players | force | No | |
Playersplayings | integer | No | |
TempGroup | group | No | |
TempInteger | integer | No | |
TempInteger2 | integer | No | |
TempPoint | location | No | |
TempPoint2 | location | No |