Name | Type | is_array | initial_value |
HS_Ability | abilcode | No | |
HS_Angle | real | Yes | |
HS_Caster | unit | Yes | |
HS_Check | boolean | Yes | |
HS_CurDistance | real | Yes | |
HS_CurDistance_Config | real | Yes | |
HS_Damage | real | Yes | |
HS_Damage1 | real | Yes | |
HS_DistancePerPoint | real | Yes | |
HS_DistancePerPoint_Config | real | Yes | |
HS_Dummy | unit | Yes | |
HS_Effect | string | Yes | |
HS_EnemyGroup | group | No | |
HS_LeakPoint | location | Yes | |
HS_LoopIndex | integer | Yes | |
HS_MaxDistance | real | Yes | |
HS_MaxDistance_Config | real | Yes |