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Triggers
History of DotA v0.5.w3x
Variables
Initialization
start movie
start
Melee Initialization
speed
auto
gates open
gates close
balanar
aaa selected
balanar story 1
o1
o15
o2
o3
o4
o5
o6
o7
Lina
aaa selected2
lina target
lina story 1
lina 1
lina2
lina25
lina3
lina4
lina5
lina6
lina7
lina8
lina81
lina82
lina9
lina10
lina11
lina12
lina13
lina132
lina135
lina14
lina15
lina155
lina156
lina16
lina17
snip
aaa snper selected
sniper target
sn1
sn2
sn3
sn4
sn5
sn6
sn7
sn8
sn85
sn9
sn10
sn11
sn12
sn125
Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
Name
Type
is_array
initial_value
start movie
Events
Map initialization
Conditions
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_007 for Player 1 (Red) over 0 seconds
Game - Display to (All players) for 22.00 seconds the text: |cffffcc00Welcome to Scyap's History of DotA|r|cffffcc00Welcome to Scyap's History of DotA|rThis map mostly contains cinematics and is designed by scyapzzz from blueserver.orgMY Website is |cff32cd32www.scyap.invisionplus.net|rIn 20 seconds, your game will begin. This game is meant for single player and you will pick a story to begin with by walking into a portalPRESS F9 for more details |cffff0000If you die, u may need to restart !!! Dont die!!!|r
Wait 14.00 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_015 <gen>) over 0.10 seconds
Wait 1.00 game-time seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Wait 1.00 game-time seconds
Camera - Lock camera target for Player 1 (Red) to Medivh 0026 <gen> , offset by ( 0 , 0 ) using Default rotation
Cinematic - Turn cinematic mode Off for (All players)
Selection - Select Medivh 0026 <gen> for Player 1 (Red)
Trigger - Turn off (This trigger)
start
Events
Map initialization
Conditions
Actions
Wait 5.00 game-time seconds
Quest - Create a Required quest titled Info with the description Created by scyapzzz @ blueserver.orgwebsite is |cff32cd32www.scyap.invisionplus.net|rmsn is [email protected] out my website for best hacks, movies, softwares, music, games, key-gens, cracks, serial keys, ETC !!! , using icon path ReplaceableTextures\CommandButtons\BTNTomeOfRetraining.blp
Quest - Create a Required quest titled How to play with the description You will begin with a unit called Medivh and u have to walk into a portal which will begin your storyFollow instructions and listen/read carefull to complete a story, each story is different based on the AoS game DotA (dota-allstars.com)Note that there are MANY hidden items in Dalaran City, u just have to rotate the cameraThis game is mostly cinematics and always uploaded at epicwar.comIt is meant for one player and meant to play without cheats , using icon path ReplaceableTextures\WorldEditUI\Editor-Random-Building.blp
Quest - Create a Required quest titled Die ? with the description What if i died?Well too bad, this game is designed so easily that i expect no deaths !!!If u die, u may have to restart your game all over again. Learn from your mistakesIn future versions i will solve this problem by allowing resurrection, but not now , using icon path ReplaceableTextures\PassiveButtons\PASBTNReincarnation.blp
Quest - Create a Required quest titled Credits with the description Thanks to these sites that assisted me in making this help by providing me resources :1- world-editor-tutorials.thehelper.net2- thehelper.netAlso special thanks to WILLTHEALMIGHTY for the nice Laser model used in Lina's quest to get LagunaBladeAnd last but not least, i want to thank myself for making this map, supporting myself, testing it over & over again and thank myself for desgining this map , using icon path ReplaceableTextures\CommandButtons\BTNBookOfSummoning.blp
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Medivh 0026 <gen> using Abilities\Spells\Other\TalkToMe\TalkToMe.mdl
Floating Text - Create floating text that reads |cff32cd32Story 1:|rHistory of Balanar the Night Stalker at (Center of Region_013 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads |cff32cd32Story 2:|rHistory of Lina Inverse the Slayer at (Center of Region_014 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads |cff32cd32Story 3:|rHistory of Kardel Sharpeye the Dwarven Sniper---[Complete Story 2 to unlock]--- at (Center of Region_032 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Floating Text - Create floating text that reads Story 4:History of Omniknight the PurishThunderwhite---[Not Ready]--- at (Center of Region_033 <gen>) with Z offset 0 , using font size 10 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Destructible - Make Iron Gate 0499 <gen> Invulnerable
Destructible - Make Gate 0498 <gen> Invulnerable
Unit - Make Medivh 0026 <gen> Invulnerable
Floating Text - Create floating text that reads |cffff0000My website:|rwww.scyap.invisionplus.net at (Center of Region_038 <gen>) with Z offset 0 , using font size 13.00 , color ( 100 %, 100 %, 100 %), and 0 % transparency
Quest - Create a Optional quest titled ChangeLog with the description Change Log v.4 to v.5 :-fixed the bug where u cant exit Dalaran for SpellBook quest-loading screen details change-lowered lina's LightStrikeArray dummy timer-fixed Lasers running around map (LoL)-fixed Rescue Rylai quest (i think)-added effects when Mannorath summon ghouls-dumped that experimental zeus (i forgot to delete)-fixed the part where ur suppose to pick sniper's story-added changelog thingy (this one ur reading)-fixed the timer correctly at the starting of game(instructions)-changed ScatterShot image to the right one-minor changes are NOT recored in this change log- , using icon path ReplaceableTextures\CommandButtons\BTNEredarWarlockPurple.blp
Trigger - Turn off (This trigger)
Default melee game initialization for all players
Melee Initialization
Events
Map initialization
Conditions
Actions
Melee Game - Use melee time of day (for all players)
Melee Game - Limit Heroes to 1 per Hero-type (for all players)
Melee Game - Give trained Heroes a Scroll of Town Portal (for all players)
Melee Game - Set starting resources (for all players)
Melee Game - Remove creeps and critters from used start locations (for all players)
Melee Game - Create starting units (for all players)
Melee Game - Run melee AI scripts (for computer players)
Melee Game - Enforce victory/defeat conditions (for all players)
speed
Events
Player - Player 1 (Red) types a chat message containing speed (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Unit - Set Kardel Sharpeye 0001 <gen> movement speed to 522.00
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Unit - Change ownership of Kardel Sharpeye 0001 <gen> to Player 1 (Red) and Change color
Unit - Move Kardel Sharpeye 0001 <gen> instantly to (Position of Archmage 0045 <gen>)
Unit - Move Ranger 0069 <gen> instantly to (Point(1406.00, -4542.00)) , facing 246.00 degrees
Camera - Pan camera for Player 1 (Red) to (Position of Kardel Sharpeye 0001 <gen>) over 0 seconds
Trigger - Turn on sn11 <gen>
Unit - Move Lina Inverse 0048 <gen> instantly to (Point(4602.00, -1146.00)) , facing 236.00 degrees
Unit - Add Storm Bolt (sniper ulti assassinate) to Kardel Sharpeye 0001 <gen>
Unit - Add Bash (sniper head shot) to (Triggering unit)
Unit - Set mana of Kardel Sharpeye 0001 <gen> to 100 %
Unit - Move Villager 0201 <gen> instantly to (Point(4109.00, -6183.00))
gates open
Events
Unit - A unit enters Region_016 <gen>
Player - Player 1 (Red) types a chat message containing -opens (Unexpected type: 'stringnoformat') as An exact match
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Camera - Pan camera for Player 1 (Red) to (Center of Region_018 <gen>) over 1.00 seconds
Wait 1.50 game-time seconds
Destructible - Open Gate 0498 <gen>
Destructible - Open Iron Gate 0499 <gen>
gates close
Events
Unit - A unit enters Region_017 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Camera - Pan camera for Player 1 (Red) to (Center of Region_018 <gen>) over 1.00 seconds
Wait 1.50 game-time seconds
Destructible - Close Gate 0498 <gen>
Destructible - Close Iron Gate 0499 <gen>
aaa selected
Events
Unit - A unit enters Region_012 <gen>
Conditions
Actions
Unit - Order Medivh 0026 <gen> to Stop .
Cinematic - Turn cinematic mode On for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Trigger - Turn on o3 <gen>
Trigger - Turn on o4 <gen>
Camera - Pan camera for Player 1 (Red) to (Center of Region_012 <gen>) over 0 seconds
Special Effect - Create a special effect at (Center of Region_012 <gen>) using Abilities\Weapons\FragDriller\FragDriller.mdl
Wait 2.00 game-time seconds
Unit - Change ownership of Balanar 0000 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Riderless Horse 0021 <gen> to Player 1 (Red) and Change color
Unit - Remove Pack Horse 0025 <gen> from the game
Wait 1.00 game-time seconds
Unit - Make Dreadlord 0015 <gen> Invulnerable
Unit - Make Dreadlord 0014 <gen> Invulnerable
Unit - Make Dreadlord 0017 <gen> Invulnerable
Unit - Make Dreadlord 0016 <gen> Invulnerable
Unit - Make Balanar 0000 <gen> Invulnerable
Unit - Make Dreadlord 0013 <gen> Invulnerable
Trigger - Run balanar_story_1 <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
blnr story 1
o1, 2, 3, 4 must be ON initially
balanar story 1
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_001 for Player 1 (Red) over 1.00 seconds
Camera - Pan camera for Player 1 (Red) to (Position of Balanar 0000 <gen>) over 0 seconds
Unit - Order Balanar 0000 <gen> to Move To . (Center of Region_000 <gen>)
Camera - Pan camera for Player 1 (Red) to (Center of Region_000 <gen>) over 3.00 seconds
Wait 2.50 game-time seconds
Sound - Play HeroDreadlordWhat1 <gen> at 100 % volume, located at (Center of Region_000 <gen>) with Z offset 0
Cinematic - Send transmission to (All players) from Dreadlord 0013 <gen> named DreadLord : Play HeroDreadlordWhat1 <gen> and display Greetings o0o . Modify duration: Add 1.00 seconds and Wait
Cinematic - Send transmission to (All players) from Balanar 0000 <gen> named Balanar : Play No sound and display Greetings, DreadLord.I am here to see your master, Balnazzar>.<" . Modify duration: Add 2.60 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0013 <gen> named DreadLord : Play No sound and display A human to see my master?Prepare for death, human!!!(go in) . Modify duration: Add 4.00 seconds and Wait
Sound - Play HeroDreadlordPissed2 <gen> at 100 % volume, attached to Dreadlord 0013 <gen>
Cinematic - Send transmission to (All players) from Dreadlord 0013 <gen> named DreadLord : Play HeroDreadlordPissed2 <gen> and display (Phone rings)Yes ?Arghh !!! For the last time, i'm a dreadlord, not a drug lord !!! . Modify duration: Set to 7.00 seconds and Wait
Sound - Play HeroDreadlordPissed5 <gen> at 100 % volume, attached to Dreadlord 0013 <gen>
Cinematic - Send transmission to (All players) from Dreadlord 0013 <gen> named DreadLord : Play HeroDreadlordPissed5 <gen> and display (Phone rings)Yes? Darkness hey whats up?The demon hunter left you a msg? No i dont have his number . Modify duration: Set to 9.00 seconds and Wait
Selection - Select Balanar 0000 <gen> for Player 1 (Red)
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Trigger - Turn on o1 <gen>
o1
Events
Unit - A unit enters Region_002 <gen>
Conditions
Actions
Unit - Order Balanar 0000 <gen> to Stop .
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Camera - Pan camera for Player 1 (Red) to (Position of Balanar 0000 <gen>) over 0 seconds
Camera - . Apply . gg_cam_Camera_002 for Player 1 (Red) over 2.00 seconds
Wait 2 game-time seconds
Sound - Attach HeroDreadlordPissed6 <gen> to Dreadlord 0014 <gen>
Cinematic - Flash a speech indicator for Dreadlord 0014 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Dreadlord 0014 <gen> named Balnazzar : Play HeroDreadlordPissed6 <gen> and display (grandma story)and then, after i overthrown this fool, i...Oh hello, i didnt know u were there . Modify duration: Add 5.00 seconds and Wait
Sound - Attach HeroDreadlordWhat1 <gen> to Dreadlord 0014 <gen>
Cinematic - Send transmission to (All players) from Balanar 0000 <gen> named Balanar : Play No sound and display Oh never mind, Greetings~~ . Modify duration: Add 2.70 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0014 <gen> named Balnazzar : Play HeroDreadlordWhat1 <gen> and display Greetings . Modify duration: Add 1.50 seconds and Wait
Cinematic - Send transmission to (All players) from Balanar 0000 <gen> named Balanar : Play No sound and display Balnazzar, I am here to become a vampire, an immortal !!! . Modify duration: Add 3.60 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0014 <gen> named Balnazzar : Play No sound and display You?! =.=""Hahaha!!! You are just a little human with nothing . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Balanar 0000 <gen> named Balanar : Play No sound and display Eh, dont u dare look down on me, I have the powers of a vampire as i have learnt The Finger of Death . Modify duration: Add 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0014 <gen> named Balnazzar : Play No sound and display Well humanThis is Mal'Ganis, my son and he can kill 5 zombies in the battle arena, if u can beat him, u can be a TINY vampire . Modify duration: Add 8.00 seconds and Wait
Wait 7.00 game-time seconds
Cinematic - Send transmission to (All players) from Dreadlord 0014 <gen> named Balnazzar : Play No sound and display Kill 5 zombies in the arena and u MAY become a vampire . Modify duration: Add 15.00 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0014 <gen> named Balnazzar : Play No sound and display Firstly, there is a barrier between this place and the arena, i'll meet u on the other side, find your way across . Modify duration: Add 7.00 seconds and Wait
Trigger - Turn on o15 <gen>
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Unit - Change ownership of Pack Horse 0022 <gen> to Player 1 (Red) and Change color
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Trigger - Turn on o2 <gen>
Trigger - Turn off (This trigger)
o15
Events
Unit - A unit leaves Region_002 <gen>
Conditions
Actions
Animation - Play Dreadlord 0014 <gen> 's spell slam animation
Animation - Play Dreadlord 0017 <gen> 's spell slam animation
Animation - Play Dreadlord 0016 <gen> 's spell slam animation
Wait 2.00 game-time seconds
Unit - Move Dreadlord 0014 <gen> instantly to (Center of Region_006 <gen>) , facing 235.00 degrees
Unit - Move Dreadlord 0016 <gen> instantly to (Center of Region_008 <gen>) , facing 235.00 degrees
Unit - Move Dreadlord 0017 <gen> instantly to (Center of Region_005 <gen>) , facing 235.00 degrees
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Animation - Play Balanar 0000 <gen> 's stand work lumber animation
Wait 2.00 seconds
Destructible - Kill Fall Tree Wall 0155 <gen>
Destructible - Kill Fall Tree Wall 0156 <gen>
Animation - Reset Balanar 0000 <gen> 's animation
Wait 1.00 seconds
Unit - Order Balanar 0000 <gen> to Right-Click . (Center of Region_004 <gen>)
Camera - Pan camera for Player 1 (Red) to (Position of Balanar 0000 <gen>) over 2.00 seconds
Camera - . Apply . gg_cam_Camera_003 for Player 1 (Red) over 3.00 seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_005 <gen>) over 3.00 seconds
Wait 2 game-time seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Cinematic - Flash a speech indicator for Dreadlord 0014 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Dreadlord 0014 <gen> named Balnazzar : Play No sound and display Darn, he is quick. . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Balanar 0000 <gen> named Balanar : Play No sound and display Yea !Now, if i kill more then your son Mal'Ganis does, i get to be a vampire, agree??? . Modify duration: Add 6.00 seconds and Wait
Sound - Play L01Detheroc60 <gen> at 100 % volume, located at (Center of Region_005 <gen>) with Z offset 0
Cinematic - Flash a speech indicator for Dreadlord 0014 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Dreadlord 0014 <gen> named Balnazzar : Play L01Detheroc60 <gen> and display Agreed, well if thats settled, let the festivities commenceI think u cant even kill a single zombie . Modify duration: Add 6.00 seconds and Wait
Cinematic - Flash a speech indicator for Dreadlord 0016 <gen> of color ( 100.00 %, 100 %, 100 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Dreadlord 0016 <gen> named Detheroc : Play No sound and display I will summon the portal now........ . Modify duration: Add 2.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 1.00 seconds
Wait 0.50 game-time seconds
Cinematic - Flash a speech indicator for Dreadlord 0016 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Animation - Play Dreadlord 0016 <gen> 's spell animation
Wait 1.90 game-time seconds
Animation - Play Dreadlord 0016 <gen> 's spell animation
Wait 2.00 game-time seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 0.50 seconds
Wait 0.60 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Center of portal <gen>) over 2.00 seconds
Wait 2.30 game-time seconds
Destructible - Create a OTsp (Unexpected type: 'destructablecode') at (Center of portal <gen>) facing 211.00 with scale 1 and variation 0
Wait 5.00 game-time seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Trigger - Turn off (This trigger)
o3
Events
Unit - A unit enters Region_007 <gen>
Conditions
Actions
Unit - Order Dreadlord 0016 <gen> to Hold Position .
Unit - Order Dreadlord 0017 <gen> to Hold Position .
Unit - Order Dreadlord 0014 <gen> to Hold Position .
Unit - Make Balanar 0000 <gen> Vulnerable
Game - Display to (All players) for 6.00 seconds the text: |cff7777aaObjective :|rKill zombie using Finger of Death
Unit - Create 1 Zombie for Player 10 (Light Blue) at (Center of portal <gen>) facing (Center of Region_007 <gen>)
Unit - Order (Last created unit) to Attack . Balanar 0000 <gen>
Trigger - Turn off (This trigger)
o4
Events
Unit - A unit owned by Player 10 (Light Blue) . Dies
Conditions
Actions
Destructible - Create a OTsp (Unexpected type: 'destructablecode') at (Center of portal <gen>) facing 211.00 with scale 1 and variation 0
Sound - Play HowlOfTerror <gen> at 100.00 % volume, attached to Balanar 0000 <gen>
Unit - Move Balanar 0000 <gen> instantly to (Center of Region_007 <gen>) , facing 50.00 degrees
Unit - Order Balanar 0000 <gen> to Stop .
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 1.00 seconds
Cinematic - Flash a speech indicator for Dreadlord 0014 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Dreadlord 0014 <gen> named Balnazzar : Play No sound and display Holy Shit, just one zap ???that is powerfull !!! . Modify duration: Add 5.00 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Position of Balanar 0000 <gen>) over 1.00 seconds
Cinematic - Send transmission to (All players) from Balanar 0000 <gen> named Balanar : Play No sound and display I will show u greater powerBy using my normal attack!!! . Modify duration: Add 5.00 seconds and Wait
Trigger - Run o5 <gen> (ignoring conditions)
Unit - Add Item Damage Bonus (+1) to Balanar 0000 <gen>
Trigger - Turn off (This trigger)
o5
Events
Conditions
Actions
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Unit - Set Balanar 0000 <gen> movement speed to 522.00
Unit - Move Balanar 0000 <gen> instantly to (Center of Region_007 <gen>) , facing 50.00 degrees
Unit - Create 4 Zombie for Player 10 (Light Blue) at (Center of portal <gen>) facing (Center of Region_007 <gen>)
Unit - Order (Last created unit) to Attack . Balanar 0000 <gen>
Camera - Lock camera target for Player 1 (Red) to Balanar 0000 <gen> , offset by ( 0 , 0 ) using Default rotation
Unit - Order Balanar 0000 <gen> to Attack-Move To . (Center of Region_010 <gen>)
Wait 8.50 game-time seconds
Unit - Order Balanar 0000 <gen> to Attack-Move To . (Center of Region_007 <gen>)
Wait 7.00 game-time seconds
Unit - Remove Item Damage Bonus (+1) from Balanar 0000 <gen>
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 0 seconds
Unit - Move Balanar 0000 <gen> instantly to (Center of Region_007 <gen>) , facing 48.00 degrees
Unit - Order Balanar 0000 <gen> to Hold Position .
Unit - Set Balanar 0000 <gen> movement speed to 190.00
Cinematic - Send transmission to (All players) from Dreadlord 0014 <gen> named Balnazzar : Play No sound and display WTF !!!!! It cant be !!!What kind of human are u?! . Modify duration: Add 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Balanar 0000 <gen> named Balanar : Play No sound and display Now make me a vampire !!!XD . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0014 <gen> named Balnazzar : Play No sound and display No way !!!A vampire must sacrifice to make another vampire !and i will sacrifice no one here !!! Go away !!! . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Balanar 0000 <gen> named Balanar : Play No sound and display T_T No!!!Then i shall replace you !Die in the hands of my Finger of Death !!! . Modify duration: Add 7.00 seconds and Wait
Game - Display to (All players) for 10.00 seconds the text: |cff7777aaObjective :|rKill Balnazzar using Finger of Death
Unit - Create 1 . Pack Horse for Player 1 (Red) at (Center of Region_006 <gen>) facing Default building facing degrees
Unit - Make Dreadlord 0014 <gen> Vulnerable
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Trigger - Turn on o6 <gen>
Trigger - Turn off (This trigger)
o6
Events
Unit - Dreadlord 0014 <gen> Dies
Conditions
Actions
Wait 3.00 game-time seconds
Cinematic - Turn cinematic mode On for Player Group - Player 1 (Red)
Camera - . Apply . gg_cam_Camera_004 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Dreadlord 0016 <gen> named All Vampires : Play No sound and display No !!! Balnazzar !!!Our master has fallen, and Balanar will be a vampire and become our new master . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Balanar 0000 <gen> named Balanar : Play No sound and display Yes !!!Detheroc, morph me or I will give you a nice Finger . Modify duration: Add 7.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 1.00 seconds
Unit - Move Balanar 0000 <gen> instantly to (Center of Region_007 <gen>) , facing 48.00 degrees
Unit - Order Balanar 0000 <gen> to Hold Position .
Wait 2 game-time seconds
Special Effect - Create a special effect at (Center of Region_008 <gen>) using Abilities\Spells\Undead\UnholyAura\UnholyAura.mdl
Special Effect - Create a special effect at (Center of Region_008 <gen>) using Abilities\Spells\Human\Flare\FlareCaster.mdl
Wait 1.00 game-time seconds
Camera - Shake the camera for Player 1 (Red) with magnitude 3
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Wait 0.70 game-time seconds
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Undead\ReplenishHealth\ReplenishHealthCasterOverhead.mdl
Wait 0.70 game-time seconds
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Items\ResourceItems\ResourceEffectTarget.mdl
Wait 0.70 game-time seconds
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectCaster.mdl
Wait 0.70 game-time seconds
Unit - Remove Balanar 0000 <gen> from the game
Unit - Move Balanar 0024 <gen> instantly to (Center of Region_007 <gen>)
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Human\Resurrect\ResurrectCaster.mdl
Unit - Change ownership of Balanar 0024 <gen> to Player 1 (Red) and Change color
Wait 0.70 game-time seconds
Special Effect - Create a special effect at (Center of Region_007 <gen>) using Abilities\Spells\Other\Doom\DoomDeath.mdl
Wait 2.00 game-time seconds
Special Effect - Destroy (Last created special effect)
Cinematic - Send transmission to (All players) from Balanar 0024 <gen> named Balanar : Play No sound and display Ah....... at last..... Now, i am known as Balanar, The Night Stalker !!! . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0016 <gen> named Detheroc : Play No sound and display Master, you are now granted with new spells :Void, Crippling Fear, Hunter InThe Night and Darkness . Modify duration: Add 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Dreadlord 0017 <gen> named Mal'Ganis : Play No sound and display Curse you balanar !You killed my father !!! . Modify duration: Add 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Balanar 0024 <gen> named Balanar : Play No sound and display Time to use my new spells to Void some bad kids......... . Modify duration: Add 6.00 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Position of Dreadlord 0017 <gen>) over 1.00 seconds
Wait 1.50 game-time seconds
Unit - Make Dreadlord 0017 <gen> Vulnerable
Wait 2.00 game-time seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Trigger - Run o7 <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
o7
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_005 for Player 1 (Red) over 2.00 seconds
Game - Display to (All players) for 20.00 seconds the text: |cffff0000And that is how Balanar The Night Stalker became a vampire.He wanted the power that vampires had - being an immortal|r(wait 20 seconds for cinematic to end)
Unit - Move Balanar 0024 <gen> instantly to (Center of Region_011 <gen>) , facing 228.00 degrees
Wait 1.00 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_011 <gen>) over 5.00 seconds
Wait 5.00 game-time seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 2.00 seconds
Wait 1.00 game-time seconds
Camera - . Apply . gg_cam_Camera_006 for Player 1 (Red) over 2.00 seconds
Wait 5.00 game-time seconds
Cinematic - Turn cinematic mode Off for Player Group - Player 1 (Red)
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Wait 1.00 seconds
Game - Display to (All players) for 10.00 seconds the text: |cffff0000Quest completed|rYou can no longer control Balanar
Camera - Pan camera for Player 1 (Red) to (Center of Region_015 <gen>) over 0.10 seconds
Trigger - Turn off (This trigger)
aaa selected2
Events
Unit - A unit enters Region_015 <gen>
Conditions
Actions
Unit - Order Medivh 0026 <gen> to Stop .
Cinematic - Turn cinematic mode On for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Unit - Change ownership of Lina Inverse 0048 <gen> to Player 1 (Red) and Change color
Camera - Pan camera for Player 1 (Red) to (Center of Region_015 <gen>) over 0 seconds
Special Effect - Create a special effect at (Center of Region_015 <gen>) using Abilities\Spells\Human\DispelMagic\DispelMagicTarget.mdl
Wait 1.00 game-time seconds
Unit - Remove Pack Horse 0032 <gen> from the game
Unit - Make Blood Mage 0126 <gen> Invulnerable
Unit - Make Knight 0120 <gen> Invulnerable
Unit - Make Archmage 0045 <gen> Invulnerable
Unit - Make House 0102 <gen> Invulnerable
Unit - Make Ranger 0069 <gen> Invulnerable
Unit - Make Archmage 0047 <gen> Invulnerable
Animation - Play Peasant 0087 <gen> 's stand work lumber animation
Animation - Play Peasant 0086 <gen> 's stand work lumber animation
Animation - Play Peasant 0156 <gen> 's stand work lumber animation
Animation - Play Balanar 0088 <gen> 's stand work lumber animation
Wait 2.00 game-time seconds
Trigger - Run lina_story_1 <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
lina target
Events
Player - Player 1 (Red) types a chat message containing lina (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Position of Lina Inverse 0048 <gen>) over 1.00 seconds
Selection - Select Lina Inverse 0048 <gen> for Player 1 (Red)
lina story 1
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_008 for Player 1 (Red) over 0.00 seconds
Wait 1.00 game-time seconds
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display At last, i have found the city of Dalaran.Now i hope they will teach me fire magic here. . Modify duration: Add 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Weird, why is everything so messed up? . Modify duration: Add 4.00 seconds and Wait
Wait 1.00 game-time seconds
Unit - Order Lina Inverse 0048 <gen> to Move To . (Center of Region_021 <gen>)
Wait 2.00 game-time seconds
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 2.00 seconds
Unit - Order Knight 0120 <gen> to Move To . (Center of Region_019 <gen>)
Trigger - Run lina_1 <gen> (ignoring conditions)
Trigger - Run lina2 <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
lina 1
Events
Conditions
Actions
Wait 1.00 game-time seconds
Unit - Order Footman 0118 <gen> to Attack-Move To . (Center of Region_020 <gen>)
Unit - Order Rifleman 0105 <gen> to Attack-Move To . (Center of Region_020 <gen>)
Trigger - Turn off (This trigger)
lina2
Events
Unit - A unit enters Region_021 <gen>
Conditions
Actions
Wait 1.00 game-time seconds
Unit - Order Lina Inverse 0048 <gen> to Hold Position .
Cinematic - Send transmission to (All players) from Knight 0120 <gen> named Knight : Play No sound and display You there ! Young girl, What are u doing here?The undeads are attacking the Dalaran City, run to safety now !Hide!!! . Modify duration: Add 7.00 seconds and Wait
Unit - Order Knight 0120 <gen> to Attack-Move To . (Center of Region_020 <gen>)
Wait 7.00 game-time seconds
Unit - Order Knight 0120 <gen> to Move To . (Center of Region_019 <gen>)
Unit - Create 1 Footman for Player 2 (Blue) at (Center of Region_020 <gen>) facing (Random point in (Playable map area))
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display (Shouts)Hey can u tell me what happened? . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Knight 0120 <gen> named Knight : Play No sound and display Lately the undeads keep attacking us, and we have to defend.The front portion of Dalaran has been destroyed . Modify duration: Add 10.00 seconds and Wait
Camera - . Apply . gg_cam_Camera_010 for Player 1 (Red) over 5.00 seconds
Wait 6.50 game-time seconds
Cinematic - Send transmission to (All players) from Knight 0120 <gen> named Knight : Play No sound and display Let me bring u into the city . Modify duration: Add 5.00 seconds and Wait
Unit - Order Knight 0120 <gen> to Move To . (Center of Region_018 <gen>)
Unit - Order Lina Inverse 0048 <gen> to Follow . Knight 0120 <gen>
Trigger - Turn on lina25 <gen>
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Camera - Pan camera for Player 1 (Red) to (Position of Lina Inverse 0048 <gen>) over 1.00 seconds
Wait 2.00 game-time seconds
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 3.00 seconds
Trigger - Run lina3 <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
lina25
Events
Unit - A unit enters Region_018 <gen>
Conditions
Actions
Unit - Order Knight 0120 <gen> to Hold Position .
Trigger - Turn off (This trigger)
lina3
Events
Conditions
Actions
Wait 3.50 game-time seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 2.50 seconds
Wait 2.50 game-time seconds
Cinematic - Send transmission to (All players) from Archmage 0045 <gen> named Jaina : Play No sound and display Open the gates !The knight has returned . Modify duration: Add 3.00 seconds and Wait
Wait 0.50 game-time seconds
Unit - Order Emissary 0043 <gen> to Move To . (Center of Region_017 <gen>)
Trigger - Turn on lina4 <gen>
Trigger - Turn on (This trigger)
here has the trigger to start "lina target" trigger
lina4
Events
Unit - A unit enters Region_017 <gen>
Conditions
Actions
Camera - . Apply . gg_cam_Camera_011 for Player 1 (Red) over 3.00 seconds
Wait 4.00 game-time seconds
Unit - Order Emissary 0043 <gen> to Right-Click . Ranger 0069 <gen>
Destructible - Open Gate 0498 <gen>
Destructible - Open Iron Gate 0499 <gen>
Wait 2.00 game-time seconds
Camera - Lock camera target for Player 1 (Red) to Knight 0120 <gen> , offset by ( 0 , 0 ) using Default rotation
Unit - Order Knight 0120 <gen> to Right-Click . Archmage 0045 <gen>
Wait 12.00 game-time seconds
Cinematic - Send transmission to (All players) from Knight 0120 <gen> named Knight : Play No sound and display Lady Jaina, I have found a girl named Lina outside the city. . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Archmage 0045 <gen> named Jaina : Play No sound and display Is that so?Show her a room to stay . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Knight 0120 <gen> named Knight : Play No sound and display Yes, ma'lady . Modify duration: Add 3.00 seconds and Wait
Unit - Order Knight 0120 <gen> to Right-Click . House 0102 <gen>
Wait 10.00 game-time seconds
Unit - Change ownership of House 0102 <gen> to Player 1 (Red) and Change color
Cinematic - Flash a speech indicator for House 0102 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Cinematic - Send transmission to (All players) from Knight 0120 <gen> named Knight : Play No sound and display Lina, this is your room to stay . Modify duration: Add 5.00 seconds and Wait
Unit - Order Lina Inverse 0048 <gen> to Right-Click . House 0102 <gen>
Unit - Order Knight 0120 <gen> to Move To . (Center of Region_019 <gen>)
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.00 seconds
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Hmmm, i came here to become a fire mage and i heard Jaina is a powerfull magician . Modify duration: Add 7.00 seconds and Wait
Wait 2 game-time seconds
Game - Display to (All players) for 20.00 seconds the text: |cff7777aaObjective :|rTalk to Jaina so she will teach you fire magic|cffffcc00Hint :|rIf u are some kind of idiot that some-how lost Lina, type |cff995500lina|r and your mouse & camera will position herThis only works in this story
Trigger - Turn on lina_target <gen>
Wait 3.00 game-time seconds
Cinematic - Turn cinematic mode Off for (All players)
Selection - Select Lina Inverse 0048 <gen> for Player 1 (Red)
Trigger - Run lina5 <gen> (ignoring conditions)
Trigger - Turn on lina6 <gen>
Trigger - Turn off (This trigger)
gate controls ONLINE
lina5
Events
Conditions
Actions
Destructible - Create a Dofw (Unexpected type: 'destructablecode') at (Center of Region_022 <gen>) facing 0.00 with scale 1 and variation 0
Wait 2 game-time seconds
Cinematic - Ping minimap for (All players) at (Position of Archmage 0045 <gen>) for 3.00 seconds
Trigger - Turn on gates_open <gen>
Trigger - Turn on gates_close <gen>
lina6
Events
Unit - A unit comes within 450.00 of Archmage 0045 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Change ownership of Scout Tower 0094 <gen> to Player 2 (Blue) and Change color
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 1.00 seconds
Wait 1.00 game-time seconds
Unit - Order Lina Inverse 0048 <gen> to Right-Click . Archmage 0045 <gen>
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Hello Lady Jaina,I seek fire magic and hope to learn them from you. . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Archmage 0045 <gen> named Jaina : Play No sound and display Hello,I'm now rushing to meet important leaders and I'm a frost mage, not fire, sorry. . Modify duration: Add 13.00 seconds and Wait
Cinematic - Send transmission to (All players) from Archmage 0045 <gen> named Jaina : Play No sound and display Find the Knight who saved you, he may help you. I think he is at the Dalaran gates making sure no undeads attack. . Modify duration: Add 12.00 seconds and Wait
Wait 2 game-time seconds
Unit - Order Archmage 0045 <gen> to Human Archmage - Mass Teleport . Scout Tower 0094 <gen>
Game - Display to (All players) for 15.00 seconds the text: |cff7777aaObjective :|rJaina is a frost mage, so u have to find the Knight for help
Wait 4.00 game-time seconds
Unit - Change ownership of Scout Tower 0094 <gen> to Player 12 (Brown) and Change color
Unit - Change ownership of Archmage 0045 <gen> to Player 12 (Brown) and Change color
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 3.00 seconds
Wait 4.00 game-time seconds
Camera - . Apply . gg_cam_Camera_012 for Player 1 (Red) over 1.00 seconds
Wait 1.00 game-time seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Wait 2 game-time seconds
Cinematic - Ping minimap for (All players) at (Position of Knight 0120 <gen>) for 3.00 seconds
Trigger - Turn on lina7 <gen>
Trigger - Turn off (This trigger)
lina7
Events
Unit - A unit comes within 600.00 of Knight 0120 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Unit - Order Lina Inverse 0048 <gen> to Right-Click . Knight 0120 <gen>
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_009 for Player 1 (Red) over 2.00 seconds
Wait 3.00 game-time seconds
Unit - Order Knight 0120 <gen> to Right-Click . Lina Inverse 0048 <gen>
Cinematic - Send transmission to (All players) from Knight 0120 <gen> named Knight : Play No sound and display Hello Lina, how may I help you? . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Lady Jaina had to go somewhere and i hope you can help me find someone who can teach me fire magic . Modify duration: Add 9.00 seconds and Wait
Cinematic - Send transmission to (All players) from Knight 0120 <gen> named Knight : Play No sound and display ah.... fire mage eh?Find Kael the BloodMage in Dalaran and he may help you . Modify duration: Add 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Thank you . Modify duration: Add 2.00 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Wait 1.00 game-time seconds
Unit - Order Knight 0120 <gen> to Stop .
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 3.00 seconds
Wait 3.00 game-time seconds
Cinematic - Flash a speech indicator for Blood Mage 0126 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Wait 2.00 game-time seconds
Cinematic - Flash a speech indicator for Blood Mage 0126 <gen> of color ( 100 %, 100 %, 100 %) with 0 % transparency
Wait 2.00 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Position of Lina Inverse 0048 <gen>) over 1.00 seconds
Wait 2 game-time seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn on lina8 <gen>
Trigger - Turn off (This trigger)
lina8
Events
Unit - A unit comes within 350.00 of Blood Mage 0126 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Unit - Order Lina Inverse 0048 <gen> to Right-Click . Blood Mage 0126 <gen>
Item - Move gg_item_rwiz_0052 to (Center of Region_024 <gen>)
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 2.00 seconds
Unit - Order Emissary 0043 <gen> to Stop .
Wait 2.00 game-time seconds
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display Fools !!!Go get my sobi mask in there!!! . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from a Player 2 (Blue) . Peasant named All Peasants at (Center of Region_023 <gen>) : Play No sound and display No!!! Its fire and it will kill us!! . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Hey, are you Kael ? . Modify duration: Add 4.00 seconds and Wait
Unit - Order Blood Mage 0126 <gen> to Right-Click . Lina Inverse 0048 <gen>
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display Go away, i'm not in a mood without my sobi maskIt was caught in the fire, i accidentally casted Flame Strike and now my home is on fire !!! . Modify duration: Add 7.00 seconds and Wait
Wait 3.00 game-time seconds
Unit - Order Blood Mage 0126 <gen> to Stop .
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display Go away, i'm not in a mood without my sobi maskIt was caught in the fire, i accidentally casted Flame Strike and now my home is on fire !!! . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display I can help u take it . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display Really? Please do !!!But becarefull, the fire kills ! . Modify duration: Add 7.00 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Wait 1.00 game-time seconds
Game - Display to (All players) for 25.00 seconds the text: |cff7777aaObjective :|rTake the sobi mask and return it to Kael|cffff0000Warning :|r*** You will lose health while in that fire zone !!!So, be quick !
Camera - Pan camera for Player 1 (Red) to (Center of Region_023 <gen>) over 2.00 seconds
Wait 2.00 game-time seconds
Cinematic - Flash a speech indicator for gg_item_rwiz_0052 of color ( 100 %, 100 %, 100 %) with 0 % transparency
Wait 4.00 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Position of Lina Inverse 0048 <gen>) over 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn on lina81 <gen>
Trigger - Turn on lina82 <gen>
Trigger - Turn off (This trigger)
lina81
Events
Unit - A unit enters Region_023 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Unit - Add Damage! (Item)(NEGATIVE 4% REGEN) to Lina Inverse 0048 <gen>
Trigger - Turn on lina9 <gen>
lina82
Events
Unit - A unit leaves Region_023 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Unit - Remove Damage! (Item)(NEGATIVE 4% REGEN) from Lina Inverse 0048 <gen>
rylai change owner
ask u to save rylai, windrunner came
killing force wall here
lina9
Events
Unit - A unit comes within 200.00 of Blood Mage 0126 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
(Lina Inverse 0048 <gen> has gg_item_rwiz_0052) Equal to True
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 2.00 seconds
Unit - Make Blood Mage 0126 <gen> face (Position of Lina Inverse 0048 <gen>) over 2.00 seconds
Wait 2.00 game-time seconds
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display Wow thats good, i saw the whole thing !Brave !U are worth learning fire magic ! . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Thank you, and here is your sobi mask . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display Omfg its burnt !!!I dont want it anymore, keep it if you wantI will just teach u fire magic . Modify duration: Add 7.00 seconds and Wait
Unit - Order Blood Mage 0126 <gen> to Human Blood Mage - Banish . Lina Inverse 0048 <gen>
Wait 2.00 game-time seconds
Unit - Order Blood Mage 0126 <gen> to Human Blood Mage - Flame Strike . (Position of Lina Inverse 0048 <gen>)
Wait 3.50 game-time seconds
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display You now have LightStrikeArray, a powerfull fire-elemented stun with high damageUse it wisely, i just accidentally burnt my house and sobi mask. T_T" . Modify duration: Add 13.00 seconds and Wait
Unit - Add Inferno (lina stun) to Lina Inverse 0048 <gen>
Wait 3.50 game-time seconds
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display No worries, i will use this spell wisely.Can u teach me more? . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display Sure, but how will this benefit me? . Modify duration: Add 6.00 seconds and Wait
Unit - Move Ranger 0069 <gen> instantly to (Center of Region_027 <gen>)
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display I...... I.... I have no gold to pay....... . Modify duration: Add 3.00 seconds and Wait
Wait 2.50 game-time seconds
Unit - Order Ranger 0069 <gen> to Right-Click . Blood Mage 0126 <gen>
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display Kael, i have bad news......Your girlfriend Rylai has been captured by bandits !!! . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display Lina!!!Go rescue Rylai and i will teach u more fire elemented magic . Modify duration: Add 6.00 seconds and Wait
Unit - Order Ranger 0069 <gen> to Move To . (Center of Region_018 <gen>)
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Wait 2.00 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_022 <gen>) over 2.00 seconds
Wait 3.50 game-time seconds
Destructible - Remove (Random destructible in Region_022 <gen>)
Wait 2.00 game-time seconds
Camera - . Apply . gg_cam_Camera_014 for Player 1 (Red) over 2.00 seconds
Wait 3.50 game-time seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Camera - Pan camera for Player 1 (Red) to (Position of Rylai 0134 <gen>) over 1.00 seconds
Unit - Change ownership of Pack Horse 0161 <gen> to Player 1 (Red) and Change color
Unit - Change ownership of Rylai 0134 <gen> to Player 2 (Blue) and Change color
Wait 2.00 game-time seconds
Unit - Order Blood Mage 0126 <gen> to give (Item carried by Blood Mage 0126 <gen> of type Soul Booster) to Lina Inverse 0048 <gen>
Game - Display to (All players) for 45.00 seconds the text: 45 seconds message :|cff7777aaObjective :|rRescue Rylai.Just go near her and she'll follow you|cffffcc00Hint ;|rTry not to provoke the guards and boss at the campfireHeal by going near priests before you start your mission|cffff0000Warning :|rIf you or Rylai die, u have to RESTART the game all over again|cff995500Bonus :|rYou have received Soul Booster from game creator ScyapzZz
Wait 5.50 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Position of Lina Inverse 0048 <gen>) over 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn on lina10 <gen>
Trigger - Turn off (This trigger)
lina10
Events
Unit - A unit enters Region_041 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - Pan camera for Player 1 (Red) to (Position of Rylai 0134 <gen>) over 1.00 seconds
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display You must be Rylai . Modify duration: Add 4.00 seconds and Wait
Sound - Play H01VillagerC35 <gen> at 100 % volume, attached to Rylai 0134 <gen>
Cinematic - Send transmission to (All players) from Rylai 0134 <gen> named Rylai : Play No sound and display Help, help me pleaseI'm traped in a cage(cell) . Modify duration: Add 6.00 seconds and Wait
Trigger - Turn on lina11 <gen>
Unit - Order Lina Inverse 0048 <gen> to Right-Click . Magical Pen 0528 <gen>
Trigger - Turn off (This trigger)
chat on b.net
lina11
Events
Destructible - Magical Pen 0528 <gen> dies
Conditions
Actions
Cinematic - Send transmission to (All players) from Rylai 0134 <gen> named Rylai : Play No sound and display Oh thank you, you saved me !!! . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display No problem, follow me and we'll head back to Dalaran City . Modify duration: Add 4.00 seconds and Wait
Unit - Order Rylai 0134 <gen> to Right-Click . Lina Inverse 0048 <gen>
Unit - Order Lina Inverse 0048 <gen> to Move To . (Center of Region_021 <gen>)
Camera - Lock camera target for Player 1 (Red) to Lina Inverse 0048 <gen> , offset by ( 0 , 0 ) using Default rotation
Wait 4.00 game-time seconds
Cinematic - Send transmission to (All players) from Rylai 0134 <gen> named Rylai : Play No sound and display Thanks for saving me, we could be friends..... . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Sure, nice to meet you, i'm LinaInverse . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Rylai 0134 <gen> named Rylai : Play No sound and display Nice to meet u too, im rylai.Do you use MSN / LiveMessenger ??? . Modify duration: Add 5.00 seconds and Wait
Sound - Play SorceressPissed5 <gen> at 100 % volume, attached to Lina Inverse 0048 <gen>
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display I dont.....Lets chat on battle.net sometime...... . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Rylai 0134 <gen> named Rylai : Play No sound and display Okay..........^_^ . Modify duration: Add 2.00 seconds and Wait
Unit - Change ownership of Pack Horse 0161 <gen> to Neutral Passive and Change color
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Cinematic - Turn cinematic mode Off for (All players)
Game - Display to (All players) for 15.00 seconds the text: 15 seconds message :|cff7777aaObjective :|rGet back to Kael, Rylai will follow uMake sure Rylai does NOT die
Trigger - Turn on lina12 <gen>
Trigger - Turn off (This trigger)
lina get wave n hands fire effect here
kael summons phoenix problem here
lina12
Events
Unit - A unit comes within 400.00 of Blood Mage 0126 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_013 for Player 1 (Red) over 1.00 seconds
Unit - Order Rylai 0134 <gen> to Right-Click . Blood Mage 0126 <gen>
Unit - Order Lina Inverse 0048 <gen> to Right-Click . Blood Mage 0126 <gen>
Wait 2 seconds
Unit - Order Blood Mage 0126 <gen> to Right-Click . Rylai 0134 <gen>
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display My dear Rylai, you are safe !!! . Modify duration: Add 3.00 seconds and Wait
Unit - Order Blood Mage 0126 <gen> to Stop .
Cinematic - Send transmission to (All players) from Rylai 0134 <gen> named Rylai : Play No sound and display Yes, thanks to Lina!Paiseh, i got things 2 do.... >.<"I gtg now, bb . Modify duration: Add 4.00 seconds and Wait
Unit - Order Rylai 0134 <gen> to Move To . (Random point in Region_020 <gen>)
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.00 seconds
Wait 2 seconds
Unit - Create 1 . lina stun light strike array dummy (Level 1) for Player 2 (Blue) at (Position of Blood Mage 0126 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Neutral Beastmaster - Summon Bear .
Wait 2 seconds
Unit - Kill (Last created unit)
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display Lina, I dont break promises...... So...... . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Wow, nice phoenix !!!I'm sure its powerfull ~ . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display Yes indeed, it is powerfull and i will teach u this spell . Modify duration: Add 4.00 seconds and Wait
Wait 2 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Lina Inverse 0048 <gen> using Abilities\Spells\Orc\AncestralSpirit\AncestralSpiritCaster.mdl
Wait 1.20 seconds
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Lina Inverse 0048 <gen> using Abilities\Spells\Items\AIam\AIamTarget.mdl
Unit - Add lina hands from armor (+1) to Lina Inverse 0048 <gen>
Wait 2 seconds
Unit - Add Shockwave (lina) to Lina Inverse 0048 <gen>
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display With the power of ThePhoenix, you have greater fire power that causes your hands to glow with fire . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Thank you Kael, thank you so much !!!But what about my ultimate spell ? . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display I cannot give you more as having too much fire will burn yourself.You have to select another element for your ultimate . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display My second choice of elements would me Lightning !!! . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display I am no lightning heroYou have to seek Antonidas at the north-east of Dalaran.He should be outside his house . Modify duration: Add 7.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Game - Display to (All players) for 15.00 seconds the text: 15 seconds message :|cff7777aaObjective :|rTo learn your ultimate spell as Lightning-elemented, seek out Antonidas at the north-east of Dalaran. He should be outside his house
Wait 2 seconds
Cinematic - Ping minimap for (All players) at (Position of Archmage 0047 <gen>) for 3.00 seconds
Trigger - Turn on lina13 <gen>
Trigger - Turn off (This trigger)
lina13
Events
Unit - A unit comes within 300.00 of Archmage 0047 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Order Lina Inverse 0048 <gen> to Right-Click . Archmage 0047 <gen>
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 2.00 seconds
Wait 2 game-time seconds
Unit - Change ownership of Scout Tower 0094 <gen> to Player 2 (Blue) and Change color
Unit - Move Scout Tower 0094 <gen> instantly to (Center of Region_028 <gen>)
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Hello, are u Antonidas The Great? . Modify duration: Add 4.00 seconds and Wait
Unit - Order Archmage 0047 <gen> to Right-Click . Lina Inverse 0048 <gen>
Cinematic - Send transmission to (All players) from Archmage 0047 <gen> named Antonidas : Play No sound and display Young Mage,Yes i am, how may i help u? . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display I am Lina, I would like to Lightning-elemented spells as my ultimate . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Archmage 0047 <gen> named Antonidas : Play No sound and display Ultimate eh? Hmmm...... I feel strong magic in you, u have great power in concentrated damage... Why dont u show me a spell u know now? . Modify duration: Add 7.00 seconds and Wait
Sound - Play SorceressPissed6 <gen> at 100 % volume, attached to Lina Inverse 0048 <gen>
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display (Lan Si)For the end-of-the-world spell, press Control, Alt, Delete . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Archmage 0047 <gen> named Antonidas : Play No sound and display Hahahahahaha......... LoLThats the best joke i've heard all year.... . Modify duration: Add 4.00 seconds and Wait
Unit - Order Archmage 0047 <gen> to Stop .
Unit - Order Lina Inverse 0048 <gen> to Stop .
Cinematic - Send transmission to (All players) from Archmage 0047 <gen> named Antonidas : Play No sound and display Lina, I will teleport you into a room where u have to pass a test.Get to the other side of the room without touching any of the LASERS. . Touching ANY will KILL YOU. . Modify duration: Add 15.00 seconds and Wait
Animation - Play Archmage 0047 <gen> 's spell animation
Wait 2.50 game-time seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Wait 3.00 game-time seconds
Unit - Add non hero Teleport to Lina Inverse 0048 <gen>
Camera - Lock camera target for Player 1 (Red) to (Triggering unit) , offset by ( 0 , 0 ) using Default rotation
Animation - Play Archmage 0047 <gen> 's spell animation
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Wait 2.00 game-time seconds
Unit - Order Lina Inverse 0048 <gen> to Human Archmage - Mass Teleport . Scout Tower 0094 <gen>
Wait 4.00 game-time seconds
Unit - Order Lina Inverse 0048 <gen> to Move To . (Center of Region_035 <gen>)
Camera - . Apply . gg_cam_Camera_016 for Player 1 (Red) over 1.00 seconds
Wait 3.00 game-time seconds
Trigger - Turn on lina135 <gen>
Trigger - Run lina132 <gen> (ignoring conditions)
Wait 5.00 game-time seconds
Camera - . Apply . gg_cam_Camera_017 for Player 1 (Red) over 4.00 seconds
Wait 6.00 game-time seconds
Game - Display to (All players) for 33.00 seconds the text: 30 seconds message :|cff7777aaObjective :|rGet to the portal on the other side without touching any Lasers|cffffcc00Hint ;|r- Lasers move randomly- There is no time limit !- Try to use the Footman first, they are just for TESTING|cffff0000Warning :|rIf u touch any lasers , you will INSTANTLY dieIf you die, u have to RESTART the game all over again
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.00 seconds
Wait 4.00 game-time seconds
Unit - Remove non hero Teleport from Lina Inverse 0048 <gen>
Cinematic - Turn cinematic mode Off for (All players)
Unit - Create 2 Footman for Player 1 (Red) at (Center of Region_035 <gen>) facing (Position of (Triggering unit))
Trigger - Turn on lina135 <gen>
Trigger - Turn on lina14 <gen>
Trigger - Turn off (This trigger)
lina132
Events
Conditions
Actions
Unit - Create 1 . Rat laser trap for Player 12 (Brown) at (Random point in Region_029 <gen>) facing Default building facing degrees
Unit - Create 1 . Rat laser trap for Player 12 (Brown) at (Random point in Region_029 <gen>) facing Default building facing degrees
Unit - Create 1 . Rat laser trap for Player 12 (Brown) at (Random point in Region_029 <gen>) facing Default building facing degrees
Unit - Create 1 . Rat laser trap for Player 12 (Brown) at (Random point in Region_029 <gen>) facing Default building facing degrees
Unit - Create 1 . Rat laser trap for Player 12 (Brown) at (Random point in Region_029 <gen>) facing Default building facing degrees
Unit - Create 1 . Rat laser trap for Player 12 (Brown) at (Random point in Region_029 <gen>) facing Default building facing degrees
Unit - Create 1 . Rat laser trap for Player 12 (Brown) at (Random point in Region_029 <gen>) facing Default building facing degrees
Unit - Create 1 . Rat laser trap for Player 12 (Brown) at (Random point in Region_029 <gen>) facing Default building facing degrees
Unit - Create 1 . Rat laser trap for Player 12 (Brown) at (Random point in Region_029 <gen>) facing Default building facing degrees
Trigger - Turn off (This trigger)
lina135
Events
Unit - A unit leaves Region_029 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Rat laser trap
Actions
Unit - Move (Triggering unit) instantly to (Random point in Region_034 <gen>)
lina14
Events
Unit - A unit enters Region_030 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit Group - Pick every unit in (Units owned by Player 12 (Brown) of type Rat laser trap) and do (Remove (Picked unit) from the game)
Trigger - Turn off lina135 <gen>
Unit - Change ownership of Pack Horse 0162 <gen> to Neutral Passive and Change color
Unit - Move Lina Inverse 0048 <gen> instantly to (Center of Region_031 <gen>) , facing 38.00 degrees
Camera - Pan camera for Player 1 (Red) to (Position of Archmage 0047 <gen>) over 0 seconds
Wait 1.00 game-time seconds
Camera - . Apply . gg_cam_Camera_015 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Archmage 0047 <gen> named Antonidas : Play No sound and display Lina, you have passed the test that almost no one could.Therefore i will give you your ultimate - Laguna BladeThe most powerfull concentrated damage ever at 2150 damage! . Modify duration: Add 17.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display WOW !!! Thank you great Antonidas !XD . Modify duration: Add 6.00 seconds and Wait
Unit - Add Chain Lightning (neutral and used by lina laguna blade) to Lina Inverse 0048 <gen>
Wait 2 game-time seconds
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display I feel bored.... i want to try out my new spells.......maybe i can find the Kael for some quests . Modify duration: Add 6.00 seconds and Wait
Game - Display to (All players) for 15.00 seconds the text: 15 seconds message :|cff7777aaObjective :|rLina wants to try out the new spellsSpeak to Kael for some quests
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.00 seconds
Wait 2 game-time seconds
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn on lina15 <gen>
Trigger - Turn off (This trigger)
gate controls are offline
line invulnerable at line 5 actions
lina15
Events
Unit - A unit comes within 300.00 of Blood Mage 0126 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - Pan camera for Player 1 (Red) to (Position of Lina Inverse 0048 <gen>) over 1.00 seconds
Destructible - Open Gate 0498 <gen>
Destructible - Open Iron Gate 0499 <gen>
Unit - Make Lina Inverse 0048 <gen> Invulnerable
Unit - Make Blood Mage 0126 <gen> face (Position of Lina Inverse 0048 <gen>) over 2.00 seconds
Trigger - Turn off gates_close <gen>
Trigger - Turn off gates_open <gen>
Unit - Move Emissary 0043 <gen> instantly to (Center of Region_016 <gen>)
Cinematic - Send transmission to (All players) from Blood Mage 0126 <gen> named Kael : Play No sound and display Lina u just reached in time !!!Undeads are preparing for an attack in front of Dalaran and you must defend !!! . Modify duration: Add 10.00 seconds and Wait
Trigger - Run lina155 <gen> (ignoring conditions)
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Sure, its time i try my new spells . Modify duration: Add 4.00 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Center of Region_021 <gen>) over 3.00 seconds
Wait 1.50 game-time seconds
Unit - Move Lina Inverse 0048 <gen> instantly to (Center of Region_021 <gen>) , facing 180.00 degrees
Unit - Move Knight 0120 <gen> instantly to (Center of Region_027 <gen>)
Unit - Move Ranger 0069 <gen> instantly to (Center of Region_027 <gen>)
Wait 4.00 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_020 <gen>) over 3.00 seconds
Wait 4.00 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_021 <gen>) over 1.50 seconds
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display WTF ?!?!??!!???!!!??I'm alone ?!What about the warriors of Dalaran? . Modify duration: Add 8.00 seconds and Wait
Wait 2 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_017 <gen>) over 2.00 seconds
Wait 2 game-time seconds
Cinematic - Send transmission to (All players) from Emissary 0043 <gen> named Emissary : Play No sound and display Shit, undeads !!!I dont want to die !!! Nobody wants to die !!!Lina is our hero !!! . Modify duration: Add 8.00 seconds and Wait
Unit - Order Emissary 0043 <gen> to Move To . (Center of Region_017 <gen>)
Wait 4.00 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_018 <gen>) over 1.50 seconds
Wait 2 game-time seconds
Destructible - Close Gate 0498 <gen>
Destructible - Close Iron Gate 0499 <gen>
Camera - Pan camera for Player 1 (Red) to (Center of Region_021 <gen>) over 1.50 seconds
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Fools.........! . Modify duration: Add 3.00 seconds and Wait
Camera - Pan camera for Player 1 (Red) to (Position of Pit Lord 0164 <gen>) over 1.50 seconds
Sound - Play N02Archimonde04 <gen> at 100 % volume, attached to Pit Lord 0164 <gen>
Cinematic - Send transmission to (All players) from Pit Lord 0164 <gen> named Mannoroth the Leader : Play No sound and display Hahahahaha...The legion has returned to consume this world, woman.And this time, your troublesome race will not stop us . Modify duration: Add 13.00 seconds and Wait
Wait 5.00 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_021 <gen>) over 1.50 seconds
Wait 2 game-time seconds
Trigger - Run lina156 <gen> (ignoring conditions)
Unit - Order Lina Inverse 0048 <gen> to Orc Tauren Chieftain - Shockwave . (Center of Region_019 <gen>)
Wait 2 game-time seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Cinematic - Send transmission to (All players) from Pit Lord 0164 <gen> named Mannoroth the Leader : Play No sound and display What?!Just one spell?No worries, i have more troops... . Modify duration: Add 4.00 seconds and Wait
Wait 3.00 game-time seconds
Camera - Lock camera target for Player 1 (Red) to Lina Inverse 0048 <gen> , offset by ( 0 , 0 ) using Default rotation
Unit - Order Lina Inverse 0048 <gen> to Undead Dreadlord - Inferno . (Center of Region_020 <gen>)
Trigger - Turn on lina16 <gen>
Trigger - Turn off (This trigger)
lina155
Events
Conditions
Actions
Unit - Create 1 . Ghoul for Player 11 (Dark Green) at (Point(3200.00, -5700.00)) facing 0.00 degrees
Unit - Create 1 . Ghoul for Player 11 (Dark Green) at (Point(3268.00, -5700.00)) facing 0.00 degrees
Unit - Create 1 . Ghoul for Player 11 (Dark Green) at (Point(3333.00, -5700.00)) facing 0.00 degrees
Unit - Create 1 . Ghoul for Player 11 (Dark Green) at (Point(3171.00, -5700.00)) facing 0.00 degrees
Unit - Create 1 . Ghoul for Player 11 (Dark Green) at (Point(3145.00, -5700.00)) facing 0.00 degrees
Unit - Create 1 . Crypt Fiend for Player 11 (Dark Green) at (Point(3253.00, -5601.00)) facing 0.00 degrees
Unit - Create 1 . Crypt Fiend for Player 11 (Dark Green) at (Point(3253.00, -5601.00)) facing 0.00 degrees
Unit - Create 1 . Crypt Fiend for Player 11 (Dark Green) at (Point(3162.00, -5601.00)) facing 0.00 degrees
Unit - Create 1 . Crypt Fiend for Player 11 (Dark Green) at (Point(3072.00, -5801.00)) facing 0.00 degrees
Unit - Create 1 . Crypt Fiend for Player 11 (Dark Green) at (Point(3162.00, -5801.00)) facing 0.00 degrees
Unit - Create 1 . Crypt Fiend for Player 11 (Dark Green) at (Point(3072.00, -5801.00)) facing 0.00 degrees
Unit - Move Pit Lord 0164 <gen> instantly to (Point(2560.00, -6012.00)) , facing 0.00 degrees
Unit - Order Pit Lord 0164 <gen> to Hold Position .
Trigger - Turn off (This trigger)
lina156
Events
Conditions
Actions
Unit - Make Lina Inverse 0048 <gen> Vulnerable
Special Effect - Create a special effect at (Random point in Region_019 <gen>) using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
Unit - Create 1 . Ghoul for Player 12 (Brown) at (Center of Region_019 <gen>) facing 0.00 degrees
Unit - Create 1 . Ghoul for Player 12 (Brown) at (Center of Region_019 <gen>) facing 0.00 degrees
Special Effect - Create a special effect at (Random point in Region_019 <gen>) using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
Unit - Create 1 . Ghoul for Player 12 (Brown) at (Center of Region_019 <gen>) facing 0.00 degrees
Unit - Create 1 . Ghoul for Player 12 (Brown) at (Center of Region_019 <gen>) facing 0.00 degrees
Special Effect - Create a special effect at (Random point in Region_019 <gen>) using Abilities\Spells\Undead\RaiseSkeletonWarrior\RaiseSkeleton.mdl
Unit - Create 1 . Ghoul for Player 12 (Brown) at (Center of Region_019 <gen>) facing 0.00 degrees
lina16
Events
Unit - A unit Finishes casting an ability
Conditions
(Unit-type of (Triggering unit)) Equal to Lina Inverse
Actions
Unit - Make Lina Inverse 0048 <gen> Invulnerable
Wait 2.00 game-time seconds
Unit - Order Lina Inverse 0048 <gen> to Hold Position .
Unit - Set mana of Lina Inverse 0048 <gen> to 100 %
Trigger - Run lina17 <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
change dummy scout tower to neutral passive
lina17
Events
Conditions
Actions
Wait 5.00 seconds
Camera - Pan camera for Player 1 (Red) to (Position of Pit Lord 0164 <gen>) over 3.00 seconds
Unit - Make Lina Inverse 0048 <gen> Vulnerable
Cinematic - Send transmission to (All players) from Pit Lord 0164 <gen> named Mannoroth the Leader : Play No sound and display You think killing my creeps makes you powerfull eh?I'll kill you with a single finger right now.... Muahahaha.... . Modify duration: Add 3.00 seconds and Wait
Unit - Order Pit Lord 0164 <gen> to Attack . Lina Inverse 0048 <gen>
Camera - Lock camera target for Player 1 (Red) to Pit Lord 0164 <gen> , offset by ( 0 , 0 ) using Default rotation
Wait 2 game-time seconds
Unit - Order Lina Inverse 0048 <gen> to Orc Far Seer - Chain Lightning . Pit Lord 0164 <gen>
Wait 2 game-time seconds
Unit - Order Lina Inverse 0048 <gen> to Move To . (Center of Region_020 <gen>)
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Foolish undeadsXD . Modify duration: Add 4.00 seconds and Wait
Unit - Make Lina Inverse 0048 <gen> Invulnerable
Wait 4.00 game-time seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Unit - Create 1 Abomination for Player 11 (Dark Green) at (Point(3455.00, -5799.00)) facing (Position of (Triggering unit))
Unit - Make (Last created unit) Invulnerable
Cinematic - Send transmission to (All players) from (Last created unit) named Invisible Pudge spying : Play No sound and display A Demon |cffffcc00Slayer|r !!!!I'm getting out of here!!! . Modify duration: Set to 8.00 seconds and Wait
Unit - Order (Last created unit) to Move To . (Center of Region_021 <gen>)
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Go!!! Run!!!and make sure you tell all your undead friends that |cffffcc00Lina Inverse the Slayer|r is here to protect the city of Dalaran . Modify duration: Add 10.00 seconds and Wait
Wait 2 game-time seconds
Game - Display to (All players) for 25.00 seconds the text: |cffffcc00And that is how Lina Inverse is known as Slayer......|rAfter this 25 second message, u can control Lina to kill some stupid monsters for 15 seconds and this story is over
Camera - Rotate camera 350.00 degrees around (Center of Region_020 <gen>) for Player 1 (Red) over 25.00 seconds
Wait 25.00 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Position of Lina Inverse 0048 <gen>) over 1.00 seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Unit - Set mana of Lina Inverse 0048 <gen> to 100 %
Cinematic - Turn cinematic mode Off for (All players)
Unit - Kill (Last created unit)
Unit - Make Lina Inverse 0048 <gen> Vulnerable
Unit - Create 5 . Footman for Player 12 (Brown) at (Center of Region_020 <gen>) facing Default building facing degrees
Unit - Create 1 . Crypt Lord for Player 12 (Brown) at (Center of Region_019 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of Region_020 <gen>)
Game - Display to (All players) for 13.00 seconds the text: After this 13 second message, Lina Inverse will not be control-able as Story 2 has ended.And then Story 3 will be unlocked.......|cffffcc00Warning: If you just now found any secret items hidden in Dalaran, i suggest you drop it onto the floor NOW or later u cant retrieve it|r
Wait 17.00 game-time seconds
Unit - Change ownership of Lina Inverse 0048 <gen> to Player 2 (Blue) and Change color
Cinematic - Turn cinematic mode On for (All players)
Camera - Pan camera for Player 1 (Red) to (Center of Region_015 <gen>) over 1.00 seconds
Wait 4.00 game-time seconds
Unit - Move Pack Horse 0163 <gen> instantly to (Center of Region_036 <gen>)
Selection - Select Medivh 0026 <gen> for Player 1 (Red)
Unit - Change ownership of Scout Tower 0094 <gen> to Neutral Passive and Change color
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn on aaa_snper_selected <gen>
Trigger - Turn off lina_target <gen>
Trigger - Turn off (This trigger)
lina goes to house
lina invulnerable
aaa snper selected
Events
Unit - A unit enters Region_036 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Medivh
Actions
Unit - Order Medivh 0026 <gen> to Stop .
Cinematic - Turn cinematic mode On for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 0 seconds
Unit - Change ownership of Kardel Sharpeye 0001 <gen> to Player 1 (Red) and Change color
Camera - Pan camera for Player 1 (Red) to (Center of Region_015 <gen>) over 0 seconds
Special Effect - Create a special effect at (Center of Region_036 <gen>) using Abilities\Spells\Human\DispelMagic\DispelMagicTarget.mdl
Wait 1.00 game-time seconds
Unit - Remove Pack Horse 0163 <gen> from the game
Wait 2.00 game-time seconds
Trigger - Run sn1 <gen> (ignoring conditions)
Unit - Move Lina Inverse 0048 <gen> instantly to (Point(4602.00, -1146.00)) , facing 236.00 degrees
Unit - Make Lina Inverse 0048 <gen> Invulnerable
Trigger - Turn off (This trigger)
sniper target
Events
Player - Player 1 (Red) types a chat message containing sniper (Unexpected type: 'stringnoformat') as An exact match
Conditions
Actions
Camera - Pan camera for Player 1 (Red) to (Position of Kardel Sharpeye 0001 <gen>) over 1.00 seconds
Selection - Select Kardel Sharpeye 0001 <gen> for Player 1 (Red)
sn1
Events
Conditions
Actions
Camera - . Apply . gg_cam_Camera_018 for Player 1 (Red) over 0.50 seconds
Cinematic - Send transmission to (All players) from Mountain King 0018 <gen> named Fardel : Play No sound and display Aim...... Aim the goal properly...... . Modify duration: Add 5.00 seconds and Wait
Sound - Play RiflemanYesAttack4 <gen> at 100 % volume, attached to Kardel Sharpeye 0001 <gen>
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Shoot the goal !!!!!!!!!!!! . Modify duration: Set to 1.00 seconds and Wait
Unit - Set life of Stag 0166 <gen> to 1.00
Unit - Order Kardel Sharpeye 0001 <gen> to Attack . Stag 0166 <gen>
Unit - Make Mountain King 0018 <gen> face 148.00 over 1.00 seconds
Wait 3.00 game-time seconds
Cinematic - Send transmission to (All players) from Mountain King 0018 <gen> named Fardel : Play No sound and display You NOOB !!!Do u even know how to aim ?! . Modify duration: Add 6.00 seconds and Wait
Unit - Make Kardel Sharpeye 0001 <gen> face 277.00 over 1.00 seconds
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display What shall i do? . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Mountain King 0018 <gen> named Fardel : Play No sound and display Kardel my son, I am old & dying.I want you to go to Dalaran and learn shooting skillsI want u to be a well-known Sniper . Modify duration: Add 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Father, ur not old & dying!Don't say that !!! . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Mountain King 0018 <gen> named Fardel : Play No sound and display Yes i am, i have liver cancer and the doctor said i will die in 1 week...Right about NOW........ . Modify duration: Add 6.00 seconds and Wait
Unit - Kill Mountain King 0018 <gen>
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display no father !!! u cant die !!! wake up !!! . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display haiz.........i will fullfill your wishes father, i will go 2 dalarani go pack my things now . Modify duration: Add 5.00 seconds and Wait
Unit - Order Kardel Sharpeye 0001 <gen> to Move To . (Point(-663.00, 705.00))
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.50 seconds
Wait 3.00 game-time seconds
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Its time I go to Dalaran by boat.... . Modify duration: Add 5.00 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Wait 2 game-time seconds
Unit - Move Knight 0120 <gen> instantly to (Center of Region_022 <gen>) , facing 308.00 degrees
Unit - Change ownership of Human Transport Ship 0160 <gen> to Player 1 (Red) and Change color
Trigger - Run sn2 <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
sn2
Events
Conditions
Actions
Unit - Move Kardel Sharpeye 0001 <gen> instantly to (Point(6292.00, -6678.00)) , facing (Position of Knight 0120 <gen>)
Unit - Move Human Transport Ship 0160 <gen> instantly to (Point(6542.00, -6909.00))
Camera - . Apply . gg_cam_Camera_019 for Player 1 (Red) over 0.00 seconds
Wait 2 game-time seconds
Unit - Order Kardel Sharpeye 0001 <gen> to Right-Click . Knight 0120 <gen>
Trigger - Turn on sn3 <gen>
Trigger - Turn off (This trigger)
turn on sniper target
gate controls are ONLINE
walls are created
sn3
Events
Unit - A unit comes within 220.00 of Knight 0120 <gen>
Conditions
(Triggering unit) Equal to Kardel Sharpeye 0001 <gen>
Actions
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Hello Human, i am Kardel Sharpeye.i want to.............. . Modify duration: Add 5.00 seconds and Wait
Unit - Make Knight 0120 <gen> face (Position of Kardel Sharpeye 0001 <gen>) over 1.00 seconds
Cinematic - Send transmission to (All players) from Knight 0120 <gen> named Knight : Play No sound and display Woah...........!!!!!Carefull where u point that gun.....!!! . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display =.=""Yes i will.... I am here to increase my shooting skills, can u help me? . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Knight 0120 <gen> named Knight : Play No sound and display Hmmm...... Dwarf....Kardel, go find Sylvanas Windrunner at the south-west of Dalaran . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Thank you ^.^ . Modify duration: Add 2.00 seconds and Wait
Unit - Order Kardel Sharpeye 0001 <gen> to Move To . (Center of Region_018 <gen>)
Trigger - Turn off (This trigger)
Destructible - Open Gate 0498 <gen>
Destructible - Open Iron Gate 0499 <gen>
Trigger - Turn on sniper_target <gen>
Trigger - Turn on gates_close <gen>
Trigger - Turn on gates_open <gen>
Unit - Move Ranger 0069 <gen> instantly to (Point(1406.00, -4542.00)) , facing 246.00 degrees
Selection - Select Kardel Sharpeye 0001 <gen> for Player 1 (Red)
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.00 seconds
Camera - Pan camera for Player 1 (Red) to (Position of Kardel Sharpeye 0001 <gen>) over 1.00 seconds
Unit - Order Knight 0120 <gen> to Move To . (Center of Region_019 <gen>)
Wait 2 game-time seconds
Destructible - Create a Dofw (Unexpected type: 'destructablecode') at (Center of Region_022 <gen>) facing 0.00 with scale 1 and variation 0
Game - Display to (All players) for 15.00 seconds the text: |cff7777aaObjective :|rTalk to Sylvanas in south-west of Dalaran|cffffcc00Hint :|rIf u are some kind of idiot that some-how lost Kardel Sharpeye , type |cff995500sniper|r and your mouse & camera will position himThis only works in this story
Wait 3.00 game-time seconds
Cinematic - Ping minimap for (All players) at (Position of Ranger 0069 <gen>) for 3.00 seconds
Trigger - Turn on sn4 <gen>
Trigger - Turn off (This trigger)
sn4
Events
Unit - A unit comes within 181.00 of Ranger 0069 <gen>
Conditions
(Triggering unit) Equal to Kardel Sharpeye 0001 <gen>
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Hello, i am sure you are SylvanasWindrunner.I am KardelSharpeye and my aiming sux, i hope to learn some skills from you . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display Woah !!!U use gun, we use bows&arrows, but never mind, i think its the same . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas : Play No sound and display Hmmm..... let me see your skills first, shoot the archery target . Modify duration: Add 3.00 seconds and Wait
Unit - Order Kardel Sharpeye 0001 <gen> to Move To . (Point(1269.00, -4868.00))
Wait 2 game-time seconds
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas : Play No sound and display You really need to go SO near? . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Ya, i got bad aiming.......... . Modify duration: Add 3.00 seconds and Wait
Sound - Play RiflemanYesAttack4 <gen> at 100 % volume, attached to Kardel Sharpeye 0001 <gen>
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Shoot the goal !!!!!!!!!!!! . Modify duration: Set to 1.00 seconds and Wait
Animation - Play Kardel Sharpeye 0001 <gen> 's attack animation
Wait 0.50 game-time seconds
Unit - Kill Archer 0175 <gen>
Trigger - Turn off (This trigger)
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Oooops ???>.<"" . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display WTF ?!?!?!?!?! Stupid NOOB ~!!!=.=!!!U have totally bad aiming . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display You killed one of my best archers !!!Damn you !!!Gimme ur gun, let me check wtf is wrong wif it . Modify duration: Add 6.00 seconds and Wait
Unit - Order Kardel Sharpeye 0001 <gen> to Right-Click . (Position of Ranger 0069 <gen>)
Wait 4.00 game-time seconds
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display OMFG, its spoilt, thats why!!!!!Its useless even if u have take aim spell !!! . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display Go to Tracey's Armory to get this gun fixedIts North-west from MY position . Modify duration: Add 5.00 seconds and Wait
Game - Display to (All players) for 15.00 seconds the text: You idiot !!!How could u miss and kill an archer?!?!You were right in front of that archery target !!!|cff7777aaObjective :|rGo to Tracey's Armory to get that gun fixed !|cffffcc00Hint :|rNo hints for you now !!!
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.00 seconds
Trigger - Turn on sn5 <gen>
Trigger - Turn off (This trigger)
sniper gets headshot spell here
sn5
Events
Unit - A unit comes within 210.00 of Captain 0036 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Kardel Sharpeye
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_021 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Captain 0036 <gen> named Captain : Play No sound and display Haha, you are that noob sniper, gimme your gun, i fix 4u . Modify duration: Add 5.00 seconds and Wait
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of Captain 0036 <gen> using Objects\Spawnmodels\Other\ToonBoom\ToonBoom.mdl
Wait 5.00 game-time seconds
Special Effect - Create a special effect attached to the foot (Unexpected type: 'attachpoint') of Kardel Sharpeye 0001 <gen> using Abilities\Spells\Items\AIim\AIimTarget.mdl
Cinematic - Send transmission to (All players) from Captain 0036 <gen> named Captain : Play No sound and display Actually, your gun has HeadShot ability but it wasn't working, but now its fixed, you have better aiming and has |cffffcc00HeadShot|r ability . Modify duration: Add 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Hmmm....... This was inherited from my grandpa..... maybe thats why its so powerfull . Modify duration: Add 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Captain 0036 <gen> named Captain : Play No sound and display With this |cffffcc00HeadShot|r ability, the gun has high chance of dealing extra damage and stunning enemies!!! . Modify duration: Add 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Captain, you know what? . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Captain 0036 <gen> named Captain : Play No sound and display What???_? . Modify duration: Add 3.00 seconds and Wait
Sound - Play RiflemanPissed5 <gen> at 100 % volume, attached to Kardel Sharpeye 0001 <gen>
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Guns dont kill people, i do !!!haha !!!XD . Modify duration: Add 4.20 seconds and Wait
Cinematic - Send transmission to (All players) from Captain 0036 <gen> named Captain : Play No sound and display ........................=.="Go away... . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Oh btw, |cffffcc00Tracey's Armory|r ???TRACEY is a GIRL's name !!!!! . Modify duration: Add 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Captain 0036 <gen> named Captain : Play No sound and display o.O?go away fool !!! . Modify duration: Add 3.00 seconds and Wait
Sound - Play RiflemanPissed7 <gen> at 100 % volume, attached to Kardel Sharpeye 0001 <gen>
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display I shot the sherif, and the deputy, and your weird doggy too !!! . Modify duration: Add 4.70 seconds and Wait
Cinematic - Send transmission to (All players) from Captain 0036 <gen> named Captain : Play No sound and display okay okay, just dont shoot me T_T . Modify duration: Add 3.00 seconds and Wait
Unit - Add Bash (sniper head shot) to (Triggering unit)
Game - Display to (All players) for 5.00 seconds the text: |cffff0000New spell aquired:|rHeadShot, ability to deal extra damage and stun for a minor duration
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Trigger - Turn on sn6 <gen>
Trigger - Turn off (This trigger)
gate controls OFFline
gates CLOSE
sn6
Events
Unit - A unit comes within 210.00 of Ranger 0069 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Kardel Sharpeye
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Order Kardel Sharpeye 0001 <gen> to Right-Click . Ranger 0069 <gen>
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Hello SylvanasWindrunner,I'd like to learn a powerfull ultimate spell . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display What would u like to learn? . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display I want to be known as a well-known sniper just like my father wanted me to and would like a powerfull spell to be able to attack someone from a distant range . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display Hmmm...... Your guns with long range have good use. . Modify duration: Set to 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display Lately some evil undeads entered Dalaran invisible and planted some invisible bombs, i have an item to see thru invisibility but killing the bombs may explode and kill us . Modify duration: Set to 15.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display You have longer range, destroy these bombs.There are 5 bombs, we currently only know the position of 1Use this to see the bombs . Modify duration: Set to 10.00 seconds and Wait
Item - Create Gem of True Seeing at (Point(1343.00, -4672.00))
Game - Display to (All players) for 15.00 seconds the text: |cffff0000Objective|rDestroy all 5 bombs and return to Sylvanas4 are HIDDEN inside DalaranCity1 is at the gates of DalaranCity|cffffcc00Hint :|rYou must press A and target the explosives, NOT right-clickSome are in-between tall buildings, rotate camera using INS and DEL button
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Trigger - Turn off gates_close <gen>
Trigger - Turn off gates_open <gen>
Destructible - Close Gate 0498 <gen>
Destructible - Close Iron Gate 0499 <gen>
Trigger - Turn on sn7 <gen>
Trigger - Turn off (This trigger)
sn7
Events
Unit - A unit comes within 210.00 of Ranger 0069 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Kardel Sharpeye
(Explosive TNT Barrel 0191 <gen> is dead) Equal to True
(Explosive TNT Barrel 0187 <gen> is dead) Equal to True
(Explosive TNT Barrel 0190 <gen> is dead) Equal to True
(Explosive TNT Barrel 0189 <gen> is dead) Equal to True
(Explosive TNT Barrel 0188 <gen> is dead) Equal to True
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Order Kardel Sharpeye 0001 <gen> to Right-Click . Ranger 0069 <gen>
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display Good job, now Dalaran is saferbut there are some undead spying at us and too far for archers to shoot down, i dont want to risk my men going out as there may be more bombs . Modify duration: Set to 15.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display Go take down the undeads at the north east of Dalaran . Modify duration: Set to 6.00 seconds and Wait
Unit - Move Archmage 0047 <gen> instantly to (Point(5578.80, -1339.10)) , facing 232.00 degrees
Unit - Order Archmage 0047 <gen> to Hold Position .
Unit - Move Gargoyle 0192 <gen> instantly to (Point(5200.00, -149.00))
Unit - Move Gargoyle 0193 <gen> instantly to (Point(5350.00, -248.00))
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Game - Display to (All players) for 15.00 seconds the text: |cffff0000Objective|rKill the undead gargoyles at the north-east of Dalaran City|cffffcc00Hint :|rU have to shoot from inside the City as they are outside and the gate controls have been disabled
Trigger - Turn on sn8 <gen>
Trigger - Turn off (This trigger)
destroy force wall
open gates
sn8
Events
Unit - A unit comes within 210.00 of Ranger 0069 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Kardel Sharpeye
(Gargoyle 0192 <gen> is dead) Equal to True
(Gargoyle 0193 <gen> is dead) Equal to True
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Order Kardel Sharpeye 0001 <gen> to Right-Click . Ranger 0069 <gen>
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display Good job Kardel !!!You are indeed worth learning a powerfull ultimate spell. I will teach u Assassinate, it is powerfull, long range with high damage . Modify duration: Set to 15.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display Firstly, I dont know it because i dont use guns spells and i need the spell book for teaching such powerfull spell. . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display Go get the spell book outside the city. After exiting the old & destroyed Dalaran gate, turn right and destroy those rocks, go in there and get the spell book INSIDE one of the barrels. Its a secret powerfull spell book, dont tell anyone about it . Modify duration: Set to 15.00 seconds and Wait
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Wait 2 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Center of Region_022 <gen>) over 1.00 seconds
Wait 4.00 game-time seconds
Destructible - Remove (Random destructible in Region_022 <gen>)
Wait 2 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Position of Kardel Sharpeye 0001 <gen>) over 1.00 seconds
Destructible - Open Gate 0498 <gen>
Destructible - Open Iron Gate 0499 <gen>
Cinematic - Turn cinematic mode Off for (All players)
Game - Display to (All players) for 15.00 seconds the text: |cffff0000Objective|rAfter exiting the old Dalaran gate, turn right, destroy the rocks and go in. Go get the spell book INSIDE a barrel.|cffffcc00Hint :|rDo NOT destroy all the gates first, there MAY be undeads around
Trigger - Turn on sn85 <gen>
Trigger - Turn off (This trigger)
sn85
Events
Unit - A unit enters Region_037 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Kardel Sharpeye
Actions
Cinematic - Turn cinematic mode On for (All players)
Unit - Order Kardel Sharpeye 0001 <gen> to Stop .
Camera - . Apply . gg_cam_Camera_022 for Player 1 (Red) over 2.00 seconds
Cinematic - Send transmission to (All players) from Gargoyle 0192 <gen> named Lich : Play No sound and display Human!!! We found this spell book first and its mine, i need to learn chain frost !!!Do not get close or prepare to die !!! . Modify duration: Set to 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Why u no picture??? . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Gargoyle 0192 <gen> named Lich : Play No sound and display Silence !!!My face not handsome, now, go away !!! . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Turn cinematic mode Off for (All players)
Game - Display to (All players) for 10.00 seconds the text: |cffffcc00Hint :|rThere is a special angle u can shoot the undeads while the undeads cant attack you. and dont destroy the gates first, kill the undeads first
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.00 seconds
Trigger - Turn on sn9 <gen>
Trigger - Turn off (This trigger)
sniper get ulti
sn9
Events
Unit - A unit comes within 210.00 of Ranger 0069 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Kardel Sharpeye
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - . Apply . gg_cam_Camera_020 for Player 1 (Red) over 1.00 seconds
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Yo, i got de book and killed some undeads and their hero the lich . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display REALLY ????? . Modify duration: Set to 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display you know what? . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display What???_? . Modify duration: Set to 3.00 seconds and Wait
Sound - Play RiflemanPissed5 <gen> at 100 % volume, attached to Kardel Sharpeye 0001 <gen>
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Guns dont kill people, i do !!!haha !!!XD . Modify duration: Add 4.20 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display OMFG, u killed them all alone??? . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display (Lan Si)Duhhhh.......check out my website for best hacks, key-gens, serials, movies, music, softwares etc.... www.scyap.invisionplus.net . Modify duration: Add 10.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display Impressive......But they will revive from the dead, after all, they are called the UNDEADS right???~.~ . Modify duration: Set to 6.00 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display before i give you this spell, what makes you think u should learn this spell?? . Modify duration: Set to 5.00 seconds and Wait
Sound - Play RiflemanPissed7 <gen> at 100 % volume, attached to Kardel Sharpeye 0001 <gen>
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display I shot the sherif, and the deputy, and your weird doggy too !!! . Modify duration: Add 4.70 seconds and Wait
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display o.O? Ok here goes your spell, remember my msn-live-messenger, its [email protected] SPELLBOOK : arz, alrop, gip-gip ass san si-nate, bo oboo, six four tree seh-ven, gar gar whoop ho ho ho!!! . Modify duration: Set to 9.00 seconds and Wait
Animation - Play Ranger 0069 <gen> 's stand victory animation
Special Effect - Create a special effect attached to the overhead (Unexpected type: 'attachpoint') of (Triggering unit) using Abilities\Spells\Demon\DarkPortal\DarkPortalTarget.mdl
Wait 1.00 game-time seconds
Special Effect - Create a special effect attached to the foot (Unexpected type: 'attachpoint') of Kardel Sharpeye 0001 <gen> using Abilities\Spells\Items\AIim\AIimTarget.mdl
Wait 1.00 game-time seconds
Special Effect - Create a special effect attached to the foot (Unexpected type: 'attachpoint') of Kardel Sharpeye 0001 <gen> using Abilities\Spells\Human\MarkOfChaos\MarkOfChaosTarget.mdl
Animation - Reset Ranger 0069 <gen> 's animation
Cinematic - Send transmission to (All players) from Ranger 0069 <gen> named Sylvanas Windrunner : Play No sound and display There!!!Now u have new spell, Assassinate.I'm sure u want to kill someone using it now, go find some of the Dalaran heros for quests. . Modify duration: Set to 7.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Thanks ^.^ . Modify duration: Add 3.00 seconds and Wait
Unit - Add Storm Bolt (sniper ulti assassinate) to Kardel Sharpeye 0001 <gen>
Cinematic - Turn cinematic mode Off for (All players)
Camera - Reset camera for Player 1 (Red) to standard game-view over 2.00 seconds
Game - Display to (All players) for 6.00 seconds the text: |cffff0000New spell aquired:|rAssassinate, ability to deal extreme damage to enemies at far range, better then laguna blade ^^V
Wait 5.00 game-time seconds
Game - Display to (All players) for 15.00 seconds the text: |cffff0000Objective|rFind one of the Dalaran Heros for a quest|cffffcc00Hint :|rThey can be either Kael, Jaina, Antonidas, Lina
Trigger - Turn on sn10 <gen>
Trigger - Turn off (This trigger)
mana set to full for kardel
gate controls offline
gates close
sn10
Events
Unit - A unit comes within 210.00 of Lina Inverse 0048 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Kardel Sharpeye
Actions
Cinematic - Turn cinematic mode On for (All players)
Camera - Pan camera for Player 1 (Red) to (Center of Region_026 <gen>) over 0.00 seconds
Trigger - Turn off gates_close <gen>
Trigger - Turn off gates_open <gen>
Destructible - Close Gate 0498 <gen>
Destructible - Close Iron Gate 0499 <gen>
Unit - Set mana of Kardel Sharpeye 0001 <gen> to 100 %
Unit - Move Kardel Sharpeye 0001 <gen> instantly to (Point(4526.00, -1228.00)) , facing 0.00 degrees
Unit - Move Lina Inverse 0048 <gen> instantly to (Point(4692.00, -1219.00)) , facing 180.00 degrees
Wait 2 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Position of Kardel Sharpeye 0001 <gen>) over 1.00 seconds
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Hey, u got any killing quest for me?I have a new spell & and i want to try out so that........ . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Ahhhhhhh......The new boy in town.....I heard u have a new ultimate spell with high damage . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Ya..... better then laguna, faster cooldown, more dmg, long range . Modify duration: Add 5.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display (jealous)U think u your assassinate so powerfull ??? . Modify duration: Add 4.00 seconds and Wait
Sound - Play RiflemanPissed5 <gen> at 100 % volume, attached to Kardel Sharpeye 0001 <gen>
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display First of all, Guns dont kill people, i do !!!haha !!!XD . Modify duration: Add 4.20 seconds and Wait
Sound - Play SorceressPissed6 <gen> at 100 % volume, attached to Lina Inverse 0048 <gen>
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display For the end of the world spell, press Control, Alt, Delete . Modify duration: Add 4.80 seconds and Wait
Sound - Play RiflemanPissed7 <gen> at 100 % volume, attached to Kardel Sharpeye 0001 <gen>
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display I shot the sherif, and the deputy, and your weird doggy too !!! . Modify duration: Add 4.70 seconds and Wait
Special Effect - Create a special effect at (Center of Region_039 <gen>) using Abilities\Weapons\FragDriller\FragDriller.mdl
Unit - Make Kardel Sharpeye 0001 <gen> face (Center of Region_039 <gen>) over 1.00 seconds
Unit - Make Lina Inverse 0048 <gen> face (Center of Region_039 <gen>) over 1.00 seconds
Wait 2 game-time seconds
Special Effect - Create a special effect at (Center of Region_039 <gen>) using Abilities\Spells\Undead\DarkRitual\DarkRitualTarget.mdl
Wait 2 game-time seconds
Unit - Move MapDesigner Scyap the Flying Sheep 0200 <gen> instantly to (Center of Region_039 <gen>)
Special Effect - Destroy (Last created special effect)
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display OMFG !!! A flying sheep !!! . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display and a BIG one !!! . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from MapDesigner Scyap the Flying Sheep 0200 <gen> named Scyap : Play No sound and display STFU you two !!! . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Dude, did u get HEXed ? . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from MapDesigner Scyap the Flying Sheep 0200 <gen> named Scyap : Play No sound and display (slap Kardel's face)I gave u two ulti not for showing off !!!Don't make me take it back!!!Kardel is suppose to take quest from Lina !!! . Modify duration: Set to 13.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display SORRY . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display SORRY . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from MapDesigner Scyap the Flying Sheep 0200 <gen> named Scyap : Play No sound and display Good, now get back to talking !!!I have to go design the next story . Modify duration: Add 6.00 seconds and Wait
Wait 2 game-time seconds
Unit - Move MapDesigner Scyap the Flying Sheep 0200 <gen> instantly to (Center of Region_040 <gen>)
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display (reads the script)Ahhhh...... i jz remembersince u got powerfull aoe, i wanna learn an area spell from u so that i wont be too vulnerable when enemies get close to me . Modify duration: Add 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Oh.... okay....But u have to kill me stupid ex-boyfriend first, he is angry i broke up with him and treatens to kill me . Modify duration: Set to 8.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Your LagunaBlade leh? . Modify duration: Add 4.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display I just now saw a mouse in my house and Laguna it, so now its on cooldown . Modify duration: Set to 5.00 seconds and Wait
Unit - Move Villager 0201 <gen> instantly to (Point(4109.00, -6183.00))
Camera - Pan camera for Player 1 (Red) to (Position of Villager 0201 <gen>) over 1.00 seconds
Wait 4.00 game-time seconds
Camera - Pan camera for Player 1 (Red) to (Position of Kardel Sharpeye 0001 <gen>) over 1.00 seconds
Cinematic - Turn cinematic mode Off for (All players)
Game - Display to (All players) for 15.00 seconds the text: |cffff0000Objective|rKill Lina's ex-boyfriend outside Dalaran|cffffcc00Hint :|rYou must use Assassinate as he is very far away
Trigger - Turn on sn11 <gen>
Trigger - Turn off (This trigger)
sn11
Events
Unit - Kardel Sharpeye 0001 <gen> Begins casting an ability
Conditions
Actions
Trigger - Turn off (This trigger)
Unit - Move Kardel Sharpeye 0001 <gen> instantly to (Point(4161.00, -4940.00)) , facing 270.00 degrees
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 0 seconds
Cinematic - Turn cinematic mode On for (All players)
Wait 2 game-time seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 1.00 seconds
Wait 2 game-time seconds
Sound - Play RiflemanYesAttack4 <gen> at 100 % volume, attached to Kardel Sharpeye 0001 <gen>
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Shoot the goal !!!!!!!!!!!! . Modify duration: Set to 1.00 seconds and Wait
Unit - Order Kardel Sharpeye 0001 <gen> to Human Mountain King - Storm Bolt . Villager 0201 <gen>
Camera - . Apply . gg_cam_Camera_023 for Player 1 (Red) over 2.00 seconds
Wait 5.00 game-time seconds
Camera - . Apply . gg_cam_Camera_024 for Player 1 (Red) over 1.00 seconds
Wait 2 game-time seconds
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Bah..... Mission Complete . Modify duration: Set to 3.00 seconds and Wait
Unit - Order Kardel Sharpeye 0001 <gen> to Right-Click . Lina Inverse 0048 <gen>
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Wait 2 game-time seconds
Camera - Lock camera target for Player 1 (Red) to Kardel Sharpeye 0001 <gen> , offset by ( 0 , 0 ) using Default rotation
Trigger - Turn on sn12 <gen>
Trigger - Turn off (This trigger)
check last trigger of :
Game-Display to all players
sniper get scatter
sn12
Events
Unit - A unit comes within 210.00 of Lina Inverse 0048 <gen>
Conditions
(Unit-type of (Triggering unit)) Equal to Kardel Sharpeye
Actions
Unit - Order Lina Inverse 0048 <gen> to Right-Click . Kardel Sharpeye 0001 <gen>
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Is he dead? . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Yupp !!!^_^ . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display Sob.... sob !!!T_T . Modify duration: Add 3.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display ..........................=.="" . Modify duration: Add 2.00 seconds and Wait
Cinematic - Send transmission to (All players) from Lina Inverse 0048 <gen> named Lina : Play No sound and display u wanted aoe spell ? *sob*Here, this is called scatter shot, it shoots many bombs damaging enemy in an area *sob*The..... *sob*... The game creator said he couldn't make this completely like DotA but its almost the same.... *sob* . Modify duration: Set to 13.00 seconds and Wait
Cinematic - Send transmission to (All players) from Kardel Sharpeye 0001 <gen> named Kardel : Play No sound and display Thanks......i go play with it outside Dalaran now . Modify duration: Add 5.00 seconds and Wait
Unit - Order Lina Inverse 0048 <gen> to Stop .
Unit - Add Inferno (sniper kardelsharpeye scatter shot) to Kardel Sharpeye 0001 <gen>
Camera - Pan camera for Player 1 (Red) to (Center of Region_020 <gen>) over 1.00 seconds
Unit - Move Kardel Sharpeye 0001 <gen> instantly to (Center of Region_020 <gen>)
Wait 2 game-time seconds
Game - Display to (All players) for 13.00 seconds the text: |cffffcc00And that is how an idiot that shoots everything miss became KardelSharpeye and is known as SNIPER because of his sharp ultimate......|rAfter this 10 second message u can control Sniper and play around for 13 seconds, and then this story is overAfter this 10 second message, u can control Sniper to kill some stupid monsters for 15 seconds and then this story is over
Camera - Rotate camera 270.00 degrees around (Center of Region_020 <gen>) for Player 1 (Red) over 13.00 seconds
Wait 14.00 game-time seconds
Camera - Reset camera for Player 1 (Red) to standard game-view over 1.00 seconds
Game - Display to (All players) for 20.00 seconds the text: |cffffcc00BONUS :|rNow u can control Sniper to kill some stupid monsters for 20 seconds and then this story is over.If you have played everything else, then this is the end of this map, more stories will be added in the next version. Check my website for latest map updates
Cinematic - Turn cinematic mode Off for (All players)
Wait 2 game-time seconds
Trigger - Run sn125 <gen> (ignoring conditions)
Trigger - Turn off (This trigger)
sn125
Events
Conditions
Actions
Unit - Move Knight 0120 <gen> instantly to (Center of Region_027 <gen>)
Unit - Create 1 . Ghoul for Player 11 (Dark Green) at (Random point in Region_020 <gen>) facing 0.00 degrees
Unit - Create 1 . Ghoul for Player 11 (Dark Green) at (Random point in Region_020 <gen>) facing 0.00 degrees
Unit - Create 1 . Ghoul for Player 11 (Dark Green) at (Random point in Region_020 <gen>) facing 0.00 degrees
Unit - Create 1 . Ghoul for Player 11 (Dark Green) at (Random point in Region_020 <gen>) facing 0.00 degrees
Unit - Create 1 . Crypt Fiend for Player 11 (Dark Green) at (Random point in Region_020 <gen>) facing 0.00 degrees
Unit - Create 1 . Crypt Fiend for Player 11 (Dark Green) at (Random point in Region_020 <gen>) facing 0.00 degrees
Unit - Create 1 . Necromancer for Player 11 (Dark Green) at (Random point in Region_020 <gen>) facing 0.00 degrees
Unit - Create 1 . Abomination for Player 11 (Dark Green) at (Random point in Region_020 <gen>) facing 0.00 degrees
Unit - Set life of (Last created unit) to 5.00 %
Unit - Create 1 . Lich (Lich) for Player 12 (Brown) at (Center of Region_019 <gen>) facing Default building facing degrees
Unit - Order (Last created unit) to Attack-Move To . (Center of Region_020 <gen>)
Wait 20.00 game-time seconds
Destructible - Open Gate 0498 <gen>
Destructible - Open Iron Gate 0499 <gen>
Unit - Change ownership of Kardel Sharpeye 0001 <gen> to Player 2 (Blue) and Change color
Unit - Order Kardel Sharpeye 0001 <gen> to Right-Click . House 0102 <gen>
Camera - Pan camera for Player 1 (Red) to (Center of Region_015 <gen>) over 1.00 seconds
Selection - Select Medivh 0026 <gen> for Player 1 (Red)
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