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Model validation: Kul Tiras Hydromancer

KulTirasHydromancer.mdx

0 errors 7 severe 28 warnings 141 unused
  • 1 1 Geoset 6
    • Alpha is 1.000 at end of "Decay Bone" (frame 131733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 7
    • Alpha is 1.000 at end of "Decay Bone" (frame 131733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 8
    • Alpha is 1.000 at end of "Decay Bone" (frame 131733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 9
    • Alpha is 1.000 at end of "Decay Bone" (frame 131733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 10
    • Alpha is 1.000 at end of "Decay Bone" (frame 131733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 13
    • Alpha is 1.000 at end of "Decay Bone" (frame 131733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 1 1 Geoset 14
    • Alpha is 1.000 at end of "Decay Bone" (frame 131733); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • This geoset has both skin/weights and vertex groups
  • 8 Model
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
    • Expected 139 matrices, got 138
    • Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
    • Collision shape "B_KGS_Weapon_BB" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
  • 1 Geoset 0
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 1
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 2
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 3
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 4
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 5
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 11
    • This geoset has both skin/weights and vertex groups
  • 1 Geoset 12
    • This geoset has both skin/weights and vertex groups
  • 1 Bone 0 - "root_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 71 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 107 - "M_mustache_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 110 - "L_mustache_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 111 - "R_mustache_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Sequence 10 - "Cinematic Prisoner One"
    • Sequence "Cinematic Prisoner One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
  • 1 GeosetAnimation 0
    • 1 Alpha
      • Track 24 at frame 138533 is not in any sequence
  • 1 GeosetAnimation 1
    • 1 Alpha
      • Track 24 at frame 138533 is not in any sequence
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 24 at frame 138533 is not in any sequence
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 24 at frame 138533 is not in any sequence
  • 1 GeosetAnimation 4
    • 1 Alpha
      • Track 24 at frame 138533 is not in any sequence
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 24 at frame 138533 is not in any sequence
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 24 at frame 138533 is not in any sequence
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 24 at frame 138533 is not in any sequence
  • 1 Bone 1 - "bone_turret"
    • 1 Rotation
      • Track 251 at frame 135433 has roughly the same value as tracks 250 and 252
  • 2 Bone 4 - "bone_chest"
    • 2 Rotation
      • Track 3 at frame 467 has roughly the same value as tracks 2 and 4
      • Track 289 at frame 136700 has roughly the same value as tracks 288 and 290
  • 5 Bone 9 - "L_lwr_arm_bind_jnt"
    • 5 Rotation
      • Track 3 at frame 567 has roughly the same value as tracks 2 and 4
      • Track 9 at frame 1533 has roughly the same value as tracks 8 and 10
      • Track 271 at frame 132933 has roughly the same value as tracks 270 and 272
      • Track 319 at frame 134633 has roughly the same value as tracks 318 and 320
      • Track 395 at frame 141399 has roughly the same value as tracks 394 and 396
  • 3 Bone 10 - "L_lwr_arm_twist_01_bind_jnt"
    • 3 Rotation
      • Track 1 at frame 133 has roughly the same value as tracks 0 and 2
      • Track 85 at frame 65367 has roughly the same value as tracks 84 and 86
      • Track 169 at frame 132000 has roughly the same value as tracks 168 and 170
  • 3 Bone 11 - "L_lwr_arm_twist_02_bind_jnt"
    • 3 Rotation
      • Track 1 at frame 133 has roughly the same value as tracks 0 and 2
      • Track 85 at frame 65367 has roughly the same value as tracks 84 and 86
      • Track 169 at frame 132000 has roughly the same value as tracks 168 and 170
  • 1 Bone 13 - "L_tmb_01_bind_jnt"
    • 1 Rotation
      • Track 45 at frame 132267 has roughly the same value as tracks 44 and 46
  • 1 Bone 15 - "L_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 48 at frame 132267 has roughly the same value as tracks 47 and 49
  • 1 Bone 16 - "L_ind_finger_01_bind_jnt"
    • 1 Rotation
      • Track 83 at frame 132267 has roughly the same value as tracks 82 and 84
  • 1 Bone 17 - "L_ind_finger_02_bind_jnt"
    • 1 Rotation
      • Track 63 at frame 132267 has roughly the same value as tracks 62 and 64
  • 1 Bone 20 - "L_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 62 at frame 132267 has roughly the same value as tracks 61 and 63
  • 1 Bone 21 - "L_mid_finger_03_bind_jnt"
    • 1 Rotation
      • Track 62 at frame 132267 has roughly the same value as tracks 61 and 63
  • 1 Bone 23 - "L_rng_finger_02_bind_jnt"
    • 1 Rotation
      • Track 68 at frame 132267 has roughly the same value as tracks 67 and 69
  • 1 Bone 24 - "L_rng_finger_03_bind_jnt"
    • 1 Rotation
      • Track 65 at frame 132267 has roughly the same value as tracks 64 and 66
  • 1 Bone 25 - "L_pnk_finger_01_bind_jnt"
    • 1 Rotation
      • Track 75 at frame 132267 has roughly the same value as tracks 74 and 76
  • 1 Bone 26 - "L_pnk_finger_02_bind_jnt"
    • 1 Rotation
      • Track 89 at frame 132267 has roughly the same value as tracks 88 and 90
  • 1 Bone 27 - "L_pnk_finger_03_bind_jnt"
    • 1 Rotation
      • Track 30 at frame 132267 has roughly the same value as tracks 29 and 31
  • 3 Bone 31 - "R_lwr_arm_bind_jnt"
    • 3 Rotation
      • Track 248 at frame 71600 has roughly the same value as tracks 247 and 249
      • Track 249 at frame 71667 has roughly the same value as tracks 248 and 250
      • Track 277 at frame 133033 has roughly the same value as tracks 276 and 278
  • 3 Bone 32 - "R_lwr_arm_twist_01_bind_jnt"
    • 1 Translation
      • Track 11 at frame 65700 has roughly the same value as tracks 10 and 12
    • 2 Rotation
      • Track 239 at frame 133900 has roughly the same value as tracks 238 and 240
      • Track 298 at frame 140666 has roughly the same value as tracks 297 and 299
  • 3 Bone 33 - "R_lwr_arm_twist_02_bind_jnt"
    • 1 Translation
      • Track 11 at frame 65700 has roughly the same value as tracks 10 and 12
    • 2 Rotation
      • Track 239 at frame 133900 has roughly the same value as tracks 238 and 240
      • Track 298 at frame 140666 has roughly the same value as tracks 297 and 299
  • 1 Bone 36 - "R_tmb_02_bind_jnt"
    • 1 Rotation
      • Track 54 at frame 66533 has roughly the same value as tracks 53 and 55
  • 1 Bone 37 - "R_tmb_03_bind_jnt"
    • 1 Rotation
      • Track 55 at frame 66533 has roughly the same value as tracks 54 and 56
  • 1 Bone 42 - "R_mid_finger_02_bind_jnt"
    • 1 Rotation
      • Track 130 at frame 69500 has roughly the same value as tracks 129 and 131
  • 3 Bone 48 - "R_pnk_finger_02_bind_jnt"
    • 3 Rotation
      • Track 127 at frame 69500 has roughly the same value as tracks 126 and 128
      • Track 174 at frame 134100 has roughly the same value as tracks 173 and 175
      • Track 234 at frame 140866 has roughly the same value as tracks 233 and 235
  • 1 Bone 50 - "R_pauldron_bind_jnt"
    • 1 Rotation
      • Track 145 at frame 85300 has roughly the same value as tracks 144 and 146
  • 1 Bone 60 - "pelvis_bind_jnt"
    • 1 Rotation
      • Track 301 at frame 135433 has roughly the same value as tracks 300 and 302
  • 1 Bone 62 - "L_leg_02_bind_jnt"
    • 1 Rotation
      • Track 149 at frame 69467 has roughly the same value as tracks 148 and 150
  • 1 Bone 72 - "weapon_bind_jnt"
    • 1 Rotation
      • Track 69 at frame 66033 has roughly the same value as tracks 68 and 70
  • 1 Bone 84 - "R_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 8 at frame 2067 has roughly the same value as tracks 7 and 9
  • 1 Bone 113 - "M_hair_02_bind_jnt"
    • 1 Translation
      • Track 18 at frame 131900 has roughly the same value as tracks 17 and 19
  • 26 CollisionShape 0 - "B_KGS_Torso"
    • 26 Rotation
      • Track 23 at frame 1467 has roughly the same value as tracks 22 and 24
      • Track 24 at frame 1500 has roughly the same value as tracks 23 and 25
      • Track 25 at frame 1533 has roughly the same value as tracks 24 and 26
      • Track 26 at frame 1567 has roughly the same value as tracks 25 and 27
      • Track 27 at frame 1600 has roughly the same value as tracks 26 and 28
      • Track 28 at frame 1633 has roughly the same value as tracks 27 and 29
      • Track 29 at frame 1667 has roughly the same value as tracks 28 and 30
      • Track 83 at frame 4200 has roughly the same value as tracks 82 and 84
      • Track 96 at frame 4633 has roughly the same value as tracks 95 and 97
      • Track 97 at frame 4667 has exactly the same value as tracks 96 and 98
      • Track 98 at frame 4700 has exactly the same value as tracks 97 and 99
      • Track 99 at frame 4733 has exactly the same value as tracks 98 and 100
      • Track 100 at frame 4767 has exactly the same value as tracks 99 and 101
      • Track 101 at frame 4800 has exactly the same value as tracks 100 and 102
      • Track 126 at frame 65633 has roughly the same value as tracks 125 and 127
      • Track 170 at frame 67100 has roughly the same value as tracks 169 and 171
      • Track 171 at frame 67133 has roughly the same value as tracks 170 and 172
      • Track 282 at frame 71400 has roughly the same value as tracks 281 and 283
      • Track 397 at frame 135433 has roughly the same value as tracks 396 and 398
      • Track 434 at frame 137700 has roughly the same value as tracks 433 and 435
      • Track 435 at frame 137733 has roughly the same value as tracks 434 and 436
      • Track 436 at frame 137766 has roughly the same value as tracks 435 and 437
      • Track 437 at frame 137800 has roughly the same value as tracks 436 and 438
      • Track 438 at frame 137833 has roughly the same value as tracks 437 and 439
      • Track 439 at frame 137866 has roughly the same value as tracks 438 and 440
      • Track 440 at frame 137900 has roughly the same value as tracks 439 and 441
  • 18 CollisionShape 1 - "B_KGS_Head"
    • 18 Rotation
      • Track 154 at frame 66900 has roughly the same value as tracks 153 and 155
      • Track 165 at frame 67267 has roughly the same value as tracks 164 and 166
      • Track 260 at frame 70867 has roughly the same value as tracks 259 and 261
      • Track 261 at frame 70900 has roughly the same value as tracks 260 and 262
      • Track 271 at frame 71233 has roughly the same value as tracks 270 and 272
      • Track 272 at frame 71267 has roughly the same value as tracks 271 and 273
      • Track 273 at frame 71300 has roughly the same value as tracks 272 and 274
      • Track 274 at frame 71333 has roughly the same value as tracks 273 and 275
      • Track 275 at frame 71367 has roughly the same value as tracks 274 and 276
      • Track 276 at frame 71400 has roughly the same value as tracks 275 and 277
      • Track 277 at frame 71433 has roughly the same value as tracks 276 and 278
      • Track 278 at frame 71467 has roughly the same value as tracks 277 and 279
      • Track 279 at frame 71500 has roughly the same value as tracks 278 and 280
      • Track 280 at frame 71533 has roughly the same value as tracks 279 and 281
      • Track 281 at frame 71567 has roughly the same value as tracks 280 and 282
      • Track 282 at frame 71600 has roughly the same value as tracks 281 and 283
      • Track 283 at frame 71633 has roughly the same value as tracks 282 and 284
      • Track 284 at frame 71667 has roughly the same value as tracks 283 and 285
  • 1 CollisionShape 4 - "B_KGS_Root"
    • 1 Rotation
      • Track 301 at frame 135433 has roughly the same value as tracks 300 and 302
  • 2 CollisionShape 5 - "B_KGS_Weapon_BB"
    • 1 Translation
      • Track 379 at frame 101633 has roughly the same value as tracks 378 and 380
    • 1 Rotation
      • Track 69 at frame 66033 has roughly the same value as tracks 68 and 70
  • unused Texture 0 - "KulTirasHydromancer_Main_Diffuse.dds"
  • unused Texture 1 - "Unit_Apprentice_Witzard_Main_Normal.tif"
  • unused Texture 2 - "KulTirasHydromancer_Main_ORM.dds"
  • unused Texture 3 - "Black32.blp"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Unit_Apprentice_Witzard_Hair_diffuse.tif"
  • unused Texture 7 - "Unit_Apprentice_Witzard_Hair_Normal.tif"
  • unused Texture 8 - "Unit_Apprentice_Witzard_Hair_ORM.tif"
  • unused Texture 9 - "Unit_Apprentice_Witzard_Weapon_Diffuse.tif"
  • unused Texture 10 - "Unit_Apprentice_Witzard_Weapon_Normal.tif"
  • unused Texture 11 - "Unit_Apprentice_Witzard_weapon_ORM.tif"
  • unused Texture 12 - "Human_Male_Corpse_Diffuse.tif"
  • unused Texture 13 - "Human_Male_Corpse_Normal.tif"
  • unused Texture 14 - "Human_Male_Corpse_ORM.tif"
  • unused Texture 15 - "RevenantOfTheDepths_Main_Diffuse.tif"
  • unused Texture 16 - "RevenantOfTheDepths_Main_Normal.tif"
  • unused Texture 17 - "RevenantOfTheDepths_Main_ORM.tif"
  • unused Texture 18 - "Unit_Sea_Giant_Green_Weapon_Diffuse.tif"
  • unused Texture 19 - "Unit_Sea_Giant_Green_Weapon_Normal.tif"
  • unused Texture 20 - "Unit_Sea_Giant_Green_Weapon_ORM.tif"
  • unused Texture 21 - "Human_Hydromancer_Ride_Diffuse.tif"
  • unused Texture 22 - "Human_Hydromancer_Ride_Normal.tif"
  • unused Texture 23 - "Human_Hydromancer_Ride_ORM.tif"
  • unused Texture 24 - "Human_Hydromancer_Ride_Emissive.tif"
  • unused Texture 25 - "Unit_Jailor_Kassan_main_Diffuse.tif"
  • unused Texture 26 - "Unit_Jailor_Kassan_main_Normal.tif"
  • unused Texture 27 - "Unit_Jailor_Kassan_main_ORM.tif"
  • unused Texture 28 - "Unit_Jailor_Kassan_Fur_Diffuse.tif"
  • unused Texture 29 - "Unit_Jailor_Kassan_Fur_Normal.tif"
  • unused Texture 30 - "Unit_Jailor_Kassan_Fur_ORM.tif"
  • unused Texture 31 - "Human_Hydromancer_Pauldron_Diffuse.tif"
  • unused Texture 32 - "Human_Hydromancer_Pauldron_Normal.tif"
  • unused Texture 33 - "Human_Hydromancer_Pauldron_ORM.tif"
  • unused Texture 34 - "Human_Hydromancer_Pauldron_Emissive.tif"
  • unused Texture 35 - "Human_Archmage_Pauldron_Diffuse.tif"
  • unused Texture 36 - "Human_Archmage_Pauldron_Normal.tif"
  • unused Texture 37 - "Human_Archmage_Pauldron_ORM.tif"
  • unused Texture 38 - "Human_Archmage_Pauldron_Emissive.tif"
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