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Triggers
mogu´shan vaults.w3x
Variables
Mega quillen boss
trigger 1 Copy
trigger 1
Revive
Red
Blue
Teal
Purple
Yellow
Tele
Untitled Trigger 001
Untitled Trigger 002
Timed Run
Untitled Trigger 007
Untitled Trigger 003
Untitled Trigger 004
Hints
Hint 1
Hint 2
Hint 3
Credits
Untitled Trigger 005
Reseting
Reset
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
trigger 1 Copy
Events
Unit - Mega quillen beast (boss) 0048 <gen> Takes damage
Conditions
Actions
Unit - Set life of Mega quillen beast (boss) 0046 <gen> to (Life of Mega quillen beast (boss) 0048 <gen>)
trigger 1
Events
Unit - Mega quillen beast (boss) 0046 <gen> Takes damage
Conditions
Actions
Unit - Set life of Mega quillen beast (boss) 0048 <gen> to (Life of Mega quillen beast (boss) 0046 <gen>)
Red
Events
Unit - A unit owned by Player 1 (Red) . Dies
Conditions
Actions
Unit - Create 1 . Tank for Player 1 (Red) at (Center of Region_004 <gen>) facing Default building facing degrees
Cinematic - Ping minimap for Player Group - Player 1 (Red) at (Center of Region_004 <gen>) for 1 seconds
Blue
Events
Unit - A unit owned by Player 2 (Blue) . Dies
Conditions
Actions
Unit - Create 1 . healer for Player 2 (Blue) at (Center of Region_004 <gen>) facing Default building facing degrees
Cinematic - Ping minimap for Player Group - Player 2 (Blue) at (Center of Region_004 <gen>) for 1 seconds
Teal
Events
Unit - A unit owned by Player 3 (Teal) . Dies
Conditions
Actions
Unit - Create 1 . melee dps for Player 3 (Teal) at (Center of Region_004 <gen>) facing Default building facing degrees
Cinematic - Ping minimap for Player Group - Player 3 (Teal) at (Center of Region_004 <gen>) for 1 seconds
Purple
Events
Unit - A unit owned by Player 4 (Purple) . Dies
Conditions
Actions
Unit - Create 1 . Range dps for Player 4 (Purple) at (Center of Region_004 <gen>) facing Default building facing degrees
Cinematic - Ping minimap for Player Group - Player 4 (Purple) at (Center of Region_004 <gen>) for 1 seconds
Yellow
Events
Unit - A unit owned by Player 5 (Yellow) . Dies
Conditions
Actions
Unit - Create 1 . Ranged dps for Player 5 (Yellow) at (Center of Region_004 <gen>) facing Default building facing degrees
Cinematic - Ping minimap for Player Group - Player 5 (Yellow) at (Center of Region_004 <gen>) for 1 seconds
Untitled Trigger 001
Events
Unit - A unit enters Region_000 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_001 <gen>)
Untitled Trigger 002
Events
Unit - A unit enters Region_003 <gen>
Conditions
Actions
Unit - Move (Triggering unit) instantly to (Center of Region_002 <gen>)
Untitled Trigger 007
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Required quest titled Timed Run with the description Gold=60-40minSilver=40-20minBronze=20-0minFAILURE=0sec , using icon path ReplaceableTextures\CommandButtons\BTNOrcBattleStandard.blp
Untitled Trigger 003
Events
Player - Player 1 (Red) types a chat message containing Timed Run (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 1.00 seconds
Countdown Timer - Create a timer window for (Last started timer) with title Timed run
Countdown Timer - Start (Last started timer) as a One-shot timer that will expire in 3600.00 seconds
Untitled Trigger 004
Events
Player - Player 1 (Red) types a chat message containing Timed run (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Wait 4400.00 seconds
Quest - Mark (Last created quest) as Failed
Hint 1
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Display to (All players) the Hint message: Type in `timed run´ to try to beat the timer. Look in your quest log and see the times.
Hint 2
Events
Time - Elapsed game time is 10.00 seconds
Conditions
Actions
Quest - Display to (All players) the Quest Update message: If your unit dies he will be respawned at the begining.
Hint 3
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Quest - Display to (All players) the Quest Update message: All bosses are now reseted.
Trigger - Turn off (This trigger)
Wait 7.00 seconds
Trigger - Turn on (This trigger)
Untitled Trigger 005
Events
Time - Elapsed game time is 1.00 seconds
Conditions
Actions
Quest - Create a Optional quest titled Credits with the description Credits:Sellenisko: for the armored wolf model.skrab: for the wolf chimera model.Paladon: for the holy icon.-Grendel: for the dune crawler model.PROXY: for the elven sorcerer model.Elenai: for the gondor soldier model.Mc !: for the red dragon hydra model. , using icon path ReplaceableTextures\CommandButtons\BTNBansheeAdept.blp
Reset
Events
Unit - A unit enters Region_008 <gen>
Conditions
Actions
Unit - Set life of Mega quillen beast (boss) 0046 <gen> to 100 %
Unit - Set life of Mega quillen beast (boss) 0048 <gen> to 100 %
Unit - Set life of Feng the acursed (boss) 0055 <gen> to 100 %
Unit - Set life of gara´ jal the spiritbinder (boss) 0010 <gen> to 100 %
Unit - Set life of Mutant hydra (boss) 0011 <gen> to 100 %
Unit - Set life of Sand monster (boss) 0059 <gen> to 100 %
Unit - Set life of Jyrpe (boss) 0074 <gen> to 100 %
Unit - Set life of Jervan the Invincible (boss) 0117 <gen> to 100 %
Unit - Set life of The Beast (boss) 0137 <gen> to 100 %
Unit - Set life of Aldur the Hyper (boss) 0136 <gen> to 100 %
Unit - Set life of Elegon (boss) 0196 <gen> to 100 %
Unit - Set life of Jan-xi (boss) 0198 <gen> to 100 %
Unit - Set life of Qin-xi (boss) 0197 <gen> to 100 %
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