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Triggers
12Inner_Temple_FFA.w3x
Variables
Initialization
Melee Initialization
timer
expire
ping Copy
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code except Custom Script Item. Custom Script Item will merge into map script after globals variables declaration with the list order in trigger view.
Name
Type
is_array
initial_value
timer
timer
No
timer_reveal
timer
No
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
timer
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Countdown Timer - Start timer as a Repeating timer that will expire in 2700.00 seconds
expire
Events
Time - timer expires
Conditions
Actions
Sound - Play Hint <gen>
Game - Display to (All players) the text: |cf00ff00fCURRENT GOLD:|r
Player Group - Pick every player in (All players) and do (Actions)
Loop - Actions
Game - Display to (All players) the text: ((Name of (Picked player)) + (: + (String(((Picked player) Current gold)))))
Visibility - Disable fog of war
Visibility - Disable black mask
Countdown Timer - Start timer_reveal as a One-shot timer that will expire in 10.00 seconds
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