function GetHost takes nothing returns nothing
local gamecache g = InitGameCache("Map.w3v")
call StoreInteger ( g, "Map", "Host", GetPlayerId(GetLocalPlayer ())+1)
call TriggerSyncStart ()
call SyncStoredInteger ( g, "Map", "Host" )
call TriggerSyncReady ()
set udg_Host = Player( GetStoredInteger ( g, "Map", "Host" )-1)
call FlushGameCache( g )
set g = null
endfunction
Name | Type | is_array | initial_value |
Alchemist | group | No | |
Boot | integer | Yes | |
Boss | unitcode | Yes | |
BossGrp | group | Yes | |
Buildspawn | unitcode | Yes | |
Camps | unitcode | Yes | |
Cave_E | camerasetup | No | |
Cave_N | camerasetup | No | |
Cave_S | camerasetup | No | |
Cave_W | camerasetup | No | |
CaveCamera | camerasetup | Yes | |
Caves | rect | Yes | |
Death | dialog | Yes | |
Elf | force | No | |
FacSpawn | unitcode | Yes | |
Faction | integer | Yes | |
Filled | boolean | Yes | |
Game | boolean | No | |
Gone | boolean | Yes | |
Hero | group | No | |
HeroDead | integer | Yes | |
Hired | group | No | |
Host | player | No | |
Human | force | No | |
i | integer | No | 1 |
Infuse | itemcode | Yes | |
Item | itemcode | Yes | |
Kingdom | integer | No | 4 |
New | button | Yes | |
Orc | force | No | |
Players | integer | No | 0 |
Portal | group | No | |
PSpawn | unitcode | Yes | |
QActive | force | Yes | |
QFac1 | integer | Yes | |
QFac2 | integer | Yes | |
QFac3 | integer | Yes | |
QFac4 | integer | Yes | |
QGiven | string | Yes | |
QItem1 | itemcode | Yes | |
QItem2 | itemcode | Yes | |
QItem3 | itemcode | Yes | |
Raid | group | No | |
Reciver | group | No | |
RepickLvl | integer | Yes | |
Respawn | group | Yes | |
Return | group | No | |
Revive | button | Yes | |
Reward | itemcode | Yes | |
SpawnBuilding | unit | Yes | |
SpawnDelay | real | No | |
Spawned | group | Yes | |
Summoned | group | No | |
TargetE | rect | Yes | |
TargetH | rect | Yes | |
TargetO | rect | Yes | |
TargetU | rect | Yes | |
TempEffect | effect | No | |
TempForce | force | No | |
TempGroup | group | No | |
TempPoint | location | No | |
TempUnit | unit | No | |
Timer | timer | Yes | |
TimerWindow | timerdialog | Yes | |
Txt | texttag | Yes | |
Undead | force | No | |
UnitCount | integer | Yes | |
Vote | integer | Yes |