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Model validation: KhazraShaman
KhazraShaman.mdx
0errors0severe27warnings36unused
3
Model
Attachment 6 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Bone 0 - "hero2"
There are no vertices attached to this bone
1
Bone 1 - "hero3"
There are no vertices attached to this bone
1
Bone 2 - "hero06"
There are no vertices attached to this bone
1
Bone 4 - "Plane02"
There are no vertices attached to this bone
1
Bone 5 - "Plane01"
There are no vertices attached to this bone
1
Bone 6 - "Plane03"
There are no vertices attached to this bone
1
Bone 7 - "Plane04"
There are no vertices attached to this bone
1
Bone 8 - "Plane05Glow"
There are no vertices attached to this bone
1
Bone 10 - "Plane06"
There are no vertices attached to this bone
1
Bone 12 - "Plane131"
There are no vertices attached to this bone
1
Bone 16 - "Plane132"
There are no vertices attached to this bone
1
Bone 20 - "Plane133"
There are no vertices attached to this bone
1
Bone 30 - "NoseRing"
There are no vertices attached to this bone
1
Bone 38 - "Bone_Hair2M"
There are no vertices attached to this bone
1
Bone 40 - "Bone_Hair2L"
There are no vertices attached to this bone
1
Bone 42 - "Bone_Hair2R"
There are no vertices attached to this bone
1
Bone 43 - "Bone_HornWrap1L"
There are no vertices attached to this bone
1
Bone 44 - "Bone_HornWrap2L"
There are no vertices attached to this bone
1
Bone 45 - "Bone_HornWrap1R"
There are no vertices attached to this bone
1
Bone 46 - "Bone_HornWrap2R"
There are no vertices attached to this bone
1
Bone 47 - "Bone_Totum"
There are no vertices attached to this bone
1
Bone 50 - "Bone_Cloth2"
There are no vertices attached to this bone
1
Bone 51 - "Bone_Cloth003"
There are no vertices attached to this bone
1
Bone 64 - "Glow"
There are no vertices attached to this bone
6
Bone 31 - "MouthUpperTip"
3
Translation
Track 4 at frame 54667 has exactly the same value as tracks 3 and 5
Track 5 at frame 54867 has exactly the same value as tracks 4 and 6
Track 6 at frame 55067 has exactly the same value as tracks 5 and 7
3
Rotation
Track 4 at frame 54667 has exactly the same value as tracks 3 and 5
Track 5 at frame 54867 has exactly the same value as tracks 4 and 6
Track 6 at frame 55067 has exactly the same value as tracks 5 and 7
3
Bone 32 - "CheekPouchL"
3
Translation
Track 4 at frame 54667 has exactly the same value as tracks 3 and 5
Track 5 at frame 54867 has exactly the same value as tracks 4 and 6
Track 6 at frame 55067 has exactly the same value as tracks 5 and 7
3
Bone 33 - "CheekPouchR"
3
Translation
Track 4 at frame 54667 has exactly the same value as tracks 3 and 5
Track 5 at frame 54867 has exactly the same value as tracks 4 and 6
Track 6 at frame 55067 has exactly the same value as tracks 5 and 7
6
Bone 35 - "MouthLowerTip"
3
Translation
Track 4 at frame 54667 has exactly the same value as tracks 3 and 5
Track 5 at frame 54867 has exactly the same value as tracks 4 and 6
Track 6 at frame 55067 has exactly the same value as tracks 5 and 7
3
Scaling
Track 4 at frame 54667 has exactly the same value as tracks 3 and 5
Track 5 at frame 54867 has exactly the same value as tracks 4 and 6
Track 6 at frame 55067 has exactly the same value as tracks 5 and 7
1
Bone 57 - "Bone_Leg2L"
1
Rotation
Track 82 at frame 40133 has exactly the same value as tracks 81 and 83
2
Bone 58 - "Bone_Leg3L"
2
Rotation
Track 26 at frame 23633 has roughly the same value as tracks 25 and 27
Track 87 at frame 40133 has exactly the same value as tracks 86 and 88
2
Bone 61 - "Bone_Leg2R"
2
Rotation
Track 115 at frame 41133 has exactly the same value as tracks 114 and 116
Track 116 at frame 41200 has exactly the same value as tracks 115 and 117
2
Bone 62 - "Bone_Leg3R"
2
Rotation
Track 126 at frame 41133 has exactly the same value as tracks 125 and 127
Track 127 at frame 41200 has exactly the same value as tracks 126 and 128
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