Model validation: Malthael

malthael.mdx

0 errors 0 severe 19 warnings 97 unused
  • 2 Model
    • Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 1 Sequence 7 - "Dissipate"
    • 1 Extent
      • Negative extents
  • 1 Bone 17 - "Plane15w"
    • There are no vertices attached to this bone
  • 1 Bone 18 - "Plane14"
    • There are no vertices attached to this bone
  • 1 Bone 19 - "Plane11"
    • There are no vertices attached to this bone
  • 1 Bone 20 - "Plane16"
    • There are no vertices attached to this bone
  • 1 Bone 21 - "Plane19ww"
    • There are no vertices attached to this bone
  • 1 Bone 22 - "Plane12"
    • There are no vertices attached to this bone
  • 1 Bone 23 - "Plane09"
    • There are no vertices attached to this bone
  • 1 Bone 24 - "Plane10"
    • There are no vertices attached to this bone
  • 1 Bone 29 - "Plane08w"
    • There are no vertices attached to this bone
  • 1 Bone 30 - "Plane07"
    • There are no vertices attached to this bone
  • 1 Bone 31 - "Plane06"
    • There are no vertices attached to this bone
  • 1 Bone 32 - "Plane02w"
    • There are no vertices attached to this bone
  • 1 Bone 33 - "Plane01"
    • There are no vertices attached to this bone
  • 1 Bone 34 - "Plane20"
    • There are no vertices attached to this bone
  • 1 Bone 35 - "Plane05"
    • There are no vertices attached to this bone
  • 1 Bone 36 - "Plane03"
    • There are no vertices attached to this bone
  • 2 Bone 13 - "Mesh10"
    • 2 Translation
      • Track 12 at frame 50133 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 50233 has exactly the same value as tracks 12 and 14
  • 1 Bone 38 - "Mesh71"
    • 1 Translation
      • Track 1 at frame 5333 has exactly the same value as tracks 0 and 2
  • 1 Bone 39 - "Mesh70"
    • 1 Translation
      • Track 24 at frame 54233 has exactly the same value as tracks 23 and 25
  • 2 Bone 40 - "Mesh73"
    • 2 Translation
      • Track 4 at frame 6333 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 7367 has exactly the same value as tracks 4 and 6
  • 2 Bone 41 - "Mesh72"
    • 2 Translation
      • Track 15 at frame 16400 has exactly the same value as tracks 14 and 16
      • Track 31 at frame 54233 has exactly the same value as tracks 30 and 32
  • 1 Bone 44 - "Mesh69"
    • 1 Translation
      • Track 31 at frame 16400 has exactly the same value as tracks 30 and 32
  • 1 Bone 45 - "Object19"
    • 1 Translation
      • Track 1 at frame 5333 has exactly the same value as tracks 0 and 2
  • 2 Bone 47 - "Object21"
    • 2 Translation
      • Track 4 at frame 6333 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 7367 has exactly the same value as tracks 4 and 6
  • 1 Bone 48 - "Object20"
    • 1 Translation
      • Track 15 at frame 16400 has exactly the same value as tracks 14 and 16
  • 1 Bone 51 - "Mesh04"
    • 1 Translation
      • Track 25 at frame 16400 has exactly the same value as tracks 24 and 26
  • 2 Bone 53 - "Bone Wrist L"
    • 2 Rotation
      • Track 30 at frame 50467 has roughly the same value as tracks 29 and 31
      • Track 36 at frame 53600 has exactly the same value as tracks 35 and 37
  • 1 Bone 54 - "Bone_Hand_L"
    • 1 Rotation
      • Track 30 at frame 17433 has exactly the same value as tracks 29 and 31
  • 1 Bone 55 - "Bone_Hand_R"
    • 1 Rotation
      • Track 31 at frame 17433 has exactly the same value as tracks 30 and 32
  • 6 Bone 56 - "Bone_Foot_L"
    • 5 Translation
      • Track 10 at frame 11667 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11800 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 11833 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 11900 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 12000 has exactly the same value as tracks 13 and 15
    • 1 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
  • 8 Bone 57 - "Bone_Foot_R"
    • 3 Translation
      • Track 9 at frame 11333 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 11400 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 11500 has exactly the same value as tracks 10 and 12
    • 1 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
    • 4 Scaling
      • Track 1 at frame 11267 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 11333 has exactly the same value as tracks 1 and 3
      • Track 3 at frame 11400 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 11500 has exactly the same value as tracks 3 and 5
  • 6 Bone 58 - "Bone_Leg2_L"
    • 6 Scaling
      • Track 3 at frame 11667 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 11800 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 11833 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 11900 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 11933 has roughly the same value as tracks 6 and 8
      • Track 9 at frame 12067 has roughly the same value as tracks 8 and 10
  • 7 Bone 59 - "Bone_Leg2_R"
    • 2 Translation
      • Track 7 at frame 11533 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 11567 has exactly the same value as tracks 7 and 9
    • 1 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
    • 4 Scaling
      • Track 3 at frame 11333 has exactly the same value as tracks 2 and 4
      • Track 7 at frame 11533 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 11567 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 11633 has exactly the same value as tracks 8 and 10
  • 5 Helper 0
    • 1 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
    • 4 Scaling
      • Track 4 at frame 11933 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 12033 has exactly the same value as tracks 4 and 6
      • Track 8 at frame 17000 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 17133 has exactly the same value as tracks 8 and 10
  • 2 Helper 1
    • 2 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
      • Track 32 at frame 17867 has exactly the same value as tracks 31 and 33
  • 5 Helper 2
    • 1 Translation
      • Track 1 at frame 5567 has exactly the same value as tracks 0 and 2
    • 1 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
    • 3 Scaling
      • Track 1 at frame 11433 has roughly the same value as tracks 0 and 2
      • Track 5 at frame 11933 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 12033 has roughly the same value as tracks 5 and 7
  • 3 Helper 3
    • 1 Translation
      • Track 1 at frame 5567 has exactly the same value as tracks 0 and 2
    • 1 Rotation
      • Track 3 at frame 900 has roughly the same value as tracks 2 and 4
    • 1 Scaling
      • Track 2 at frame 11333 has roughly the same value as tracks 1 and 3
  • 1 Helper 5
    • 1 Rotation
      • Track 27 at frame 15867 has exactly the same value as tracks 26 and 28
  • 4 Helper 7
    • 2 Translation
      • Track 13 at frame 17133 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 17433 has exactly the same value as tracks 13 and 15
    • 2 Rotation
      • Track 29 at frame 17433 has exactly the same value as tracks 28 and 30
      • Track 41 at frame 50967 has roughly the same value as tracks 40 and 42
  • 7 Helper 8
    • 3 Translation
      • Track 3 at frame 6000 has exactly the same value as tracks 2 and 4
      • Track 6 at frame 17133 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 17433 has exactly the same value as tracks 6 and 8
    • 4 Rotation
      • Track 20 at frame 17433 has roughly the same value as tracks 19 and 21
      • Track 27 at frame 50233 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 50467 has roughly the same value as tracks 27 and 29
      • Track 34 at frame 53600 has exactly the same value as tracks 33 and 35
  • 1 Helper 9
    • 1 Rotation
      • Track 30 at frame 15867 has exactly the same value as tracks 29 and 31
  • 1 Helper 11
    • 1 Rotation
      • Track 21 at frame 17433 has roughly the same value as tracks 20 and 22
  • 4 Helper 12
    • 3 Translation
      • Track 16 at frame 17133 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 17433 has exactly the same value as tracks 16 and 18
      • Track 28 at frame 53767 has exactly the same value as tracks 27 and 29
    • 1 Rotation
      • Track 26 at frame 17433 has exactly the same value as tracks 25 and 27
  • 3 Helper 16
    • 3 Rotation
      • Track 23 at frame 17433 has roughly the same value as tracks 22 and 24
      • Track 34 at frame 53767 has exactly the same value as tracks 33 and 35
      • Track 35 at frame 53900 has exactly the same value as tracks 34 and 36
  • unused GlobalSequence
  • unused Texture 3 - "Dust5ABlack.blp"
  • unused Texture 4 - "Priest.blp"
  • unused Texture 5 - "sentinelspell.blp"
  • unused Texture 6 - "Revenant.blp"
  • unused Texture 8 - "DranaiAkama.blp"
  • unused Texture 10 - "BansheeRanger.blp"
  • unused Texture 11 - "BearDen.blp"
  • unused Material 5
  • unused Material 6
  • unused Material 7
  • unused Material 8
  • unused Material 9
  • unused Material 10
  • unused Material 11
  • unused Material 12
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