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Triggers
Last Crusade.w3x
Variables
Bounty
Unbezeichneter Auslöser 003
Die Magetown
Der kill auftrag
Spawn 030
Hero Respawn
UOja die kommen wieder
Attacke auf den Hafen
Unbezeichneter Auslöser 002
Unbezeichneter Auslöser 001
Der einheitenspawn für die Spieler
Spawn 027 Rot
Spawn 026 rosa
Spawn 025 Grn
Spawn 024 Orange
Spawn 023 Gelb
Spawn 022 lila
Einheitenspawn fr 021 graublau
Einheitenspawn fr 020 Blau
Defeat and Victory
Die kleine Insel
Die Drfer
Die Hauptstadt
Teleport
Von 33 nach 32
Von 034 nach 035
Teleport von 019 nach 007
Herochoose
Bloodelfpala 031
Terrorblade 008
Paladin 017
Scharfseher 016
Vodootroll 015
Klingenmeister 014
Megataure mit Axt 013
TodesRitter auf Pferd 012
Blutmagier 011
Zwerg mit Axt 010
MAge auf Pferd 009
Zusätzliche Angriffe auf die Hauptstadt
Angriff 006 links
Angriff 005 Rechts
Angriff 004 Mitte
Initialisierung
Nahkampf-Initialisierung
Die Dörfer
Kill Aktion fr Ost Dorf 2
Kill Aktion fr Ost Dorf 1
Wave auf 2 OstDorf
Wave auf 1 OstDorf
Die Hauptstadt
Der Angriff auf die Hauptstadt
Die Wave auf die Hauptstadt
Kartenspezifischen eigenen Skript-Code unten eingeben. Dieser Text wird in das Karten-Skript nach der Deklaration der Variablen und vor jeglichem Auslöser-Code eingefügt.
Name
Type
is_array
initial_value
Unbezeichneter Auslöser 003
Events
Conditions
Actions
Der kill auftrag
Events
Unit - A unit enters Gebiet_030 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack . Captain 0270 <gen>
Spawn 030
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 4 Orc Battlemaster for Player 12 (Brown) at (Center of Gebiet_030 <gen>) facing (Position of Captain 0270 <gen>)
UOja die kommen wieder
Events
Unit - A unit Dies
Conditions
(((Dying unit) is A Hero) Equal to True) and (((Dying unit) is dead) Equal to True)
Actions
Camera - Pan camera for (Owner of (Reviving Hero)) to (Center of Gebiet_029 <gen>) over 3.00 seconds
Wait 20.00 seconds
Hero - Instantly revive (Dying unit) at (Center of Gebiet_029 <gen>) , Show revival graphics
Unbezeichneter Auslöser 002
Events
Unit - A unit enters Gebiet_028 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack . Mortar Team 0532 <gen>
Unbezeichneter Auslöser 001
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 2 Orc Battlemaster for Player 12 (Brown) at (Center of Gebiet_028 <gen>) facing (Position of Mortar Team 0532 <gen>)
Spawn 027 Rot
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 1 (Red) at (Center of Gebiet_027 <gen>) facing 0.00 degrees
Spawn 026 rosa
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 8 (Pink) at (Center of Gebiet_026 <gen>) facing 0.00 degrees
Spawn 025 Grn
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 7 (Green) at (Center of Gebiet_025 <gen>) facing 0.00 degrees
Spawn 024 Orange
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 6 (Orange) at (Center of Gebiet_024 <gen>) facing 0.00 degrees
Spawn 023 Gelb
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 5 (Yellow) at (Center of Gebiet_023 <gen>) facing 0.00 degrees
Spawn 022 lila
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 4 (Purple) at (Center of Gebiet_022 <gen>) facing 0.00 degrees
Einheitenspawn fr 021 graublau
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 3 (Teal) at (Center of Gebiet_021 <gen>) facing 0.00 degrees
Einheitenspawn fr 020 Blau
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 . Footman for Player 2 (Blue) at (Center of Gebiet_020 <gen>) facing 0.00 degrees
Die kleine Insel
Events
Unit - Pit Lord 0001 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Die Drfer
Events
Unit - Captain 0242 <gen> Dies
Unit - Captain 0211 <gen> Dies
Unit - Captain 0270 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Niederlage!
Die Hauptstadt
Events
Unit - Blood Mage 0092 <gen> Dies
Conditions
Actions
Game - Defeat Player 8 (Pink) with the message: Niederlage!
Game - Defeat Player 7 (Green) with the message: Niederlage!
Game - Defeat Player 6 (Orange) with the message: Niederlage!
Game - Defeat Player 5 (Yellow) with the message: Niederlage!
Game - Defeat Player 4 (Purple) with the message: Niederlage!
Game - Defeat Player 3 (Teal) with the message: Niederlage!
Game - Defeat Player 2 (Blue) with the message: Niederlage!
Game - Defeat Player 1 (Red) with the message: Niederlage!
Von 33 nach 32
Events
Unit - A unit enters Gebiet_033 <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Gebiet_032 <gen>)
Von 034 nach 035
Events
Unit - A unit enters Gebiet_034 <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Gebiet_035 <gen>)
Teleport von 019 nach 007
Events
Unit - A unit enters Gebiet_019 <gen>
Conditions
Actions
Unit - Move (Entering unit) instantly to (Center of Gebiet_007 <gen>)
Bloodelfpala 031
Events
Unit - A unit enters Gebiet_031 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Bloodelve-Paladin for (Owner of (Entering unit)) at (Center of Gebiet_018 <gen>) facing 0.00 degrees
Terrorblade 008
Events
Unit - A unit enters Gebiet_008 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Demon Hunter for (Owner of (Entering unit)) at (Center of Gebiet_018 <gen>) facing 0.00 degrees
Paladin 017
Events
Unit - A unit enters Gebiet_017 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Paladin for (Owner of (Entering unit)) at (Center of Gebiet_018 <gen>) facing 0.00 degrees
Scharfseher 016
Events
Unit - A unit enters Gebiet_016 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Blood-witch for (Owner of (Entering unit)) at (Center of Gebiet_018 <gen>) facing 0.00 degrees
Vodootroll 015
Events
Unit - A unit enters Gebiet_015 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Shadow Hunter for (Owner of (Entering unit)) at (Center of Gebiet_018 <gen>) facing 0.00 degrees
Klingenmeister 014
Events
Unit - A unit enters Gebiet_014 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Blademaster for (Owner of (Entering unit)) at (Center of Gebiet_018 <gen>) facing 0.00 degrees
Megataure mit Axt 013
Events
Unit - A unit enters Gebiet_013 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Tauren Chieftain for (Owner of (Entering unit)) at (Center of Gebiet_018 <gen>) facing 0.00 degrees
TodesRitter auf Pferd 012
Events
Unit - A unit enters Gebiet_012 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Death Knight for (Owner of (Entering unit)) at (Center of Gebiet_018 <gen>) facing 0.00 degrees
Blutmagier 011
Events
Unit - A unit enters Gebiet_011 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Blood Mage for (Owner of (Entering unit)) at (Center of Gebiet_018 <gen>) facing 0.00 degrees
Zwerg mit Axt 010
Events
Unit - A unit enters Gebiet_010 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Dwarven-Paladin for (Owner of (Entering unit)) at (Center of Gebiet_018 <gen>) facing 0.00 degrees
MAge auf Pferd 009
Events
Unit - A unit enters Gebiet_009 <gen>
Conditions
Actions
Unit - Remove (Entering unit) from the game
Unit - Create 1 . Archmage for (Owner of (Entering unit)) at (Center of Gebiet_018 <gen>) facing 0.00 degrees
Angriff 006 links
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 Orc Battlemaster for Player 12 (Brown) at (Center of Gebiet_006 <gen>) facing (Position of Captain 0270 <gen>)
Angriff 005 Rechts
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 Orc Battlemaster for Player 12 (Brown) at (Center of Gebiet_005 <gen>) facing (Position of Captain 0211 <gen>)
Angriff 004 Mitte
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 1 Orc Battlemaster for Player 12 (Brown) at (Center of Gebiet_004 <gen>) facing (Position of Captain 0242 <gen>)
Vorgegebene Nahkampf-Spielinitialisierung für alle Spieler
Nahkampf-Initialisierung
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Kill Aktion fr Ost Dorf 2
Events
Unit - A unit enters Gebiet_003 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack . Captain 0242 <gen>
Kill Aktion fr Ost Dorf 1
Events
Unit - A unit enters Gebiet_002 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack . Captain 0211 <gen>
Wave auf 2 OstDorf
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 Orc Battlemaster for Player 12 (Brown) at (Center of Gebiet_003 <gen>) facing (Position of Captain 0242 <gen>)
Wave auf 1 OstDorf
Events
Time - Every 30.00 seconds of game time
Conditions
Actions
Unit - Create 3 Orc Battlemaster for Player 12 (Brown) at (Center of Gebiet_002 <gen>) facing (Position of Captain 0211 <gen>)
Der Angriff auf die Hauptstadt
Events
Unit - A unit enters Gebiet_001 <gen>
Conditions
Actions
Unit - Order (Entering unit) to Attack . Blood Mage 0092 <gen>
Die Wave auf die Hauptstadt
Events
Time - Every 50.00 seconds of game time
Conditions
Actions
Unit - Create 12 Orc Battlemaster for Player 12 (Brown) at (Center of Gebiet_001 <gen>) facing (Position of Blood Mage 0092 <gen>)
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