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Model validation: Medieval Trebuchet

Trebuchet.mdx

0 errors 2 severe 8 warnings 34 unused
  • 1 Geoset 0
    • Alpha is 1.000 at end of "Decay" (frame 13333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Geoset 2
    • Alpha is 1.000 at end of "Decay" (frame 13333); should be 0 — geoset will remain visible in-game after the unit has decayed.
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this building; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 5 Geoset 1
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Bone 27 - "RDZHAXBONEOFDOOM"
    • There are no vertices attached to this bone
  • 1 Bone 28 - "Bone_Turret"
    • There are no vertices attached to this bone
  • 5 Bone 0 - "side2"
    • 3 Translation
      • Track 3 at frame 8767 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 9467 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 11800 has exactly the same value as tracks 9 and 11
    • 2 Rotation
      • Track 1 at frame 8767 has exactly the same value as tracks 0 and 2
      • Track 5 at frame 9467 has exactly the same value as tracks 4 and 6
  • 5 Bone 1 - "side1"
    • 3 Translation
      • Track 3 at frame 8767 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 9433 has exactly the same value as tracks 6 and 8
      • Track 10 at frame 11900 has exactly the same value as tracks 9 and 11
    • 2 Rotation
      • Track 1 at frame 8767 has exactly the same value as tracks 0 and 2
      • Track 4 at frame 9433 has exactly the same value as tracks 3 and 5
  • 1 Bone 3 - "peg3"
    • 1 Rotation
      • Track 3 at frame 7667 has exactly the same value as tracks 2 and 4
  • 2 Bone 4 - "peg2"
    • 2 Rotation
      • Track 10 at frame 4433 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 4967 has exactly the same value as tracks 10 and 12
  • 2 Bone 5 - "peg"
    • 2 Rotation
      • Track 7 at frame 4433 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 4967 has exactly the same value as tracks 7 and 9
  • 2 Bone 6 - "log3"
    • 1 Translation
      • Track 5 at frame 9200 has exactly the same value as tracks 4 and 6
    • 1 Rotation
      • Track 2 at frame 9200 has exactly the same value as tracks 1 and 3
  • 2 Bone 7 - "log2"
    • 1 Translation
      • Track 5 at frame 9167 has exactly the same value as tracks 4 and 6
    • 1 Rotation
      • Track 2 at frame 9167 has exactly the same value as tracks 1 and 3
  • 1 Bone 8 - "block two"
    • 1 Translation
      • Track 12 at frame 9233 has exactly the same value as tracks 11 and 13
  • 1 Bone 9 - "block one"
    • 1 Translation
      • Track 12 at frame 9233 has exactly the same value as tracks 11 and 13
  • 2 Bone 10 - "base"
    • 2 Translation
      • Track 4 at frame 12700 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 13300 has exactly the same value as tracks 4 and 6
  • 2 Bone 11 - "Arm"
    • 1 Translation
      • Track 4 at frame 9300 has exactly the same value as tracks 3 and 5
    • 1 Rotation
      • Track 12 at frame 9300 has exactly the same value as tracks 11 and 13
  • 2 Bone 13 - "lever"
    • 1 Translation
      • Track 5 at frame 9867 has exactly the same value as tracks 4 and 6
    • 1 Rotation
      • Track 5 at frame 9867 has exactly the same value as tracks 4 and 6
  • 1 Bone 16 - "sr23"
    • 1 Rotation
      • Track 21 at frame 9300 has roughly the same value as tracks 20 and 22
  • 1 Bone 17 - "pivot"
    • 1 Rotation
      • Track 19 at frame 9300 has exactly the same value as tracks 18 and 20
  • 1 Bone 18 - "sr22"
    • 1 Rotation
      • Track 16 at frame 9300 has roughly the same value as tracks 15 and 17
  • 2 Bone 22 - "rock"
    • 1 Translation
      • Track 1 at frame 9300 has exactly the same value as tracks 0 and 2
    • 1 Rotation
      • Track 1 at frame 9300 has exactly the same value as tracks 0 and 2
  • 2 Bone 26 - "bone_Box03"
    • 2 Rotation
      • Track 8 at frame 4433 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 5300 has exactly the same value as tracks 8 and 10
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