Name | Type | is_array | initial_value |
aKing | effect | No | |
AllowCheckOtherFriends | boolean | No | |
Alternate | integer | No | 0 |
aMultiboard | multiboard | No | |
AngleofAttack | real | Yes | |
AP | integervar | No | |
AP_Duration | real | Yes | |
AP_On | boolean | Yes | |
AP_Skip | integer | No | |
AP_Times | integer | No | |
AP_Unit | unit | Yes | |
AP_Value | integer | Yes | |
AutoRotate | boolean | Yes | |
bf | integer | No | |
BF_DefautInterval | integer | No | |
BF_Hero | unit | Yes | |
BF_Max | integer | No | |
BF_SpecEffect1 | effect | Yes | |
BF_SpecEffect2 | effect | Yes | |
BF_Time | integer | Yes | |
CameraEnabled | boolean | Yes | |
CameraUnit | unit | Yes | |
CamHeight | real | Yes | |
Caster | unit | No | |
CT | integervar | No | |
CT_Angle | real | Yes | |
CT_Chance | integer | No | |
CT_Colision | real | Yes | |
CT_Damage | real | Yes | |
CT_Distance | real | Yes | |
CT_Effect | effect | Yes | |
CT_Group | group | No | |
CT_Height | real | Yes | |
CT_Hero | unit | Yes | |
CT_Level | integer | Yes | |
CT_MaxDistance | real | Yes | |
CT_Missile | unit | Yes | |
CT_On | boolean | Yes | |
CT_Parabola | real | Yes | |
CT_Point | location | Yes | |
CT_RotateSpeed | real | Yes | |
CT_Skip | integer | No | |
CT_Speed | real | Yes | |
CT_Times | integer | No | |
DistanceFromTarget | real | Yes | |
DoUnZoom | boolean | Yes | |
DoViewDown | boolean | Yes | |
DoViewUp | boolean | Yes | |
DoZoom | boolean | Yes | |
DummyGroup | group | No | |
Enemies | group | No | |
EQ | integervar | No | |
EQ2 | integervar | No | |
EQ_DebugGroup | group | No | |
EQ_Duration | real | Yes | |
EQ_Hero | unit | Yes | |
EQ_Level | integer | Yes | |
EQ_MaxDuration | real | Yes | |
EQ_On | boolean | Yes | |
EQ_Point | location | Yes | |
EQ_Skip | integer | No | |
EQ_Spam | integer | Yes | |
EQ_Times | integer | No | |
ESCHasBeenPressed | boolean | Yes | |
fi | integer | No | |
FI_Angle | real | Yes | |
FI_AnimSpeed | real | Yes | |
FI_DefaultHeight | real | No | |
FI_EffectA | string | No | |
FI_EffectB | string | No | |
FI_FallHeight | real | No | |
FI_Height | real | Yes | |
FI_Hero | unit | Yes | |
FI_Max | integer | No | |
FI_Sound | string | No | |
FI_Vp | real | Yes | |
FI_Vz | real | Yes | |
FI_z | real | Yes | |
Fx | effect | No | |
g | real | No | |
Grom | unit | No | |
Grom_lvl | integer | Yes | |
group | group | No | |
Hashtable | hashtable | No | |
integer | integer | No | |
kb | integer | No | |
KB | integervar | No | |
KB_Angle | real | Yes | |
KB_Dist | real | Yes | |
KB_Distance | real | Yes | |
KB_Group | group | No | |
KB_Max | integer | No | |
KB_MaxDist | real | Yes | |
KB_Off | boolean | Yes | |
KB_Point | location | Yes | |
KB_Skip | integer | No | |
KB_Spam | integer | Yes | |
KB_Speed | real | Yes | |
KB_Target | unit | Yes | |
KB_Times | integer | No | |
KB_Unit | unit | Yes | |
Killer | unit | No | |
King_Text | texttag | No | |
MaxAngleOfAttack | real | Yes | |
MaxDistance | real | Yes | |
MaxPlayers | integer | No | |
MH_Angle | real | Yes | |
MH_Attack | boolean | Yes | |
MH_Caster | unit | Yes | |
MH_Damage | real | Yes | |
MH_Distance | real | Yes | |
MH_Group | group | Yes | |
MH_Hook | unit | Yes | |
MH_Hooks | group | Yes | |
MH_Index | integer | Yes | |
MH_Life | real | Yes | |
MH_Move | real | Yes | |
MH_NearHook | group | Yes | |
MH_Point | location | Yes | |
MH_Shmat | unit | Yes | |
MH_Spell | abilcode | Yes | |
MH_Target | unit | Yes | |
MH_Time | real | Yes | |
MinAngleOfAttack | real | Yes | |
MinDistance | real | Yes | |
Pet | unit | Yes | |
PGroup | force | No | |
PH_Cast_Point | location | No | |
PH_Caster | unit | Yes | |
PH_Counter | integer | Yes | |
PH_Damage | integer | No | |
PH_Distance | integer | No | |
PH_Dummy | unit | Yes | |
PH_Dummy_Point | location | Yes | |
PH_Effect | unit | No | |
PH_Hook_Angle | real | Yes | |
PH_Hook_Point | location | Yes | |
PH_Hooked_Is | boolean | Yes | |
PH_Hooked_Unit | unit | Yes | |
PH_Index | integer | Yes | |
PH_Near_Point | location | No | |
PH_Table | hashtable | No | |
PH_Target_Point | location | No | |
Player_Colors | string | Yes | |
point | location | No | |
point2 | location | No | |
Points | location | Yes | |
PR | integervar | No | |
PR_CenterPoint | location | Yes | |
PR_Chance | integer | No | |
PR_Damage | real | Yes | |
PR_DebugGroup | group | Yes | |
PR_Effects | integer | No | |
PR_Group | group | No | |
PR_Hero | unit | Yes | |
PR_Interval | real | Yes | |
PR_IntervalSkip | real | Yes | |
PR_MaxRadius | real | Yes | |
PR_On | boolean | Yes | |
PR_Perimeter | real | Yes | |
PR_Point | location | Yes | |
PR_Radius | real | Yes | |
PR_RingWide | real | Yes | |
PR_Skip | integer | No | |
PR_Times | integer | No | |
PR_Waves | integer | Yes | |
PRE | integervar | No | |
Real | real | Yes | |
real | real | No | |
real2 | real | No | |
Real_Z | real | No | |
RL | integervar | No | |
RL2 | integervar | No | |
RL_Angle | real | Yes | |
RL_Collision | real | Yes | |
RL_DebugGroup | group | No | |
RL_Distance | real | Yes | |
RL_Dummy | unit | Yes | |
RL_Effect | effect | Yes | |
RL_Group | group | No | |
RL_Hero | unit | Yes | |
RL_Level | integer | Yes | |
RL_On | boolean | Yes | |
RL_Point | location | Yes | |
RL_Skip | integer | No | |
RL_Speed | real | Yes | |
RL_Times | integer | No | |
Roll_Loc | location | No | |
RotateLeft | boolean | Yes | |
RotateRight | boolean | Yes | |
Rotation | real | Yes | |
Shake | real | No | |
Skill_BattleFurrySpeed | abilcode | No | |
Skill_BattleFury | abilcode | No | |
Skill_Bonebreaker | abilcode | No | |
Skill_FeralImpact | abilcode | No | |
Skill_Tornado | abilcode | No | |
temp_point | location | Yes | |
TempAng | real | No | |
TempLoc | location | No | |
Timer | timer | No | |
tmpCasterZ | real | No | |
tmpDiffHeight | real | No | |
tmpDistance | real | No | |
tmpHeight | real | No | |
tmpSound | sound | No | |
tmpTargetZ | real | No | |
tmpTime | real | No | |
to | integervar | No | |
TO_Duration | real | Yes | |
TO_Hero | unit | Yes | |
TO_Max | integer | No | |
u | unit | No | |
Victory_Timer | integer | No | |
Winner | player | No | |
WinnerUnit | unit | No | |
ZDragon | unit | No |