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Model validation: Mercenary Priest Portrait

mercpriest_portrait.mdx

0 errors 2 severe 10 warnings 63 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 8 Bone 7 - "L_hair_01_bind_jnt"
    • There are no vertices attached to this bone
    • 8 Rotation
      • Track 2 at frame 867 has roughly the same value as tracks 1 and 3
      • Track 7 at frame 2500 has roughly the same value as tracks 6 and 8
      • Track 13 at frame 4167 has roughly the same value as tracks 12 and 14
      • Track 18 at frame 5800 has roughly the same value as tracks 17 and 19
      • Track 24 at frame 7466 has roughly the same value as tracks 23 and 25
      • Track 29 at frame 9100 has roughly the same value as tracks 28 and 30
      • Track 40 at frame 12400 has roughly the same value as tracks 39 and 41
      • Track 107 at frame 20600 has roughly the same value as tracks 106 and 108
  • 1 Bone 8 - "L_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 2 Bone 9 - "L_hair_03_bind_jnt"
    • There are no vertices attached to this bone
    • 2 Rotation
      • Track 34 at frame 11233 has roughly the same value as tracks 33 and 35
      • Track 44 at frame 14200 has roughly the same value as tracks 43 and 45
  • 1 Bone 10 - "M_hair_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 11 - "M_hair_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 3 Bone 12 - "M_hair_03_bind_jnt"
    • There are no vertices attached to this bone
    • 3 Rotation
      • Track 42 at frame 14200 has roughly the same value as tracks 41 and 43
      • Track 52 at frame 17500 has roughly the same value as tracks 51 and 53
      • Track 62 at frame 20800 has roughly the same value as tracks 61 and 63
  • 1 Bone 25 - "nose_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 13 - "L_inr_eyebrow_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 13367 has roughly the same value as tracks 10 and 12
  • 1 Bone 14 - "L_mid_eyebrow_bind_jnt"
    • 1 Rotation
      • Track 11 at frame 13367 has roughly the same value as tracks 10 and 12
  • 2 Bone 15 - "L_otr_eyebrow_bind_jnt"
    • 1 Translation
      • Track 103 at frame 13667 has roughly the same value as tracks 102 and 104
    • 1 Rotation
      • Track 11 at frame 13367 has roughly the same value as tracks 10 and 12
  • 1 Bone 23 - "L_eye_bind_jnt"
    • 1 Rotation
      • Track 23 at frame 9100 has roughly the same value as tracks 22 and 24
  • 1 Bone 24 - "R_eye_bind_jnt"
    • 1 Rotation
      • Track 23 at frame 9100 has roughly the same value as tracks 22 and 24
  • 1 Bone 27 - "R_nostril_bind_jnt"
    • 1 Translation
      • Track 70 at frame 15433 has roughly the same value as tracks 69 and 71
  • 4 Bone 29 - "L_cheek_02_bind_jnt"
    • 4 Translation
      • Track 13 at frame 1800 has roughly the same value as tracks 12 and 14
      • Track 40 at frame 5100 has roughly the same value as tracks 39 and 41
      • Track 67 at frame 8400 has roughly the same value as tracks 66 and 68
      • Track 117 at frame 13533 has roughly the same value as tracks 116 and 118
  • 1 Bone 30 - "L_cheek_03_bind_jnt"
    • 1 Translation
      • Track 18 at frame 14167 has roughly the same value as tracks 17 and 19
  • 1 Bone 32 - "R_cheek_02_bind_jnt"
    • 1 Translation
      • Track 106 at frame 13533 has roughly the same value as tracks 105 and 107
  • 1 Bone 33 - "R_cheek_03_bind_jnt"
    • 1 Translation
      • Track 19 at frame 14167 has roughly the same value as tracks 18 and 20
  • 4 Bone 51 - "L_lwr_arm_bind_jnt"
    • 4 Rotation
      • Track 10 at frame 2700 has roughly the same value as tracks 9 and 11
      • Track 24 at frame 6000 has roughly the same value as tracks 23 and 25
      • Track 38 at frame 9300 has roughly the same value as tracks 37 and 39
      • Track 47 at frame 11100 has roughly the same value as tracks 46 and 48
  • 1 Bone 71 - "R_shoulder_bind_jnt"
    • 1 Rotation
      • Track 40 at frame 18067 has roughly the same value as tracks 39 and 41
  • 2 Bone 99 - "R_cape_01_bind_jnt"
    • 2 Rotation
      • Track 50 at frame 17500 has roughly the same value as tracks 49 and 51
      • Track 60 at frame 20800 has roughly the same value as tracks 59 and 61
  • 1 Bone 111 - "M_loincloth_01_bind_jnt"
    • 1 Rotation
      • Track 71 at frame 22000 has roughly the same value as tracks 70 and 72
  • 6 Bone 112 - "M_loincloth_02_bind_jnt"
    • 6 Rotation
      • Track 7 at frame 2500 has roughly the same value as tracks 6 and 8
      • Track 18 at frame 5800 has roughly the same value as tracks 17 and 19
      • Track 29 at frame 9100 has roughly the same value as tracks 28 and 30
      • Track 40 at frame 12400 has roughly the same value as tracks 39 and 41
      • Track 60 at frame 18700 has roughly the same value as tracks 59 and 61
      • Track 71 at frame 22000 has roughly the same value as tracks 70 and 72
  • 1 CollisionShape 2 - "B_KGS_Arm_L"
    • 1 Rotation
      • Track 109 at frame 21033 has roughly the same value as tracks 108 and 110
  • unused Texture 0 - "Unit_Apprentice_Witzard_Main_Diffuse.tif"
  • unused Texture 1 - "Unit_Apprentice_Witzard_Main_Normal.tif"
  • unused Texture 2 - "Unit_Apprentice_Witzard_Main_ORM.tif"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Unit_Apprentice_Witzard_Weapon_Diffuse.tif"
  • unused Texture 7 - "Unit_Apprentice_Witzard_Weapon_Normal.tif"
  • unused Texture 8 - "Unit_Apprentice_Witzard_weapon_ORM.tif"
  • unused Texture 9 - "Human_Male_Corpse_Diffuse.tif"
  • unused Texture 10 - "Human_Male_Corpse_Normal.tif"
  • unused Texture 11 - "Human_Male_Corpse_ORM.tif"
  • unused Texture 12 - "Portrait_BG_Diffuse.tif"
  • unused Texture 13 - "normal.blp"
  • unused Texture 14 - "Portrait_BG_ORM.tif"
  • unused Texture 15 - "Neutral_BanditSpearThrower_Body_Diffuse.tif"
  • unused Texture 16 - "Neutral_BanditSpearThrower_Body_Normal.tif"
  • unused Texture 17 - "Neutral_BanditSpearThrower_Body_ORM.tif"
  • unused Texture 18 - "Human_Priest_Attachment_Diffuse.tif"
  • unused Texture 19 - "Human_Priest_Attachment_Normal.tif"
  • unused Texture 20 - "Human_Priest_Attachment_ORM.tif"
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