Name | Type | is_array | initial_value |
AwardGold_Amount | real | Yes | |
AwardGold_DiceAmount | integer | No | |
AwardGold_DiceSides | real | No | |
AwardGold_DiceValue | integer | No | |
AwardGold_DmgCap | real | No | |
AwardGold_GoldGranted | integer | No | |
AwardGold_HasChecker | boolean | No | |
AwardGold_HeroMultiplier | integer | No | |
AwardGold_Index | integer | No | |
AwardGold_IndivDamage | real | Yes | |
AwardGold_IndivGold | integer | No | |
AwardGold_IndivInteger | integer | No | |
AwardGold_IndivOrder | integer | Yes | |
AwardGold_IndivUnit | unit | Yes | |
AwardGold_KilledLevel | integer | No | |
AwardGold_KilledUnit | unit | No | |
AwardGold_LevelMultiplier | integer | No | |
AwardGold_LoopInteger | integer | No | |
AwardGold_LoopInteger2 | integer | No | |
AwardGold_NumAwarded | integer | No | |
AwardGold_Period | integer | Yes | |
AwardGold_ResetTimer | integer | No | |
AwardGold_Source | unit | Yes | |
AwardGold_Target | unit | Yes | |
AwardGold_Text | texttag | No | |
DamageBlockingAbility | abilcode | No | |
DamageEvent | real | No | |
DamageEventAmount | real | No | |
DamageEventExplodesUnit | boolean | No | |
DamageEventOverride | boolean | No | |
DamageEventPrevAmt | real | No | |
DamageEventSource | unit | No | |
DamageEventsWasted | integer | No | |
DamageEventTarget | unit | No | |
DamageEventTrigger | trigger | No | |
DamageEventType | integer | No | |
DamageModifierEvent | real | No | |
DamageTypeDOT | integer | No | |
DamageTypeRanged | integer | No | |
DamageTypeSpell | integer | No | |
DmgEvLife | real | No | |
DmgEvN | integer | No | |
DmgEvStack | unit | Yes | |
DmgEvTimer | timer | No | |
DmgTypPrev | integer | No | |
PlayerColors | string | Yes | |
TempUnit | unit | No | |
UDex | integer | No | |
UDexGen | integer | No | |
UDexNext | integer | Yes | |
UDexPrev | integer | Yes | |
UDexRecycle | integer | No | |
UDexUnits | unit | Yes | |
UDexWasted | integer | No | |
UnitDamageRegistered | boolean | Yes | |
UnitIndexerEnabled | boolean | No | |
UnitIndexEvent | real | No | |
UnitIndexLock | integer | Yes |