Model validation: Moldfang Re-Reforged

Moldfang.mdx

0 errors 0 severe 11 warnings 71 unused
  • 10 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Tail" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Bone 93 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 0 - "weapon_01_bind_jnt"
    • 1 Translation
      • Track 448 at frame 16968 has roughly the same value as tracks 447 and 449
  • 1 Bone 3 - "L_eye_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 14635 has roughly the same value as tracks 20 and 22
  • 1 Bone 4 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 12 at frame 14968 has roughly the same value as tracks 11 and 13
  • 1 Bone 6 - "bone_turret"
    • 1 Rotation
      • Track 314 at frame 17834 has roughly the same value as tracks 313 and 315
  • 1 Bone 9 - "upr_teeth_bind_jnt"
    • 1 Rotation
      • Track 9 at frame 6234 has roughly the same value as tracks 8 and 10
  • 1 Bone 13 - "L_shldr_def_bind_jnt"
    • 1 Rotation
      • Track 340 at frame 150068 has roughly the same value as tracks 339 and 341
  • 2 Bone 14 - "R_leg_03_bind_jnt"
    • 2 Rotation
      • Track 16 at frame 2467 has roughly the same value as tracks 15 and 17
      • Track 141 at frame 9901 has roughly the same value as tracks 140 and 142
  • 1 Bone 20 - "R_leg_05_bind_jnt"
    • 1 Rotation
      • Track 123 at frame 147634 has roughly the same value as tracks 122 and 124
  • 1 Bone 25 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 87 at frame 146468 has roughly the same value as tracks 86 and 88
  • 1 Bone 27 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 109 at frame 146701 has roughly the same value as tracks 108 and 110
  • 1 Bone 28 - "L_mid_finger_01_bind_jnt"
    • 1 Rotation
      • Track 131 at frame 146468 has roughly the same value as tracks 130 and 132
  • 3 Bone 30 - "L_leg_03_bind_jnt"
    • 3 Rotation
      • Track 371 at frame 141767 has roughly the same value as tracks 370 and 372
      • Track 480 at frame 148101 has roughly the same value as tracks 479 and 481
      • Track 491 at frame 148668 has roughly the same value as tracks 490 and 492
  • 3 Bone 32 - "L_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 296 at frame 143901 has roughly the same value as tracks 295 and 297
      • Track 297 at frame 144001 has roughly the same value as tracks 296 and 298
      • Track 348 at frame 147068 has roughly the same value as tracks 347 and 349
  • 1 Bone 44 - "L_lip_corner_bind_jnt"
    • 1 Translation
      • Track 659 at frame 148901 has roughly the same value as tracks 658 and 660
  • 1 Bone 47 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 95 at frame 146701 has roughly the same value as tracks 94 and 96
  • 3 Bone 48 - "R_leg_02_bind_jnt"
    • 3 Rotation
      • Track 50 at frame 5667 has roughly the same value as tracks 49 and 51
      • Track 87 at frame 7368 has roughly the same value as tracks 86 and 88
      • Track 185 at frame 12301 has roughly the same value as tracks 184 and 186
  • 1 Bone 49 - "L_ear_bind_jnt"
    • 1 Rotation
      • Track 475 at frame 146534 has roughly the same value as tracks 474 and 476
  • 1 Bone 50 - "R_ind_finger_03_bind_jnt"
    • 1 Rotation
      • Track 120 at frame 147934 has roughly the same value as tracks 119 and 121
  • 1 Bone 51 - "R_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 51 at frame 17234 has roughly the same value as tracks 50 and 52
  • 1 Bone 53 - "R_lip_corner_bind_jnt"
    • 1 Translation
      • Track 655 at frame 148901 has roughly the same value as tracks 654 and 656
  • 1 Bone 54 - "M_back_loincloth_01_bind_jnt"
    • 1 Translation
      • Track 122 at frame 16401 has roughly the same value as tracks 121 and 123
  • 1 Bone 55 - "L_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 104 at frame 86934 has roughly the same value as tracks 103 and 105
  • 1 Bone 56 - "M_back_loincloth_02_bind_jnt"
    • 1 Rotation
      • Track 432 at frame 146534 has roughly the same value as tracks 431 and 433
  • 2 Bone 78 - "R_lwr_arm_bind_jnt"
    • 2 Rotation
      • Track 2 at frame 1067 has roughly the same value as tracks 1 and 3
      • Track 156 at frame 9601 has roughly the same value as tracks 155 and 157
  • 1 Bone 79 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Rotation
      • Track 228 at frame 139068 has roughly the same value as tracks 227 and 229
  • 1 Bone 81 - "R_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 12 at frame 14968 has roughly the same value as tracks 11 and 13
  • 1 Bone 86 - "R_eye_bind_jnt"
    • 1 Rotation
      • Track 21 at frame 14635 has roughly the same value as tracks 20 and 22
  • 3 Bone 90 - "L_leg_02_bind_jnt"
    • 3 Rotation
      • Track 105 at frame 7368 has roughly the same value as tracks 104 and 106
      • Track 410 at frame 141767 has roughly the same value as tracks 409 and 411
      • Track 418 at frame 142401 has roughly the same value as tracks 417 and 419
  • 1 Bone 94 - "hair_01_bind_jnt"
    • 1 Rotation
      • Track 120 at frame 6201 has roughly the same value as tracks 119 and 121
  • 1 Bone 101 - "hair_03_bind_jnt"
    • 1 Translation
      • Track 62 at frame 147868 has roughly the same value as tracks 61 and 63
  • 1 CollisionShape 0 - "B_KGS_Torso"
    • 1 Rotation
      • Track 271 at frame 12368 has roughly the same value as tracks 270 and 272
  • 3 CollisionShape 4 - "B_KGS_Leg_L"
    • 3 Rotation
      • Track 312 at frame 17801 has roughly the same value as tracks 311 and 313
      • Track 313 at frame 17834 has roughly the same value as tracks 312 and 314
      • Track 316 at frame 17934 has roughly the same value as tracks 315 and 317
  • 1 CollisionShape 5 - "B_KGS_Leg_R"
    • 1 Rotation
      • Track 314 at frame 17868 has roughly the same value as tracks 313 and 315
  • 1 CollisionShape 8 - "B_KGS_Weapon"
    • 1 Translation
      • Track 448 at frame 16968 has roughly the same value as tracks 447 and 449
  • unused Texture 0 - "Unit_Gnoll_Moldfang_Main_Diffuse.dds"
  • unused Texture 1 - "Neutral_Gnoll_Warden_main_Normal.tif"
  • unused Texture 2 - "Neutral_Gnoll_Warden_main_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Unit_Gnoll_Moldfang_Hair_Diffuse.dds"
  • unused Texture 7 - "Neutral_Gnoll_Warden_hair_Normal.tif"
  • unused Texture 8 - "Neutral_Gnoll_Warden_hair_ORM.tif"
  • unused Texture 9 - "Neutral_Gnoll_Warden_Corpse_Diffuse.tif"
  • unused Texture 10 - "Neutral_Gnoll_Warden_Corpse_Normal.tif"
  • unused Texture 11 - "Neutral_Gnoll_Warden_Corpse_ORM.tif"
  • unused Texture 12 - "Neutral_Beastmaster_Main_Diffuse.tif"
  • unused Texture 13 - "Neutral_Beastmaster_Main_Normal.tif"
  • unused Texture 14 - "Neutral_Beastmaster_Main_ORM.tif"
  • unused Texture 15 - "Unit_OgreOneHeadedArmored_armor_Diffuse.tif"
  • unused Texture 16 - "Unit_OgreOneHeadedArmored_armor_normal.tif"
  • unused Texture 17 - "Unit_OgreOneHeadedArmored_armor_ORM.tif"
  • unused Texture 18 - "Neutral_Gnoll_Warden_main_Diffuse.tif"
  • unused Texture 19 - "Neutral_Gnoll_Warden_weapon_Diffuse.TIF"
  • unused Texture 20 - "Neutral_Gnoll_Warden_weapon_Normal.tif"
  • unused Texture 21 - "Neutral_Gnoll_Warden_weapon_ORM.TIF"
  • unused Texture 22 - "RazorManeBrute_Weapon_Diffuse.tif"
  • unused Texture 23 - "RazorManeBrute_Weapon_Normal.tif"
  • unused Texture 24 - "RazorManeBrute_Weapon_ORM.tif"
Back
Top