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Model validation: Hots Dreadlord Jaina

Hots_Dreadlord_Jaina.mdx

0 errors 14 severe 3 warnings 67 unused
  • 1 GeosetAnimation 2
    • 1 Alpha
      • Track 17 at frame 264066 is lower than the track before it at 264366
  • 1 GeosetAnimation 3
    • 1 Alpha
      • Track 17 at frame 264066 is lower than the track before it at 264366
  • 1 GeosetAnimation 4
    • 1 Alpha
      • Track 17 at frame 264066 is lower than the track before it at 264366
  • 1 GeosetAnimation 5
    • 1 Alpha
      • Track 17 at frame 264066 is lower than the track before it at 264366
  • 1 GeosetAnimation 6
    • 1 Alpha
      • Track 17 at frame 264066 is lower than the track before it at 264366
  • 1 GeosetAnimation 7
    • 1 Alpha
      • Track 17 at frame 264066 is lower than the track before it at 264366
  • 1 GeosetAnimation 8
    • 1 Alpha
      • Track 17 at frame 264066 is lower than the track before it at 264366
  • 1 GeosetAnimation 9
    • 1 Alpha
      • Track 17 at frame 264066 is lower than the track before it at 264366
  • 1 GeosetAnimation 10
    • 1 Alpha
      • Track 17 at frame 264066 is lower than the track before it at 264366
  • 1 GeosetAnimation 11
    • 1 Alpha
      • Track 3 at frame 264066 is lower than the track before it at 264366
  • 1 Bone 9 - "Mesh09"
    • 1 Rotation
      • Missing opening track for sequence "Spell Channel" at frame 259766 where it is needed
  • 1 Bone 55 - "hero2"
    • 1 Scaling
      • Missing opening track for sequence "Stand" at frame 333 where it is needed
  • 1 Bone 56 - "hero3"
    • 1 Scaling
      • Missing opening track for sequence "Stand" at frame 333 where it is needed
  • 1 Bone 57 - "hero05"
    • 1 Scaling
      • Missing opening track for sequence "Stand" at frame 333 where it is needed
  • 3 Model
    • Attachment 3 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
  • 3 Bone 25 - "Mesh71"
    • 3 Translation
      • Track 1 at frame 5041 has exactly the same value as tracks 0 and 2
      • Track 12 at frame 198173 has exactly the same value as tracks 11 and 13
      • Track 19 at frame 259974 has exactly the same value as tracks 18 and 20
  • 1 Bone 26 - "Mesh70"
    • 1 Translation
      • Track 19 at frame 192275 has exactly the same value as tracks 18 and 20
  • 6 Bone 27 - "Mesh73"
    • 6 Translation
      • Track 4 at frame 6155 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 7306 has exactly the same value as tracks 4 and 6
      • Track 15 at frame 198560 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 198959 has exactly the same value as tracks 15 and 17
      • Track 22 at frame 260542 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 261130 has exactly the same value as tracks 22 and 24
  • 2 Bone 28 - "Mesh72"
    • 2 Translation
      • Track 17 at frame 192275 has exactly the same value as tracks 16 and 18
      • Track 29 at frame 197580 has exactly the same value as tracks 28 and 30
  • 1 Bone 31 - "Mesh69"
    • 1 Translation
      • Track 34 at frame 197580 has exactly the same value as tracks 33 and 35
  • 3 Bone 32 - "Object19"
    • 3 Translation
      • Track 1 at frame 5041 has exactly the same value as tracks 0 and 2
      • Track 12 at frame 198173 has exactly the same value as tracks 11 and 13
      • Track 19 at frame 259974 has exactly the same value as tracks 18 and 20
  • 6 Bone 34 - "Object21"
    • 6 Translation
      • Track 4 at frame 6155 has exactly the same value as tracks 3 and 5
      • Track 5 at frame 7306 has exactly the same value as tracks 4 and 6
      • Track 15 at frame 198560 has exactly the same value as tracks 14 and 16
      • Track 16 at frame 198959 has exactly the same value as tracks 15 and 17
      • Track 22 at frame 260542 has exactly the same value as tracks 21 and 23
      • Track 23 at frame 261130 has exactly the same value as tracks 22 and 24
  • 1 Bone 35 - "Object20"
    • 1 Translation
      • Track 17 at frame 197580 has exactly the same value as tracks 16 and 18
  • 1 Bone 38 - "Mesh04"
    • 1 Translation
      • Track 28 at frame 197580 has exactly the same value as tracks 27 and 29
  • 4 Helper 2
    • 4 Rotation
      • Track 11 at frame 5600 has exactly the same value as tracks 10 and 12
      • Track 12 at frame 6600 has exactly the same value as tracks 11 and 13
      • Track 15 at frame 7533 has exactly the same value as tracks 14 and 16
      • Track 53 at frame 262333 has exactly the same value as tracks 52 and 54
  • 4 Helper 3
    • 4 Rotation
      • Track 12 at frame 5600 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 6600 has exactly the same value as tracks 12 and 14
      • Track 17 at frame 7533 has exactly the same value as tracks 16 and 18
      • Track 52 at frame 193567 has exactly the same value as tracks 51 and 53
  • 6 Helper 5
    • 4 Translation
      • Track 18 at frame 5766 has exactly the same value as tracks 17 and 19
      • Track 19 at frame 6900 has exactly the same value as tracks 18 and 20
      • Track 58 at frame 196992 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 197385 has exactly the same value as tracks 58 and 60
    • 2 Scaling
      • Track 1 at frame 261899 has exactly the same value as tracks 0 and 2
      • Track 2 at frame 262033 has exactly the same value as tracks 1 and 3
  • 1 Helper 6
    • 1 Rotation
      • Track 16 at frame 262766 has exactly the same value as tracks 15 and 17
  • 4 Helper 7
    • 4 Rotation
      • Track 13 at frame 5766 has roughly the same value as tracks 12 and 14
      • Track 14 at frame 6900 has roughly the same value as tracks 13 and 15
      • Track 56 at frame 196992 has roughly the same value as tracks 55 and 57
      • Track 57 at frame 197385 has roughly the same value as tracks 56 and 58
  • 4 Helper 8
    • 4 Rotation
      • Track 13 at frame 5766 has exactly the same value as tracks 12 and 14
      • Track 14 at frame 6900 has exactly the same value as tracks 13 and 15
      • Track 59 at frame 196992 has exactly the same value as tracks 58 and 60
      • Track 60 at frame 197385 has exactly the same value as tracks 59 and 61
  • 4 Helper 9
    • 4 Rotation
      • Track 13 at frame 5766 has roughly the same value as tracks 12 and 14
      • Track 14 at frame 6900 has roughly the same value as tracks 13 and 15
      • Track 55 at frame 196992 has roughly the same value as tracks 54 and 56
      • Track 56 at frame 197385 has roughly the same value as tracks 55 and 57
  • 4 Helper 10
    • 4 Rotation
      • Track 12 at frame 5766 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 6900 has exactly the same value as tracks 12 and 14
      • Track 53 at frame 196992 has exactly the same value as tracks 52 and 54
      • Track 54 at frame 197385 has exactly the same value as tracks 53 and 55
  • 4 Helper 11
    • 4 Rotation
      • Track 12 at frame 5766 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 6900 has exactly the same value as tracks 12 and 14
      • Track 60 at frame 196992 has exactly the same value as tracks 59 and 61
      • Track 61 at frame 197385 has exactly the same value as tracks 60 and 62
  • 4 Helper 12
    • 4 Rotation
      • Track 12 at frame 5766 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 6900 has exactly the same value as tracks 12 and 14
      • Track 58 at frame 196992 has exactly the same value as tracks 57 and 59
      • Track 59 at frame 197385 has exactly the same value as tracks 58 and 60
  • 3 Helper 15
    • 3 Rotation
      • Track 12 at frame 5600 has exactly the same value as tracks 11 and 13
      • Track 13 at frame 6600 has exactly the same value as tracks 12 and 14
      • Track 19 at frame 7533 has exactly the same value as tracks 18 and 20
  • 1 Helper 16
    • 1 Rotation
      • Track 15 at frame 7533 has exactly the same value as tracks 14 and 16
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