Name | Type | is_array | initial_value |
A | integer | No | |
Angle | real | Yes | |
AngleCount | real | Yes | |
AOE | real | Yes | |
AOEIncrement | real | Yes | |
B | integer | No | |
BaseAOE | real | Yes | |
BaseDmg | real | Yes | |
BaseTrailDmg | real | Yes | |
Caster | unit | Yes | |
CenterPoint | location | Yes | |
DamagePerSecond | real | No | |
DamagePerSecondIncrement | real | No | |
Distance | real | Yes | |
DistanceIncrement | real | Yes | |
DmgIncrement | real | Yes | |
FacingAngle | real | Yes | |
Fire | unit | Yes | |
Index | integer | No | |
Index2 | integer | Yes | |
Index2b | integer | No | |
IndexAMax | integer | No | |
IndexAMin | integer | No | |
IndexBoolMissile | boolean | Yes | |
MovingBool | boolean | Yes | |
NapalmGroup | group | No | |
TempGroup | group | No | |
TempLoc1 | location | No | |
TempLoc2 | location | No | |
Time | real | Yes | |
TrailAOE | real | Yes | |
TrailAOEIncrement | real | Yes | |
TrailDmgIncrement | real | Yes | |
TrailGroup | group | Yes | |
TurnBool | boolean | Yes | |
U | unit | No | |
X | real | No | |
X2 | real | No | |
Y | real | No | |
Y2 | real | No |