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Triggers
Moria-A Journey In The Dark.w3x
Variables
Initialization
Melee Initialization
Hidden Areas
Lever and Rolling Stone Door
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Camera - Lock camera target for Player 1 (Red) to Mountain King 0003 <gen> , offset by ( 0 , 0 ) using Default rotation
Camera - Set Player 1 (Red) 's camera Distance to target to 3000.00 over 0 seconds
Camera - Set Player 1 (Red) 's camera Rotation to 135.00 over 0 seconds
Special Effect - Create a special effect attached to the chest (Unexpected type: 'attachpoint') of Mountain King 0003 <gen> using war3mapImported\TorchHumanOmni.mdx
Lever and Rolling Stone Door
Events
Destructible - |cffd2b48cLever|r 1586 <gen> dies
Conditions
Actions
Destructible - Kill Rolling Stone Door 1517 <gen>
Destructible - Kill Line of Sight Blocker (Large) 1621 <gen>
Destructible - Kill Line of Sight Blocker (Large) 1620 <gen>
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