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Model validation: Lo'gosh, Gladiator Champion
Logosh_v2.mdx
0errors0severe80warnings28unused
11
Model
Attachment 6 "Weapon R Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 7 "Weapon L Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Weapon2" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
This geoset has both skin/weights and vertex groups
1
Geoset 1
This geoset has both skin/weights and vertex groups
1
Geoset 2
This geoset has both skin/weights and vertex groups
1
Geoset 3
This geoset has both skin/weights and vertex groups
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 5
This geoset has both skin/weights and vertex groups
1
Geoset 6
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Geoset 8
This geoset has both skin/weights and vertex groups
1
Geoset 9
This geoset has both skin/weights and vertex groups
1
Geoset 10
This geoset has both skin/weights and vertex groups
1
Geoset 11
This geoset has both skin/weights and vertex groups
1
Geoset 12
This geoset has both skin/weights and vertex groups
1
Geoset 13
This geoset has both skin/weights and vertex groups
1
Geoset 14
This geoset has both skin/weights and vertex groups
1
Geoset 15
This geoset has both skin/weights and vertex groups
1
Geoset 16
This geoset has both skin/weights and vertex groups
1
Geoset 17
This geoset has both skin/weights and vertex groups
1
Geoset 18
This geoset has both skin/weights and vertex groups
1
Geoset 19
This geoset has both skin/weights and vertex groups
1
Geoset 20
This geoset has both skin/weights and vertex groups
1
Geoset 21
This geoset has both skin/weights and vertex groups
1
Geoset 22
This geoset has both skin/weights and vertex groups
1
Geoset 23
This geoset has both skin/weights and vertex groups
1
Geoset 24
This geoset has both skin/weights and vertex groups
1
Geoset 25
This geoset has both skin/weights and vertex groups
1
Geoset 26
This geoset has both skin/weights and vertex groups
1
Geoset 27
This geoset has both skin/weights and vertex groups
1
Geoset 28
This geoset has both skin/weights and vertex groups
1
Geoset 29
This geoset has both skin/weights and vertex groups
1
Geoset 30
This geoset has both skin/weights and vertex groups
1
Geoset 31
This geoset has both skin/weights and vertex groups
1
Geoset 32
This geoset has both skin/weights and vertex groups
1
Geoset 33
This geoset has both skin/weights and vertex groups
1
Geoset 34
This geoset has both skin/weights and vertex groups
1
Geoset 35
This geoset has both skin/weights and vertex groups
1
Geoset 36
This geoset has both skin/weights and vertex groups
1
Geoset 37
This geoset has both skin/weights and vertex groups
1
Geoset 38
This geoset has both skin/weights and vertex groups
1
Geoset 39
This geoset has both skin/weights and vertex groups
1
Geoset 40
This geoset has both skin/weights and vertex groups
1
Geoset 41
This geoset has both skin/weights and vertex groups
1
Geoset 42
This geoset has both skin/weights and vertex groups
1
Geoset 43
This geoset has both skin/weights and vertex groups
1
Geoset 44
This geoset has both skin/weights and vertex groups
1
Geoset 45
This geoset has both skin/weights and vertex groups
1
Geoset 46
This geoset has both skin/weights and vertex groups
1
Geoset 47
This geoset has both skin/weights and vertex groups
1
Geoset 48
This geoset has both skin/weights and vertex groups
1
Geoset 49
This geoset has both skin/weights and vertex groups
1
Geoset 50
This geoset has both skin/weights and vertex groups
1
Geoset 51
This geoset has both skin/weights and vertex groups
1
Geoset 52
This geoset has both skin/weights and vertex groups
1
Geoset 53
This geoset has both skin/weights and vertex groups
1
Geoset 54
This geoset has both skin/weights and vertex groups
1
Geoset 55
This geoset has both skin/weights and vertex groups
1
Geoset 56
This geoset has both skin/weights and vertex groups
1
1
Bone 54 - "L_pauldron_bind_jnt"
There are no vertices attached to this bone
1
Rotation
Track 5 at frame 667 has roughly the same value as tracks 4 and 6
1
1
Bone 55 - "R_pauldron_bind_jnt"
There are no vertices attached to this bone
1
Rotation
Track 162 at frame 15401 has roughly the same value as tracks 161 and 163
1
Bone 86 - "R_ear_bind_jnt"
There are no vertices attached to this bone
1
Bone 105 - "M_mustache_bind_jnt"
There are no vertices attached to this bone
1
Bone 106 - "bone_head"
There are no vertices attached to this bone
1
Bone 107 - "L_armpad_bind_jnt"
There are no vertices attached to this bone
1
Bone 108 - "R_armpad_bind_jnt"
There are no vertices attached to this bone
1
Bone 109 - "weapon_01_stretch_bind_jnt"
There are no vertices attached to this bone
1
Bone 110 - "weapon_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 111 - "weapon_02_stretch_bind_jnt"
There are no vertices attached to this bone
1
Bone 112 - "weapon_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 113 - "weapon_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 4 - "neck_bind_jnt"
1
Rotation
Track 147 at frame 16268 has roughly the same value as tracks 146 and 148
2
Bone 8 - "L_lwr_arm_bind_jnt"
2
Rotation
Track 20 at frame 2433 has roughly the same value as tracks 19 and 21
Track 30 at frame 5733 has roughly the same value as tracks 29 and 31
1
Bone 9 - "bone_hand_left"
1
Rotation
Track 244 at frame 16368 has roughly the same value as tracks 243 and 245
2
Bone 28 - "R_lwr_arm_bind_jnt"
2
Rotation
Track 25 at frame 2966 has roughly the same value as tracks 24 and 26
Track 35 at frame 6266 has roughly the same value as tracks 34 and 36
1
Bone 32 - "R_tmb_03_bind_jnt"
1
Rotation
Track 16 at frame 14468 has roughly the same value as tracks 15 and 17
1
Bone 49 - "L_leg_04_bind_jnt"
1
Rotation
Track 118 at frame 15968 has roughly the same value as tracks 117 and 119
1
Bone 52 - "bone_leg_right"
1
Rotation
Track 256 at frame 16434 has roughly the same value as tracks 255 and 257
2
Bone 56 - "L_lwr_arm_twist_01_bind_jnt"
2
Rotation
Track 101 at frame 12767 has roughly the same value as tracks 100 and 102
Track 109 at frame 13701 has roughly the same value as tracks 108 and 110
1
Bone 73 - "L_inr_eyebrow_bind_jnt"
1
Translation
Track 100 at frame 15768 has roughly the same value as tracks 99 and 101
2
Bone 90 - "L_lwr_arm_twist_02_bind_jnt"
2
Rotation
Track 101 at frame 12767 has roughly the same value as tracks 100 and 102
Track 109 at frame 13701 has roughly the same value as tracks 108 and 110
1
Bone 93 - "L_skirt_02_bind_jnt"
1
Rotation
Track 175 at frame 17868 has roughly the same value as tracks 174 and 176
3
Bone 94 - "L_skirt_03_bind_jnt"
3
Rotation
Track 27 at frame 2466 has roughly the same value as tracks 26 and 28
Track 40 at frame 5766 has roughly the same value as tracks 39 and 41
Track 242 at frame 17868 has roughly the same value as tracks 241 and 243
4
Bone 101 - "R_lwr_arm_twist_01_bind_jnt"
4
Rotation
Track 43 at frame 9100 has roughly the same value as tracks 42 and 44
Track 61 at frame 10333 has roughly the same value as tracks 60 and 62
Track 73 at frame 10933 has roughly the same value as tracks 72 and 74
Track 121 at frame 13567 has roughly the same value as tracks 120 and 122
4
Bone 102 - "R_lwr_arm_twist_02_bind_jnt"
4
Rotation
Track 43 at frame 9100 has roughly the same value as tracks 42 and 44
Track 61 at frame 10333 has roughly the same value as tracks 60 and 62
Track 73 at frame 10933 has roughly the same value as tracks 72 and 74
Track 121 at frame 13567 has roughly the same value as tracks 120 and 122
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