function ChangeTextPlayer takes texttag t, player p, string txt, real size returns nothing
if GetLocalPlayer() == p then
call SetTextTagText(t,txt,size * 0.023 / 10 )
endif
endfunction
Name | Type | is_array | initial_value |
AA_Unit_DOOM | unit | Yes | |
AAA_nro | integer | No | |
AAA_Unit | unit | Yes | |
AI_Murderer | unit | No | |
Board_Integer | integer | No | |
Board_TXT | string | Yes | |
Cam_Rot | real | Yes | |
Communication_Help | string | Yes | |
Communication_Hi | string | Yes | |
Communication_LOL | string | Yes | |
Communication_Ohno | string | Yes | |
Communication_OK | string | Yes | |
Communication_Sry | string | Yes | |
Communication_Thx | string | Yes | |
Communication_Who | string | Yes | |
Creature_Amount | integer | No | |
Creature_amount_title | string | Yes | |
CreatureStrength | integer | No | |
CreatureStrength_title | string | Yes | |
CreatureType | unitcode | Yes | |
CreepRegion | rect | Yes | |
CreepRegionCount | integer | No | |
Dialog_Game_Modes | dialog | No | |
Dialog_Game_Modes_DB1 | button | No | |
Dialog_Game_Modes_DB10 | button | No | |
Dialog_Game_Modes_DB15 | button | No | |
Dialog_Game_Modes_DB2 | button | No | |
Dialog_Game_Modes_DB3 | button | No | |
Dialog_Game_Modes_DB4 | button | No | |
Dialog_Game_Modes_DB5 | button | No | |
Dialog_Game_Modes_DB6 | button | No | |
Dialog_Game_Modes_DB7 | button | No | |
Dialog_Game_Modes_DB8 | button | No | |
Dialog_Game_Modes_DB9 | button | No | |
EventAction | string | Yes | |
EventCount | integer | No | |
EventTime | real | Yes | |
floatingtext | texttag | No | |
GameON | boolean | No | |
GameTime | real | No | |
Ghoul_Sound | sound | Yes | |
Hosthere | boolean | No | |
Integer | integer | No | |
ItemRegion | rect | Yes | |
ItemRegionCount | integer | No | |
ItemsUsed | integer | Yes | |
KillerRandomizationSetting | integer | No | |
KillerRandomizationTitle | string | Yes | |
Kills | integer | Yes | |
Losers | force | No | |
Map_Size | integer | No | |
Max_Lives | integer | No | |
Mode_Activated | boolean | Yes | |
Murderer | player | No | |
MurdererSpectators | force | No | |
Nro_Rounds | integer | No | |
Ouch | string | Yes | |
Ouch_Sound | sound | Yes | |
player | player | No | |
Player_HP_UPGR | integer | No | |
Player_Lives | integer | Yes | |
PlayerCampRadius | rect | Yes | |
PlayerCampTime | real | Yes | |
PlayerRespawnTime | real | Yes | |
PlayerSPAM | integer | Yes | |
PlayerWeapon | string | Yes | |
Point | location | No | |
Point2 | location | No | |
Round | integer | No | |
Silenced | force | No | |
SinglePlayerMode | boolean | No | |
SpawnItemType | itemcode | Yes | |
SpectateUnit | unit | Yes | |
Suicide_Timer | timer | No | |
Time | real | No | |
Time_Limit_Increment | integer | No | |
Time_Limit_Initial | integer | No | |
TimeStuff | real | Yes | |
Ugroup | group | No | |
VictimGroup | force | No | |
Winners | force | No |