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Model validation: Kangaroo Rat

kangaroorat20.mdx

0 errors 0 severe 1 warnings 23 unused
  • 1 Model
    • Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 2 Bone 0 - "Butt"
    • 2 Rotation
      • Track 47 at frame 18149 has exactly the same value as tracks 46 and 48
      • Track 48 at frame 18582 has exactly the same value as tracks 47 and 49
  • 3 Bone 2 - "FootBL"
    • 1 Translation
      • Track 7 at frame 10870 has exactly the same value as tracks 6 and 8
    • 2 Rotation
      • Track 52 at frame 18182 has roughly the same value as tracks 51 and 53
      • Track 53 at frame 18549 has roughly the same value as tracks 52 and 54
  • 3 Bone 5 - "FootBR"
    • 1 Translation
      • Track 3 at frame 10870 has exactly the same value as tracks 2 and 4
    • 2 Rotation
      • Track 54 at frame 18249 has roughly the same value as tracks 53 and 55
      • Track 55 at frame 18582 has exactly the same value as tracks 54 and 56
  • 1 Bone 7 - "Chest"
    • 1 Rotation
      • Track 47 at frame 18182 has exactly the same value as tracks 46 and 48
  • 1 Bone 8 - "Head"
    • 1 Rotation
      • Track 26 at frame 18216 has exactly the same value as tracks 25 and 27
  • 3 Bone 10 - "LegFL02"
    • 1 Translation
      • Track 8 at frame 10870 has exactly the same value as tracks 7 and 9
    • 2 Rotation
      • Track 63 at frame 18282 has roughly the same value as tracks 62 and 64
      • Track 64 at frame 18582 has roughly the same value as tracks 63 and 65
  • 1 Bone 12 - "LegR01"
    • 1 Translation
      • Track 8 at frame 10870 has exactly the same value as tracks 7 and 9
  • 3 Bone 13 - "LegR02"
    • 1 Translation
      • Track 8 at frame 10870 has exactly the same value as tracks 7 and 9
    • 2 Rotation
      • Track 66 at frame 18316 has roughly the same value as tracks 65 and 67
      • Track 67 at frame 18416 has roughly the same value as tracks 66 and 68
  • 5 Helper 0
    • 3 Translation
      • Track 7 at frame 10870 has exactly the same value as tracks 6 and 8
      • Track 23 at frame 18049 has exactly the same value as tracks 22 and 24
      • Track 24 at frame 18516 has exactly the same value as tracks 23 and 25
    • 2 Rotation
      • Track 16 at frame 10870 has exactly the same value as tracks 15 and 17
      • Track 33 at frame 18582 has roughly the same value as tracks 32 and 34
  • unused Texture 0 - "FrogSkin.blp"
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