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Triggers
Hyjal v1.1.w3x
Variables
Initialization
Melee Initialization
Cinematic
Untitled Trigger 003
Winning conditions Good
MinuteWood
Untitled Trigger 001
Untitled Trigger 002
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Run melee AI scripts (for computer players)
Cinematic
Events
Time - Elapsed game time is 0.00 seconds
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Cinematic for Player 1 (Red) over 2.00 seconds
Camera - . Apply . gg_cam_Cinematic for Player 2 (Blue) over 2.00 seconds
Camera - . Apply . gg_cam_Cinematic for Player 3 (Teal) over 2.00 seconds
Camera - . Apply . gg_cam_Cinematic for Player 4 (Purple) over 2.00 seconds
Camera - . Apply . gg_cam_Cinematic for Player 5 (Yellow) over 2.00 seconds
Camera - . Apply . gg_cam_Cinematic for Player 6 (Orange) over 2.00 seconds
Camera - . Apply . gg_cam_Cinematic for Player 7 (Green) over 2.00 seconds
Camera - . Apply . gg_cam_Cinematic for Player 8 (Pink) over 2.00 seconds
Camera - . Apply . gg_cam_Cinematic for Player 9 (Gray) over 2.00 seconds
Camera - . Apply . gg_cam_Cinematic for Player 10 (Light Blue) over 2.00 seconds
Camera - . Apply . gg_cam_Cinematic for Player 11 (Dark Green) over 2.00 seconds
Camera - . Apply . gg_cam_Cinematic for Player 11 (Dark Green) over 2.00 seconds
Cinematic - Send transmission to (All players) from Druid 0928 <gen> named Broll Bearmantle : Play No sound and display Bad news Shan'do Stormrage, the demons invaded Ashenvale and they're about to launch an attack on Nordrassil . Modify duration: Add 9.00 seconds and Wait
Cinematic - Send transmission to (All players) from Malfurion 0289 <gen> named Malfurion Stormrage : Play No sound and display That sure is bad news, luckily our new-found allies, the Horde and the Alliance, are here to fight by our side to end this threat. . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Priestess 0926 <gen> named Tyrande Whisperwind : Play No sound and display We will end this threat as we did 10,000 years ago, with the help of our new allies we will destroy the Dark Portal!!! . Modify duration: Add 7.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Untitled Trigger 003
Events
Unit - Nordrassil 0000 <gen> Dies
Conditions
Actions
Game - Victory Player 1 (Red) ( Show dialogs, Show scores)
Game - Defeat Player 2 (Blue) with the message: Defeat!
Game - Victory Player 3 (Teal) ( Show dialogs, Show scores)
Game - Victory Player 4 (Purple) ( Show dialogs, Show scores)
Game - Defeat Player 5 (Yellow) with the message: Defeat!
Game - Victory Player 6 (Orange) ( Show dialogs, Show scores)
Game - Defeat Player 7 (Green) with the message: Defeat!
Game - Victory Player 8 (Pink) ( Show dialogs, Show scores)
Game - Defeat Player 9 (Gray) with the message: Defeat!
Game - Defeat Player 10 (Light Blue) with the message: Defeat!
Game - Defeat Player 11 (Dark Green) with the message: Defeat!
Game - Victory Player 12 (Brown) ( Show dialogs, Show scores)
Winning conditions Good
Events
Unit - Dark Portal 0747 <gen> Dies
Conditions
Actions
Game - Defeat Player 1 (Red) with the message: Defeat!
Game - Victory Player 2 (Blue) ( Show dialogs, Show scores)
Game - Defeat Player 3 (Teal) with the message: Defeat!
Game - Defeat Player 4 (Purple) with the message: Defeat!
Game - Victory Player 5 (Yellow) ( Show dialogs, Show scores)
Game - Defeat Player 6 (Orange) with the message: Defeat!
Game - Victory Player 7 (Green) ( Show dialogs, Show scores)
Game - Defeat Player 8 (Pink) with the message: Defeat!
Game - Victory Player 9 (Gray) ( Show dialogs, Show scores)
Game - Victory Player 10 (Light Blue) ( Show dialogs, Show scores)
Game - Victory Player 11 (Dark Green) ( Show dialogs, Show scores)
Game - Defeat Player 12 (Brown) with the message: Defeat!
Untitled Trigger 001
Events
Time - Every 60.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Add 500 to Player 1 (Red).Current lumber)
Player Group - Pick every player in (All players) and do (Add 500 to Player 2 (Blue).Current lumber)
Player Group - Pick every player in (All players) and do (Add 500 to Player 3 (Teal).Current lumber)
Player Group - Pick every player in (All players) and do (Add 500 to Player 4 (Purple).Current lumber)
Player Group - Pick every player in (All players) and do (Add 500 to Player 5 (Yellow).Current lumber)
Player Group - Pick every player in (All players) and do (Add 500 to Player 6 (Orange).Current lumber)
Player Group - Pick every player in (All players) and do (Add 500 to Player 7 (Green).Current lumber)
Player Group - Pick every player in (All players) and do (Add 500 to Player 8 (Pink).Current lumber)
Player Group - Pick every player in (All players) and do (Add 500 to Player 9 (Gray).Current lumber)
Player Group - Pick every player in (All players) and do (Add 500 to Player 10 (Light Blue).Current lumber)
Player Group - Pick every player in (All players) and do (Add 500 to Player 11 (Dark Green).Current lumber)
Player Group - Pick every player in (All players) and do (Add 500 to Player 12 (Brown).Current lumber)
Untitled Trigger 002
Events
Time - Every 120.00 seconds of game time
Conditions
Actions
Player Group - Pick every player in (All players) and do (Add 300 to Player 1 (Red).Current gold)
Player Group - Pick every player in (All players) and do (Add 300 to Player 2 (Blue).Current gold)
Player Group - Pick every player in (All players) and do (Add 300 to Player 3 (Teal).Current gold)
Player Group - Pick every player in (All players) and do (Add 300 to Player 4 (Purple).Current gold)
Player Group - Pick every player in (All players) and do (Add 300 to Player 5 (Yellow).Current gold)
Player Group - Pick every player in (All players) and do (Add 300 to Player 6 (Orange).Current gold)
Player Group - Pick every player in (All players) and do (Add 300 to Player 7 (Green).Current gold)
Player Group - Pick every player in (All players) and do (Add 300 to Player 8 (Pink).Current gold)
Player Group - Pick every player in (All players) and do (Add 300 to Player 9 (Gray).Current gold)
Player Group - Pick every player in (All players) and do (Add 300 to Player 10 (Light Blue).Current gold)
Player Group - Pick every player in (All players) and do (Add 300 to Player 11 (Dark Green).Current gold)
Player Group - Pick every player in (All players) and do (Add 300 to Player 12 (Brown).Current gold)
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