• Listen to a special audio message from Bill Roper to the Hive Workshop community (Bill is a former Vice President of Blizzard Entertainment, Producer, Designer, Musician, Voice Actor) 🔗Click here to hear his message!
  • Read Evilhog's interview with Gregory Alper, the original composer of the music for WarCraft: Orcs & Humans 🔗Click here to read the full interview.
  • The Hive's 22nd Icon Contest: Creep Abilities is now concluded, time to vote for your favourite set of icons! Click here to vote!
  • ✅ The POLL for Hive's Texturing Contest #34 is OPEN! Vote for the TOP 3 SKINS! 🔗Click here to cast your vote!
  • ✅ The POLL for Hive's Techtree Contest #20 is OPEN! Vote for the TOP 3 FACTIONS! 🔗Click here to cast your vote!

Model validation: Hero Warden Portrait

SC2HeroWardenV2_Portrait.mdx

0 errors 2 severe 0 warnings 24 unused
  • 2 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
  • 3 Bone 1 - "Bone_Object05"
    • 3 Rotation
      • Track 3 at frame 3232 has roughly the same value as tracks 2 and 4
      • Track 4 at frame 3332 has roughly the same value as tracks 3 and 5
      • Track 7 at frame 4432 has roughly the same value as tracks 6 and 8
  • 15 Bone 3 - "Bone_Mesh01"
    • 12 Translation
      • Track 6 at frame 2799 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 2832 has roughly the same value as tracks 6 and 8
      • Track 8 at frame 2866 has roughly the same value as tracks 7 and 9
      • Track 38 at frame 4366 has roughly the same value as tracks 37 and 39
      • Track 39 at frame 4399 has roughly the same value as tracks 38 and 40
      • Track 40 at frame 4432 has roughly the same value as tracks 39 and 41
      • Track 41 at frame 4466 has roughly the same value as tracks 40 and 42
      • Track 42 at frame 4532 has roughly the same value as tracks 41 and 43
      • Track 43 at frame 4632 has roughly the same value as tracks 42 and 44
      • Track 44 at frame 4666 has roughly the same value as tracks 43 and 45
      • Track 45 at frame 4732 has roughly the same value as tracks 44 and 46
      • Track 46 at frame 4866 has roughly the same value as tracks 45 and 47
    • 3 Rotation
      • Track 5 at frame 2766 has roughly the same value as tracks 4 and 6
      • Track 6 at frame 2799 has roughly the same value as tracks 5 and 7
      • Track 7 at frame 2832 has roughly the same value as tracks 6 and 8
  • 3 Bone 6 - "Bone_Mesh02"
    • 3 Rotation
      • Track 4 at frame 2766 has roughly the same value as tracks 3 and 5
      • Track 5 at frame 2832 has roughly the same value as tracks 4 and 6
      • Track 27 at frame 4232 has exactly the same value as tracks 26 and 28
  • 3 Bone 8 - "Bone_Object06"
    • 3 Rotation
      • Track 3 at frame 3232 has roughly the same value as tracks 2 and 4
      • Track 4 at frame 3332 has roughly the same value as tracks 3 and 5
      • Track 7 at frame 4432 has roughly the same value as tracks 6 and 8
Back
Top