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Model validation: Incubus

Incubus.mdx

0 errors 1 severe 4 warnings 27 unused
  • 1 1 Geoset 0
    • Alpha is 1.000 at end of "Decay Bone" (frame 29000); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (10) does not match the number of sequences (12)
  • 1 Model
    • No collision shapes — in-game selection may be unreliable for this unit; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
  • 1 Sequence 0 - "Test"
    • "test" is not a standard name
  • 1 Bone 17 - "Hammer"
    • There are no vertices attached to this bone
  • 3 Bone 0 - "Bone_Pelvis"
    • 3 Rotation
      • Track 3 at frame 4473 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 6553 has exactly the same value as tracks 3 and 5
      • Track 27 at frame 34096 has roughly the same value as tracks 26 and 28
  • 2 Bone 1 - "Bone_Chest"
    • 2 Rotation
      • Track 3 at frame 4473 has exactly the same value as tracks 2 and 4
      • Track 4 at frame 6553 has exactly the same value as tracks 3 and 5
  • 1 Bone 4 - "Bone_Cape03"
    • 1 Translation
      • Track 17 at frame 34141 has exactly the same value as tracks 16 and 18
  • 2 Bone 10 - "Bone_Head"
    • 2 Translation
      • Track 6 at frame 4762 has exactly the same value as tracks 5 and 7
      • Track 7 at frame 6553 has exactly the same value as tracks 6 and 8
  • 1 Bone 11 - "Bone_Arm1_L"
    • 1 Translation
      • Track 4 at frame 6553 has exactly the same value as tracks 3 and 5
  • 1 Bone 12 - "Bone_Arm2_L"
    • 1 Translation
      • Track 3 at frame 6553 has exactly the same value as tracks 2 and 4
  • 1 Bone 13 - "Bone_Hand_L"
    • 1 Translation
      • Track 3 at frame 6553 has exactly the same value as tracks 2 and 4
  • 1 Bone 14 - "Bone_Arm1_R"
    • 1 Translation
      • Track 4 at frame 6553 has exactly the same value as tracks 3 and 5
  • 1 Bone 15 - "Bone_Arm2_R"
    • 1 Translation
      • Track 3 at frame 6553 has exactly the same value as tracks 2 and 4
  • 1 Bone 16 - "Bone_Hand_R"
    • 1 Translation
      • Track 3 at frame 6553 has exactly the same value as tracks 2 and 4
  • 2 Bone 18 - "Bone_Leg1_L"
    • 2 Translation
      • Track 3 at frame 6553 has exactly the same value as tracks 2 and 4
      • Track 20 at frame 36221 has exactly the same value as tracks 19 and 21
  • 2 Bone 19 - "Bone_Leg1_R"
    • 2 Translation
      • Track 3 at frame 6553 has exactly the same value as tracks 2 and 4
      • Track 20 at frame 36221 has exactly the same value as tracks 19 and 21
  • 2 Bone 20 - "Bone_Leg2_L"
    • 2 Translation
      • Track 3 at frame 6553 has exactly the same value as tracks 2 and 4
      • Track 20 at frame 36221 has exactly the same value as tracks 19 and 21
  • 2 Bone 21 - "Bone_Foot_L"
    • 2 Translation
      • Track 3 at frame 6553 has exactly the same value as tracks 2 and 4
      • Track 20 at frame 36221 has exactly the same value as tracks 19 and 21
  • 2 Bone 22 - "Bone_Leg2_R"
    • 2 Translation
      • Track 3 at frame 6553 has exactly the same value as tracks 2 and 4
      • Track 20 at frame 36221 has exactly the same value as tracks 19 and 21
  • 2 Bone 23 - "Bone_Foot_R"
    • 2 Translation
      • Track 3 at frame 6553 has exactly the same value as tracks 2 and 4
      • Track 20 at frame 36221 has exactly the same value as tracks 19 and 21
  • unused Texture 0 - "White.blp"
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