Name | Type | is_array | initial_value |
AncestralVisionGroup | group | No | |
AncestralVisionPlayer | player | No | |
apocalypseUnit | unit | Yes | |
arcaneShield | integer | Yes | |
arcaneShieldUnit | unit | Yes | |
armageddonPoint | location | Yes | |
ArmyOfTheDead | unitcode | No | |
BlessGroup | group | Yes | |
chemicalRageGroup | group | Yes | |
chemicalUnit | unit | Yes | |
ColossalSpawn | rect | No | |
creeps | group | No | |
DankExplosion | unit | Yes | |
deathsAdvanceGroup | group | No | |
deathsAdvanceUnit | unit | No | |
DeathSentence | unit | Yes | |
DeathSentenceTarget | unit | Yes | |
degrees | real | No | |
Distance | real | Yes | |
DragonsBreath | integer | Yes | |
dummyAbility | abilcode | No | |
dummyboolean | boolean | No | |
DummyInteger | integer | Yes | |
DummyReal | real | No | |
Ecdysis | integer | Yes | |
EcdysisUnit | unit | Yes | |
echoesdeath | location | Yes | |
echopoint | location | Yes | |
EnemyHeroes | integer | Yes | |
EquivalentExchange | integer | Yes | |
EquivalentExchangePlayer | player | Yes | |
EquivalentExchangeUnitType | unitcode | Yes | |
Evolve | unitcode | Yes | |
FearPoint1 | location | Yes | |
FearPoint2 | location | Yes | |
ForemanPlayer | player | No | |
Group | group | Yes | |
infernoCount | integer | Yes | |
infernoPoint | location | Yes | |
IntegerArray | integer | Yes | |
invasionGroup | group | Yes | |
invasionPlayer | abilcode | No | |
invasionTimer | timer | Yes | |
Locusts | group | Yes | |
LowestHpGroup | group | Yes | |
LowestHpGroup2 | group | Yes | |
LowestHPunit | unit | Yes | |
LowestHPunit2 | unit | Yes | |
LowestHPunit3 | unit | Yes | |
manaBurnUnit1 | unit | Yes | |
manaBurnUnit2 | unit | Yes | |
manaBurnUnit3 | unit | Yes | |
MortarPoint1 | location | Yes | |
MortarPoint2 | location | Yes | |
narcolepsyCaster | unit | No | |
narcolepsyTarget | unit | No | |
NearestUnit | unit | Yes | |
NearestUnitGroup | group | Yes | |
NightWarriorKillCount | integer | Yes | |
nightWarriorTimer | timer | Yes | |
nightWarriorTimerWindow | timerdialog | Yes | |
NuclearMaterialDummy | unit | Yes | |
orb | abilcode | No | |
OverheatArmor | abilcode | Yes | |
Player | player | No | |
point | location | Yes | |
point2 | location | Yes | |
regionInvasion | rect | No | |
rng | integer | No | |
rngArray | integer | Yes | |
rngReal | real | No | |
shogun | integer | Yes | |
SindragosaFury | integer | Yes | |
SoulOfTheForestDummy | unit | Yes | |
SoulOfTheForestGroup | group | Yes | |
SoulOfTheForestInt | integer | Yes | |
SoulOfTheForestPlayeGroup | force | Yes | |
tempGroup | group | No | |
TempPoint | location | No | |
TempPoint2 | location | No | |
TransmutationItem | itemcode | No | |
undeadType | unitcode | No | |
unit | unit | No | |
unitTypeDummy | unitcode | No | |
WildCall | unitcode | No | |
zinAzshari | unitcode | No | |
zinAzshariSkill | abilcode | No |
function Trig_Untitled_Trigger_002_Actions takes nothing returns nothing
set udg_Player = GetOwningPlayer(GetTriggerUnit())
if GetLocalPlayer() == udg_Player then
call PlayThematicMusicBJ( "Night Warrior Music.mp3" )
endif
endfunction
//===========================================================================
function InitTrig_Untitled_Trigger_002 takes nothing returns nothing
set gg_trg_Untitled_Trigger_002 = CreateTrigger( )
call TriggerAddAction( gg_trg_Untitled_Trigger_002, function Trig_Untitled_Trigger_002_Actions )
endfunction