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Triggers
Joe And Timmy Preseason.w3x
Variables
initialaztion
The Moving
the end
Name
Type
is_array
initial_value
The Moving
Events
Map initialization
Conditions
Actions
Sound - Play ArthasTheme <gen>
Environment - Set sky to Lordaeron Fall Sky
Cinematic - Turn cinematic mode On for (All players)
Animation - Lock Child 0013 <gen> 's Head to face Villager 0014 <gen> , offset by ( 0 , 0 , 90 )
Animation - Lock Villager 0014 <gen> 's Head to face Child 0013 <gen> , offset by ( 0 , 0 , 90 )
Cinematic - Turn subtitle display override On
Cinematic - Turn on letterbox mode (hide interface) for (All players) : fade out over 2 seconds
Cinematic - Disable user control for (All players) .
Cinematic - Fade out over 0.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Game - Display to (All players) for 7.00 seconds the text: Joe & TimmyPreseason"The Moving"
Wait 6.50 seconds
Destructible - Open Gate 0855 <gen>
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_003 for (Picked player) over 0 seconds)
Cinematic - Fade in over 1.00 seconds using texture Black Mask and color ( 0 %, 0 %, 0 %) with 0 % transparency
Wait 3.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_004 for (Picked player) over 10.00 seconds)
Wait 9.50 seconds
Cinematic - Send transmission to (All players) from Child 0013 <gen> named Timmy "The Retarded" : Play No sound and display Hi! Whats your name?Im timmy.Peopole say I talk alot.I don't think so.Do you? I just moved here.I also have been planting my daddy's fall crops while he's been away...he should be back sometime today! . Modify duration: Set to 12.00 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0014 <gen> named Joe "The Plumber" : Play No sound and display Ehhh...Well i am joe..uhm i see that you planted flowers within th corn...and you didn't spread the corn around. . Modify duration: Set to 8.00 seconds and Wait
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_005 for (Picked player) over 2.20 seconds)
Cinematic - Send transmission to (All players) from Child 0013 <gen> named Timmy "The Retarded" : Play No sound and display What you talking about...? . Modify duration: Set to 7.00 seconds and Wait
Wait 2.00 seconds
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_Camera_006 for (Picked player) over 4.00 seconds)
Cinematic - Send transmission to (All players) from Villager 0014 <gen> named Joe "The Plumber" : Play No sound and display Uhh... . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Child 0013 <gen> named Timmy "The Retarded" : Play No sound and display SHIT! . Modify duration: Set to 5.20 seconds and Wait
Cinematic - Send transmission to (All players) from Villager 0014 <gen> named Joe "The Plumber" : Play No sound and display That's a problem... . Modify duration: Set to 5.50 seconds and Wait
Sound - Stop music After fading
Cinematic - Send transmission to (All players) from Child 0013 <gen> named Timmy "The Retarded" : Play No sound and display Ahh It'll be ok...I bet he wont even care.Matter a fact theres my daddy now! Hey daddy how do you like what ive done? . Modify duration: Set to 6.25 seconds and Wait
Player Group - Pick every player in (All players) and do (.Apply. gg_cam_scare for (Picked player) over 0.00 seconds)
Sound - Play final <gen>
Wait 2.00 seconds
Trigger - Run the_end <gen> (ignoring conditions)
the end
Events
Player - Player 1 (Red) skips a cinematic sequence
Conditions
Actions
Wait 0.75 seconds
Cinematic - Turn subtitle display override Off
Cinematic - Turn cinematic mode Off for (All players)
Cinematic - Turn off letterbox mode (show interface) for (All players) : fade in over 0.00 seconds
Cinematic - Enable user control for (All players) .
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