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Triggers
Magma Lord v2.03.w3x
Variables
The Lords
Skip Cinematic
Enters the Portal
Music
Music 2
Volcano Attack
Effects
Start
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Skip Cinematic
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Enters the Portal
Events
Unit - A unit enters Portal <gen>
Conditions
Actions
Special Effect - Create a special effect at (Position of (Entering unit)) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Unit - Move (Entering unit) instantly to (Center of Portal_Port <gen>)
Special Effect - Create a special effect at (Center of Portal_Port <gen>) using Abilities\Spells\Human\MassTeleport\MassTeleportCaster.mdl
Music
Events
Time - Elapsed game time is 0.60 seconds
Conditions
Actions
Sound - Play war3mapImported\Linkin Park - In The End.mp3 (Unexpected type: 'musictheme') .
Music 2
Events
Time - Elapsed game time is 180.34 seconds
Conditions
Actions
Sound - Play war3mapImported\Epic Boss Theme.mp3 (Unexpected type: 'musictheme') .
Volcano Attack
Events
Unit - A unit enters Vulcano <gen>
Conditions
Actions
Unit - Order (Last created unit) to Attack Ground . (Center of Iceteleport2 <gen>)
Effects
Events
Time - Every 0.30 seconds of game time
Conditions
Actions
Special Effect - Create a special effect at (Random point in Effects_Frost <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Special Effect - Create a special effect at (Random point in Effects_Fire <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Start
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Make Frost Lord 0000 <gen> face Firelord 0001 <gen> over 0 seconds
Environment - Create at Rain <gen> the weather effect Ashenvale Rain (Light)
Environment - Turn (Last created weather effect) On
Trigger - Turn on Effects <gen>
Camera - . Apply . gg_cam_Fire_Lord for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Firelord 0001 <gen> named Magma Lord : Play No sound and display Magma Lord. . Modify duration: Add 0 seconds and Wait
Cinematic - Fade out and back in over 2.00 seconds using texture Black Mask and color ( 0.00 %, 0.00 %, 0 %) with 0 % transparency
Wait 1.00 seconds
Camera - . Apply . gg_cam_Icecrown_Lord for Player 1 (Red) over 0 seconds
Cinematic - Send transmission to (All players) from Frost Lord 0000 <gen> named Frost Lord : Play No sound and display Frost Lord . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_FireFrostLord for Player 1 (Red) over 2.00 seconds
Wait 2.00 seconds
Trigger - Turn off Effects <gen>
Camera - . Apply . gg_cam_Fire_Lord for Player 1 (Red) over 0 seconds
Animation - Play Firelord 0001 <gen> 's channel animation
Unit - Create 6 . Flaming Attack for Player 1 (Red) at (Center of Flaming1 <gen>) facing Default building facing degrees
Unit - Create 6 . Flaming Attack for Player 1 (Red) at (Center of Flaming2 <gen>) facing Default building facing degrees
Camera - . Apply . gg_cam_Flaming1 for Player 1 (Red) over 1.00 seconds
Unit Group - Order (Units in Flaming1 <gen>) to Move To . (Center of Flaming3 <gen>)
Wait 4.00 seconds
Camera - . Apply . gg_cam_Flaming2 for Player 1 (Red) over 2.00 seconds
Unit Group - Order (Units in Flaming2 <gen>) to Move To . (Center of Flaming4 <gen>)
Wait 3.50 seconds
Camera - . Apply . gg_cam_FrostLord for Player 1 (Red) over 2.00 seconds
Wait 4.50 seconds
Unit Group - Order (Units in Flaming3 <gen>) to Move To . (Center of Kill_The_Flamings <gen>)
Unit Group - Order (Units in Flaming4 <gen>) to Move To . (Center of Kill_The_Flamings <gen>)
Wait 1.00 seconds
Animation - Play Frost Lord 0000 <gen> 's attack animation
Unit - Pause Frost Lord 0000 <gen>
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Frost Lord 0000 <gen> using Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal0.mdl
Unit Group - Pick every unit in (Units of type Flaming Attack) and do (Explode (Picked unit).)
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
Cinematic - Send transmission to (All players) from Frost Lord 0000 <gen> named Frost Lord : Play No sound and display Muxhahxahxah! My frost shield will absorb all your spells flaming bitch! . Modify duration: Add 0 seconds and Wait
Animation - Reset Frost Lord 0000 <gen> 's animation
Wait 1.00 seconds
Special Effect - Destroy (Last created special effect)
Unit - Unpause Frost Lord 0000 <gen>
Cinematic - Send transmission to (All players) from Firelord 0001 <gen> named Magma Lord : Play No sound and display I will destroy you Ice bastard. . Modify duration: Add 0 seconds and Wait
Camera - . Apply . gg_cam_FireFrostLord for Player 1 (Red) over 1.00 seconds
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of Frost Lord 0000 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Unit - Move Frost Lord 0000 <gen> instantly to (Center of Iceteleport1 <gen>)
Special Effect - Create a special effect at (Center of Iceteleport1 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Unit - Make Firelord 0001 <gen> face Frost Lord 0000 <gen> over 0 seconds
Wait 1.00 seconds
Special Effect - Create a special effect at (Position of Frost Lord 0000 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Unit - Move Frost Lord 0000 <gen> instantly to (Center of Iceteleport2 <gen>)
Special Effect - Create a special effect at (Center of Iceteleport2 <gen>) using Abilities\Spells\Undead\FrostNova\FrostNovaTarget.mdl
Unit - Make Firelord 0001 <gen> face Frost Lord 0000 <gen> over 0 seconds
Unit - Make Frost Lord 0000 <gen> face Firelord 0001 <gen> over 1.00 seconds
Unit - Order Firelord 0001 <gen> to Move To . (Center of Iceteleport1 <gen>)
Wait 2.00 seconds
Unit - Make Firelord 0001 <gen> face Frost Lord 0000 <gen> over 0 seconds
Animation - Play Firelord 0001 <gen> 's channel animation
Unit - Create 1 . Dummy Volcano for Player 1 (Red) at (Center of Vulcano <gen>) facing Default building facing degrees
Trigger - Turn on Volcano_Attack <gen>
Camera - . Apply . gg_cam_Volcano_Ground_Attack for Player 1 (Red) over 1.00 seconds
Special Effect - Create a special effect attached to the origin (Unexpected type: 'attachpoint') of Frost Lord 0000 <gen> using Doodads\Icecrown\Rocks\Icecrown_Crystal\Icecrown_Crystal0.mdl
Unit - Pause Frost Lord 0000 <gen>
Wait 2.50 seconds
Cinematic - Send transmission to (All players) from Frost Lord 0000 <gen> named Frost Lord : Play No sound and display Xa-xa-Xa!You can't win this battle! . Modify duration: Add 0 seconds and Wait
Wait 2.00 seconds
Special Effect - Create a special effect at (Center of Iceteleport1 <gen>) using Abilities\Spells\Other\Incinerate\FireLordDeathExplode.mdl
Unit - Move Firelord 0001 <gen> instantly to (Center of Magma_Lord_END <gen>)
Special Effect - Create a special effect at (Center of Magma_Lord_END <gen>) using Abilities\Spells\Other\Incinerate\FireLordDeathExplode.mdl
Special Effect - Create a special effect at (Position of Firelord 0001 <gen>) using Abilities\Spells\Other\Incinerate\FireLordDeathExplode.mdl
Unit - Make Firelord 0001 <gen> face Frost Lord 0000 <gen> over 0 seconds
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Firelord 0001 <gen> named Magma Lord : Play No sound and display Sorry,but only one Element can be the Lord of this WORLD! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Frost Lord 0000 <gen> named Frost Lord : Play No sound and display Wh'Aaa'Att!? . Modify duration: Add 0 seconds and Wait
Unit - Make Frost Lord 0000 <gen> face Firelord 0001 <gen> over 2.00 seconds
Special Effect - Create a special effect at (Random point in Iceteleport2 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Random point in Iceteleport2 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Random point in Iceteleport2 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Random point in Iceteleport2 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Random point in Iceteleport2 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Random point in Iceteleport2 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Random point in Iceteleport2 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.10 seconds
Special Effect - Create a special effect at (Random point in Iceteleport2 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Unit - Kill Frost Lord 0000 <gen>
Wait 0.10 seconds
Special Effect - Create a special effect at (Random point in Iceteleport2 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.10 seconds
Unit - Hide (Last created unit)
Unit - Move (Last created unit) instantly to (Center of Kill_The_Flamings <gen>)
Camera - . Apply . gg_cam_The_Two_Pit_Lords for Player 1 (Red) over 2.00 seconds
Destructible - Pick every destructible in Kill_The_Trees <gen> and do (Kill (Picked destructible))
Special Effect - Create a special effect at (Random point in Kill_The_Trees <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Special Effect - Create a special effect at (Random point in Kill_The_Trees <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Special Effect - Create a special effect at (Random point in Kill_The_Trees <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Special Effect - Create a special effect at (Random point in Kill_The_Trees <gen>) using Objects\Spawnmodels\Undead\UCancelDeath\UCancelDeath.mdl
Cinematic - Send transmission to (All players) from Garomaul 0003 <gen> named Garomaul : Play No sound and display Well, well.Nice duel Magma,but now we must destroy you! . Modify duration: Add 0 seconds and Wait
Unit - Make Firelord 0001 <gen> face Garomaul 0003 <gen> over 2.00 seconds
Cinematic - Send transmission to (All players) from Firelord 0001 <gen> named Magma Lord : Play No sound and display You...You can't enters this world!!! . Modify duration: Add 0 seconds and Wait
Cinematic - Send transmission to (All players) from Garomaul 0003 <gen> named Garomaul : Play No sound and display ....Magma i can i am here to destroy you! . Modify duration: Add 0 seconds and Wait
Unit - Order Garomaul 0003 <gen> to Move To . (Center of Iceteleport2 <gen>)
Unit - Order Nathrgeddon 0004 <gen> to Move To . (Center of Iceteleport3 <gen>)
Camera - . Apply . gg_cam_Pit_Lords_FIGHT for Player 1 (Red) over 2.00 seconds
Wait 5.00 seconds
Camera - . Apply . gg_cam_Magma_Lord_vs_pit for Player 1 (Red) over 0.30 seconds
Special Effect - Create a special effect at (Position of Firelord 0001 <gen>) using Abilities\Spells\Other\Incinerate\FireLordDeathExplode.mdl
Unit - Move Firelord 0001 <gen> instantly to (Center of Iceteleport1 <gen>)
Special Effect - Create a special effect at (Center of Iceteleport1 <gen>) using Abilities\Spells\Other\Incinerate\FireLordDeathExplode.mdl
Cinematic - Send transmission to (All players) from Firelord 0001 <gen> named Magma Lord : Play No sound and display NO!!! . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Garomaul 0003 <gen> named Garomaul : Play No sound and display Hxhxahx!Nathrgeddon the portal please. . Modify duration: Add 0 seconds and Wait
Animation - Play Nathrgeddon 0004 <gen> 's channel animation
Special Effect - Create a special effect at (Center of Portal <gen>) using Doodads\Cinematic\ShimmeringPortal\ShimmeringPortal.mdl
Trigger - Turn on Enters_the_Portal <gen>
Wait 5.30 seconds
Unit - Order Garomaul 0003 <gen> to Move To . (Center of Portal <gen>)
Cinematic - Send transmission to (All players) from Firelord 0001 <gen> named Magma Lord : Play No sound and display Where is he?! . Modify duration: Add 0 seconds and Wait
Unit - Order Garomaul 0003 <gen> to Move To . (Center of Pit_End <gen>)
Special Effect - Destroy (Last created special effect)
Unit - Make Garomaul 0003 <gen> face Firelord 0001 <gen> over 0.00 seconds
Wait 3.00 seconds
Unit - Make Firelord 0001 <gen> face Garomaul 0003 <gen> over 2.40 seconds
Animation - Play Garomaul 0003 <gen> 's attack animation
Camera - . Apply . gg_cam_Magma_Lord_End for Player 1 (Red) over 0.00 seconds
Special Effect - Create a special effect at (Position of Firelord 0001 <gen>) using Objects\Spawnmodels\Human\HumanBlood\BloodElfSpellThiefBlood.mdl
Special Effect - Create a special effect at (Position of Firelord 0001 <gen>) using Objects\Spawnmodels\Human\HumanBlood\BloodElfSpellThiefBlood.mdl
Cinematic - Send transmission to (All players) from Garomaul 0003 <gen> named Garomaul : Play No sound and display MXUXAHXAHXHA! . Modify duration: Add 0 seconds and Wait
Trigger - Turn off Enters_the_Portal <gen>
Cinematic - Send transmission to (All players) from Firelord 0001 <gen> named Magma Lord : Play No sound and display Y'ou...Str,ike me... . Modify duration: Add 0 seconds and Wait
Wait 0.30 seconds
Camera - . Apply . gg_cam_Flames_Lord for Player 1 (Red) over 3.00 seconds
Special Effect - Create a special effect at (Position of Firelord 0001 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Position of Garomaul 0003 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Special Effect - Create a special effect at (Position of Nathrgeddon 0004 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Unit - Move Firelord 0001 <gen> instantly to (Center of Flame_END <gen>)
Unit - Move Garomaul 0003 <gen> instantly to (Center of Garomaul_and_Netherdgon <gen>)
Unit - Move Nathrgeddon 0004 <gen> instantly to (Center of Garomaul_and_Netherdgon <gen>)
Unit - Make Firelord 0001 <gen> face Garomaul 0003 <gen> over 0 seconds
Unit - Make Garomaul 0003 <gen> face Firelord 0001 <gen> over 0 seconds
Unit - Make Nathrgeddon 0004 <gen> face Firelord 0001 <gen> over 0 seconds
Cinematic - Send transmission to (All players) from Firelord 0001 <gen> named Magma Lord : Play No sound and display In the hell,we will die! NO one can be the lord! . Modify duration: Add 0 seconds and Wait
Animation - Play Firelord 0001 <gen> 's channel animation
Wait 1.00 seconds
Special Effect - Create a special effect at (Center of Region_021 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_022 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_023 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_024 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_025 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_026 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_027 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_028 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_029 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_030 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_031 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_032 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_033 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_034 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Region_035 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Position of Firelord 0001 <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Garomaul_and_Netherdgon <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Garomaul_and_Netherdgon <gen>) using Abilities\Spells\Human\FlameStrike\FlameStrike1.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Position of Firelord 0001 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Garomaul_and_Netherdgon <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Wait 0.05 seconds
Special Effect - Create a special effect at (Center of Garomaul_and_Netherdgon <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Unit - Kill Firelord 0001 <gen>
Unit - Kill Garomaul 0003 <gen>
Unit - Kill Nathrgeddon 0004 <gen>
Game - Display to (All players) the text: Now the cinematic really end. :)Thanks to hiveworkshop for the skin and the model.Thanks to watching! Press "Escape" to exit game.
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