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Model validation: High Elf Craftsman
Craftsman.mdx
0errors10severe107warnings35unused
1
1
Geoset 0
Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (22) does not match the number of sequences (21)
1
1
Geoset 1
Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (22) does not match the number of sequences (21)
1
1
Geoset 2
Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (22) does not match the number of sequences (21)
1
1
Geoset 7
Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (6) does not match the number of sequences (21)
1
1
Geoset 8
Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (21)
1
1
Geoset 9
Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (13) does not match the number of sequences (21)
1
1
Geoset 10
Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (22) does not match the number of sequences (21)
1
1
Geoset 11
Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (21)
1
1
Geoset 12
Alpha is 0.800 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (21)
1
1
Geoset 13
Alpha is 1.000 at end of "Decay Bone" (frame 159800); should be 0 — geoset will remain visible in-game after the unit has decayed.
Number of sequence extents (0) does not match the number of sequences (21)
1
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
18
Geoset 3
Number of sequence extents (22) does not match the number of sequences (21)
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
19
Geoset 4
Number of sequence extents (22) does not match the number of sequences (21)
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
20
Geoset 5
Number of sequence extents (22) does not match the number of sequences (21)
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
21
Geoset 6
Number of sequence extents (22) does not match the number of sequences (21)
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
1
Bone 2 - "Bone_Pelvis"
1
1
Rotation
Track 4 has the same frame 1800 as track 3
Track 8 at frame 14567 has exactly the same value as tracks 7 and 9
1
1
Bone 3 - "Bone_Leg1_L"
1
1
Rotation
Track 5 has the same frame 1800 as track 4
Track 78 at frame 35967 has exactly the same value as tracks 77 and 79
1
1
Bone 4 - "Bone_Leg2_L"
1
1
Rotation
Track 5 has the same frame 1800 as track 4
Track 85 at frame 35967 has exactly the same value as tracks 84 and 86
1
3
Bone 5 - "Bone_Foot_L"
1
1
Rotation
Track 5 has the same frame 1800 as track 4
Track 79 at frame 35967 has exactly the same value as tracks 78 and 80
2
Translation
Track 1 at frame 34633 has exactly the same value as tracks 0 and 2
Track 4 at frame 35967 has exactly the same value as tracks 3 and 5
1
1
Bone 6 - "Bone_Leg1_R"
1
1
Rotation
Track 5 has the same frame 1800 as track 4
Track 72 at frame 35967 has exactly the same value as tracks 71 and 73
1
Bone 7 - "Bone_Leg2_R"
1
Rotation
Track 5 has the same frame 1800 as track 4
1
3
Bone 8 - "Bone_Foot_R"
1
1
Rotation
Track 5 has the same frame 1800 as track 4
Track 85 at frame 35967 has exactly the same value as tracks 84 and 86
2
Translation
Track 1 at frame 34633 has exactly the same value as tracks 0 and 2
Track 4 at frame 35967 has exactly the same value as tracks 3 and 5
2
1
Bone 10 - "Bone_Chest"
2
1
Rotation
Track 6 has the same frame 1800 as track 5
Track 16 has the same frame 18300 as track 15
Track 77 at frame 35967 has exactly the same value as tracks 76 and 78
1
1
Bone 11 - "Bone_Arm1_R"
1
1
Rotation
Track 6 has the same frame 1800 as track 5
Track 53 at frame 35967 has exactly the same value as tracks 52 and 54
1
1
Bone 12 - "Bone_Arm2_R"
1
1
Rotation
Track 6 has the same frame 1800 as track 5
Track 52 at frame 35967 has exactly the same value as tracks 51 and 53
1
4
Bone 13 - "Bone_Hand_R"
1
4
Rotation
Track 1 has the same frame 1800 as track 0
Track 1 at frame 1800 has exactly the same value as tracks 0 and 2
Track 21 at frame 28233 has exactly the same value as tracks 20 and 22
Track 29 at frame 34633 has exactly the same value as tracks 28 and 30
Track 32 at frame 35967 has exactly the same value as tracks 31 and 33
1
1
Bone 14 - "Bone_Arm1_L"
1
1
Rotation
Track 2 has the same frame 1800 as track 1
Track 56 at frame 35967 has exactly the same value as tracks 55 and 57
1
1
Bone 15 - "Bone_Arm2_L"
1
1
Rotation
Track 6 has the same frame 1800 as track 5
Track 52 at frame 35967 has exactly the same value as tracks 51 and 53
1
1
Bone 17 - "Bone_Hand_L"
1
1
Rotation
Track 2 has the same frame 1800 as track 1
Track 56 at frame 35967 has exactly the same value as tracks 55 and 57
1
Bone 19 - "Object01"
There are no vertices attached to this bone
1
2
Helper 0
1
1
Translation
Track 5 has the same frame 1800 as track 4
Track 71 at frame 35967 has exactly the same value as tracks 70 and 72
1
Rotation
Track 23 at frame 35967 has exactly the same value as tracks 22 and 24
1
4
Helper 1
1
1
Rotation
Track 6 has the same frame 1800 as track 5
Track 87 at frame 35967 has exactly the same value as tracks 86 and 88
3
Translation
Track 1 at frame 14134 has exactly the same value as tracks 0 and 2
Track 2 at frame 15867 has exactly the same value as tracks 1 and 3
Track 6 at frame 17467 has exactly the same value as tracks 5 and 7
1
GeosetAnimation 0
1
Alpha
Track 2 at frame 4633 is not in any sequence
1
GeosetAnimation 1
1
Alpha
Track 2 at frame 4633 is not in any sequence
3
GeosetAnimation 2
3
Alpha
Track 2 at frame 4633 is not in any sequence
Track 3 at frame 5500 is not in any sequence
Track 4 at frame 9100 is not in any sequence
1
GeosetAnimation 3
1
Alpha
Track 2 at frame 4633 is not in any sequence
1
Bone 0 - "hide-ax"
1
Rotation
Track 6 at frame 36000 has exactly the same value as tracks 5 and 7
2
Bone 21 - "Mesh12"
2
Rotation
Track 4 at frame 25067 has exactly the same value as tracks 3 and 5
Track 16 at frame 192689 has exactly the same value as tracks 15 and 17
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