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Triggers
Journey of Nicolas.w3x
Variables
Initialization
begining
Training
Tent
Tent Copy
Tent Copy Copy
Tent Copy Copy Copy
Tent Copy Copy Copy Copy
Tent Copy Copy Copy Copy Copy
Tent Copy Copy Copy Copy Copy Copy
Tent Copy Copy Copy Copy Copy Copy Copy
Tent Copy 2
Tent Copy Copy 2
Tent Copy Copy Copy 2
Tent Copy Copy Copy Copy 2
Tent Copy Copy Copy Copy Copy 2
Tent Copy Copy Copy Copy Copy Copy 2
Tent Copy Copy Copy Copy Copy Copy Copy 2
Tent Copy Copy Copy Copy Copy Copy Copy Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
begining
Events
Map initialization
Conditions
Actions
Sound - Play BloodElfTheme <gen>
Trigger - Turn off Training <gen>
Cinematic - Turn cinematic mode On for (All players)
Player - Make Player 1 (Red) treat Player 2 (Blue) as an Ally with shared vision
Player - Make Player 2 (Blue) treat Player 1 (Red) as an Ally with shared vision
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Cinematic - Send transmission to (All players) from Captain 0006 <gen> named Captain : Play No sound and display Alright boys its time to train!!! . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Cinematic - Send transmission to (All players) from Soldier 0022 <gen> named Footman : Play No sound and display Shit! . Modify duration: Add 0 seconds and Wait
Trigger - Turn on Training <gen>
Wait 2.00 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 0 seconds
Wait 2 seconds
Unit - Order Paladin 0001 <gen> to Follow . Nicolas 0000 <gen>
Wait 2 seconds
Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Uther : Play No sound and display Hello Nicolas. King and I are pleased with your work. We want you to acompany Muradin in battle with scourge. . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Nicolas 0000 <gen> named Nicolas : Play No sound and display I will be pleased to go with you. When are we going? . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Paladin 0001 <gen> named Uther : Play No sound and display As soon as you prepare your troops. . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 0 seconds
Camera - . Apply . gg_cam_Camera_001 for Player 2 (Blue) over 0 seconds
Wait 1.00 seconds
Unit - Order Nicolas 0000 <gen> to Follow . Captain 0006 <gen>
Wait 2 seconds
Cinematic - Send transmission to (All players) from Nicolas 0000 <gen> named Nicolas : Play No sound and display Captain prepare the troops we are leaving now to aid Muradin in battle. . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Captain 0006 <gen> named Captain : Play No sound and display Yes sir. . Modify duration: Add 0 seconds and Wait
Wait 1.00 seconds
Cinematic - Send transmission to (All players) from Captain 0006 <gen> named Captain : Play No sound and display Soldiers prepare yourself we are going on journey. . Modify duration: Add 0 seconds and Wait
Wait 2 seconds
Unit - Order Nicolas 0000 <gen> to Move To . (Center of arthas <gen>)
Wait 1.00 seconds
Unit Group - Pick every unit in (Units in arthas <gen>) and do (Order (Units in arthas <gen>) to Move To.(Center of Uther <gen>))
Unit - Order Soldier 0007 <gen> to Move To . (Center of Region_006 <gen>)
Unit - Order Soldier 0008 <gen> to Move To . (Center of Region_006 <gen>)
Unit - Order Soldier 0015 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Soldier 0013 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Soldier 0014 <gen> to Move To . (Center of Region_005 <gen>)
Unit - Order Soldier 0016 <gen> to Move To . (Center of Region_005 <gen>)
Unit - Order Soldier 0022 <gen> to Move To . (Center of Region_002 <gen>)
Unit - Order Soldier 0021 <gen> to Move To . (Center of Region_002 <gen>)
Unit - Order Soldier 0019 <gen> to Move To . (Center of Region_010 <gen>)
Unit - Order Soldier 0020 <gen> to Move To . (Center of Region_010 <gen>)
Unit - Order Soldier 0017 <gen> to Move To . (Center of Region_009 <gen>)
Unit - Order Soldier 0018 <gen> to Move To . (Center of Region_009 <gen>)
Unit - Order Soldier 0012 <gen> to Move To . (Center of Region_008 <gen>)
Unit - Order Soldier 0011 <gen> to Move To . (Center of Region_008 <gen>)
Unit - Order Soldier 0009 <gen> to Move To . (Center of Region_007 <gen>)
Unit - Order Soldier 0010 <gen> to Move To . (Center of Region_007 <gen>)
Unit - Order Archer 0002 <gen> to Move To . (Center of Region_006 <gen>)
Unit - Order Archer 0030 <gen> to Move To . (Center of Region_007 <gen>)
Unit - Order Archer 0034 <gen> to Move To . (Center of Region_005 <gen>)
Unit - Order Archer 0035 <gen> to Move To . (Center of Region_008 <gen>)
Unit - Order Archer 0036 <gen> to Move To . (Center of Region_004 <gen>)
Unit - Order Archer 0037 <gen> to Move To . (Center of Region_009 <gen>)
Unit - Order Archer 0038 <gen> to Move To . (Center of Region_002 <gen>)
Unit - Order Archer 0039 <gen> to Move To . (Center of Region_010 <gen>)
Unit - Order Captain 0006 <gen> to Move To . (Center of arthas <gen>)
Wait 6.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Training
Events
Time - Every 1.00 seconds of game time
Conditions
Actions
Unit Group - Pick every unit in (Units in training_ground <gen>) and do (Actions)
Loop - Actions
Animation - Play (Picked unit) 's attack animation
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