Model validation: Lizardman Warrior

liz_warrior.mdx

0 errors 0 severe 12 warnings 20 unused
  • 12 Model
    • 2 cameras present — Warcraft 3 only uses one Portrait camera; the extras inflate filesize and may be leftover defaults from model conversion.
    • Attachment 2 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment 12 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • Attachment name "Weapon Ref" is duplicated by attachments 0, 17; only one will be reachable in-game.
    • Attachment name "Hand Left Ref " is duplicated by attachments 1, 14; only one will be reachable in-game.
    • Attachment name "Head - Ref" is duplicated by attachments 2, 12; only one will be reachable in-game.
    • Attachment name "Hand Right Ref " is duplicated by attachments 3, 13; only one will be reachable in-game.
    • Attachment name "Chest Ref" is duplicated by attachments 4, 11; only one will be reachable in-game.
    • Attachment name "Foot Right Ref " is duplicated by attachments 5, 15; only one will be reachable in-game.
    • Attachment name "Foot Left Ref " is duplicated by attachments 6, 16; only one will be reachable in-game.
    • Attachment name "Origin Ref " is duplicated by attachments 7, 9; only one will be reachable in-game.
    • Attachment name "OverHead Ref " is duplicated by attachments 8, 10; only one will be reachable in-game.
  • 3 Helper 5
    • 3 Rotation
      • Track 14 at frame 10909 has roughly the same value as tracks 13 and 15
      • Track 19 at frame 11300 has roughly the same value as tracks 18 and 20
      • Track 24 at frame 11639 has roughly the same value as tracks 23 and 25
  • 7 EventObject 1 - "SPLXEBL0"
    • 7 Translation
      • Track 9 at frame 12507 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 12673 has exactly the same value as tracks 9 and 11
      • Track 11 at frame 12732 has exactly the same value as tracks 10 and 12
      • Track 14 at frame 13855 has exactly the same value as tracks 13 and 15
      • Track 15 at frame 13980 has exactly the same value as tracks 14 and 16
      • Track 19 at frame 17467 has exactly the same value as tracks 18 and 20
      • Track 29 at frame 233967 has exactly the same value as tracks 28 and 30
  • 2 EventObject 2 - "SNDXDHUN"
    • Track 0 at frame 15000 is not in any sequence
    • Track 2 at frame 168000 is not in any sequence
  • 8 EventObject 7 - "SPLXEBS1"
    • 8 Translation
      • Track 8 at frame 12529 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 12691 has exactly the same value as tracks 8 and 10
      • Track 10 at frame 12750 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 13855 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 13980 has exactly the same value as tracks 13 and 15
      • Track 18 at frame 17574 has exactly the same value as tracks 17 and 19
      • Track 28 at frame 233967 has exactly the same value as tracks 27 and 29
      • Track 29 at frame 234092 has exactly the same value as tracks 28 and 30
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