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Model validation: Kobold Kingpin
HeroRatKing.mdx
0errors0severe20warnings1unused
2
Model
No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
Number of sequence extents (11) does not match the number of sequences (9)
1
Geoset 1
Number of sequence extents (6) does not match the number of sequences (9)
1
Geoset 2
Number of sequence extents (6) does not match the number of sequences (9)
1
Geoset 3
Number of sequence extents (0) does not match the number of sequences (9)
2
Geoset 4
Number of sequence extents (12) does not match the number of sequences (9)
1
Extent
Negative extents
1
Geoset 5
Number of sequence extents (6) does not match the number of sequences (9)
1
Geoset 6
Number of sequence extents (6) does not match the number of sequences (9)
1
Geoset 7
Number of sequence extents (6) does not match the number of sequences (9)
1
Geoset 8
Number of sequence extents (6) does not match the number of sequences (9)
1
Geoset 9
Number of sequence extents (4) does not match the number of sequences (9)
1
Geoset 10
Number of sequence extents (4) does not match the number of sequences (9)
2
Geoset 11
Number of sequence extents (10) does not match the number of sequences (9)
1
Extent
Negative extents
2
Geoset 12
Number of sequence extents (10) does not match the number of sequences (9)
1
Extent
Negative extents
1
Geoset 13
1
Extent
Negative extents
1
Bone 5 - "Bone_joint8"
There are no vertices attached to this bone
1
Bone 14 - "Bone_joint061"
1
Rotation
Track 80 at frame 6500 has roughly the same value as tracks 79 and 81
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