Model validation: Monolith Shard

Monolith Shard.mdx

0 errors 0 severe 2 warnings 10 unused
  • 1 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 1 - "axe_bind_jnt"
    • There are no vertices attached to this bone
  • unused Texture 0 - "Undead_Burrow_Diffuse.tif"
  • unused Texture 1 - "Undead_Burrow_Normal.tif"
  • unused Texture 2 - "Undead_Burrow_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "BR_Destructible_ResurrectionStone_V2_Diffuse.tif"
  • unused Texture 7 - "BR_Destructible_ResurrectionStone_V2_Normal.tif"
  • unused Texture 8 - "BR_Destructible_ResurrectionStone_V2_ORM.tif"
  • unused Texture 9 - "BR_Destructible_ResurrectionStone_V2_Emissive.tif"
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