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Model validation: Hero Forest Troll Shadow Hunter
0
errors
0
severe
75
warnings
86
unused
18
Model
Attachment name "Head Ref" is duplicated by attachments 0, 7, 18; only one will be reachable in-game.
Attachment name "Hand Left Ref" is duplicated by attachments 1, 8, 19; only one will be reachable in-game.
Attachment name "Hand Right Ref" is duplicated by attachments 2, 10, 20; only one will be reachable in-game.
Attachment name "Chest Ref" is duplicated by attachments 3, 11, 17, 21; only one will be reachable in-game.
Attachment name "Foot Left Ref" is duplicated by attachments 4, 12, 22; only one will be reachable in-game.
Attachment name "Foot Right Ref" is duplicated by attachments 5, 13, 23; only one will be reachable in-game.
Attachment name "Weapon Ref" is duplicated by attachments 6, 14; only one will be reachable in-game.
Collision shape "B_KGS_Torso" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Arm_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_L" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Leg_R" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Root" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Weapon" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_Head" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_BoxCol_0" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Collision shape "B_KGS_BoxCol_1" is a box but this is a unit; units must use sphere collision (Type 2) or selection circles will misbehave in-game.
Unit-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
This geoset has both skin/weights and vertex groups
1
Geoset 1
This geoset has both skin/weights and vertex groups
1
Geoset 2
This geoset has both skin/weights and vertex groups
1
Geoset 3
This geoset has both skin/weights and vertex groups
1
Geoset 4
This geoset has both skin/weights and vertex groups
1
Geoset 5
This geoset has both skin/weights and vertex groups
1
Geoset 6
This geoset has both skin/weights and vertex groups
1
Geoset 7
This geoset has both skin/weights and vertex groups
1
Geoset 8
This geoset has both skin/weights and vertex groups
1
Geoset 9
This geoset has both skin/weights and vertex groups
1
Geoset 10
This geoset has both skin/weights and vertex groups
1
Geoset 11
This geoset has both skin/weights and vertex groups
1
Geoset 12
This geoset has both skin/weights and vertex groups
1
Geoset 13
This geoset has both skin/weights and vertex groups
1
Geoset 14
This geoset has both skin/weights and vertex groups
1
Geoset 15
This geoset has both skin/weights and vertex groups
1
Geoset 16
This geoset has both skin/weights and vertex groups
1
Geoset 17
This geoset has both skin/weights and vertex groups
1
Geoset 18
This geoset has both skin/weights and vertex groups
1
Geoset 19
This geoset has both skin/weights and vertex groups
1
Geoset 20
This geoset has both skin/weights and vertex groups
1
Geoset 21
This geoset has both skin/weights and vertex groups
1
Geoset 22
This geoset has both skin/weights and vertex groups
1
Geoset 23
This geoset has both skin/weights and vertex groups
1
Geoset 24
This geoset has both skin/weights and vertex groups
1
Geoset 25
This geoset has both skin/weights and vertex groups
1
Geoset 26
This geoset has both skin/weights and vertex groups
1
Geoset 27
This geoset has both skin/weights and vertex groups
1
Bone 45 - "belt_buckle_bind_jnt"
There are no vertices attached to this bone
1
Bone 46 - "flask_bind_jnt"
There are no vertices attached to this bone
1
Bone 47 - "M_loincloth_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 48 - "M_loincloth_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 49 - "M_loincloth_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 50 - "M_loincloth_04_bind_jnt"
There are no vertices attached to this bone
1
Bone 51 - "L_pauldron_bind_jnt"
There are no vertices attached to this bone
1
Bone 93 - "bone_head"
There are no vertices attached to this bone
1
Bone 94 - "M_hair_A_bind_jnt"
There are no vertices attached to this bone
1
Bone 95 - "L_hair_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 96 - "L_hair_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 97 - "L_hair_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 98 - "L_hair_04_bind_jnt"
There are no vertices attached to this bone
1
Bone 99 - "R_hair_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 100 - "R_hair_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 101 - "R_hair_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 102 - "R_hair_04_bind_jnt"
There are no vertices attached to this bone
1
Bone 103 - "B_hair_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 104 - "B_hair_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 105 - "B_hair_03_bind_jnt"
There are no vertices attached to this bone
1
Bone 106 - "beard_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 107 - "weapon_01_bind_jnt"
There are no vertices attached to this bone
1
Bone 108 - "weapon_01_feather_A_bind_jnt"
There are no vertices attached to this bone
1
Bone 109 - "weapon_01_feather_B_bind_jnt"
There are no vertices attached to this bone
1
Bone 110 - "weapon_01_skull_bind_jnt"
There are no vertices attached to this bone
1
1
Bone 111 - "necklace_bind_jnt"
There are no vertices attached to this bone
1
Translation
Track 583 at frame 29699 has roughly the same value as tracks 582 and 584
1
Bone 126 - "M_loincloth_02_bind_jnt"
There are no vertices attached to this bone
1
Bone 128 - "root_bind_jnt"
There are no vertices attached to this bone
1
Bone 129 - "CopiedModelDummy"
There are no vertices attached to this bone
1
Sequence 14 - "Cinematic Walk One"
Sequence "Cinematic Walk One" is a non-standard cinematic animation; for in-game models this just bloats filesize.
1
Bone 1 - "spine_02_bind_jnt"
1
Rotation
Track 136 at frame 15800 has roughly the same value as tracks 135 and 137
2
Bone 2 - "bone_chest"
2
Rotation
Track 204 at frame 16300 has roughly the same value as tracks 203 and 205
Track 292 at frame 24099 has roughly the same value as tracks 291 and 293
1
Bone 6 - "L_shoulder_bind_jnt"
1
Rotation
Track 224 at frame 15833 has roughly the same value as tracks 223 and 225
3
Bone 8 - "L_lwr_arm_bind_jnt"
3
Rotation
Track 306 at frame 17866 has roughly the same value as tracks 305 and 307
Track 380 at frame 21932 has roughly the same value as tracks 379 and 381
Track 431 at frame 24698 has roughly the same value as tracks 430 and 432
6
Bone 9 - "L_lwr_arm_twist_01_bind_jnt"
6
Rotation
Track 247 at frame 17866 has roughly the same value as tracks 246 and 248
Track 326 at frame 25098 has roughly the same value as tracks 325 and 327
Track 473 at frame 32200 has roughly the same value as tracks 472 and 474
Track 481 at frame 32466 has roughly the same value as tracks 480 and 482
Track 617 at frame 42167 has roughly the same value as tracks 616 and 618
Track 639 at frame 43534 has roughly the same value as tracks 638 and 640
6
Bone 10 - "L_lwr_arm_twist_02_bind_jnt"
6
Rotation
Track 247 at frame 17866 has roughly the same value as tracks 246 and 248
Track 326 at frame 25098 has roughly the same value as tracks 325 and 327
Track 473 at frame 32200 has roughly the same value as tracks 472 and 474
Track 481 at frame 32466 has roughly the same value as tracks 480 and 482
Track 617 at frame 42167 has roughly the same value as tracks 616 and 618
Track 639 at frame 43534 has roughly the same value as tracks 638 and 640
1
Bone 12 - "L_tmb_01_bind_jnt"
1
Rotation
Track 24 at frame 4634 has roughly the same value as tracks 23 and 25
4
Bone 13 - "L_tmb_02_bind_jnt"
4
Rotation
Track 6 at frame 2067 has roughly the same value as tracks 5 and 7
Track 17 at frame 4034 has roughly the same value as tracks 16 and 18
Track 71 at frame 9616 has roughly the same value as tracks 70 and 72
Track 417 at frame 46033 has roughly the same value as tracks 416 and 418
2
Bone 14 - "L_tmb_03_bind_jnt"
2
Rotation
Track 307 at frame 30666 has roughly the same value as tracks 306 and 308
Track 425 at frame 43667 has roughly the same value as tracks 424 and 426
1
Bone 15 - "L_ind_finger_01_bind_jnt"
1
Rotation
Track 530 at frame 43201 has roughly the same value as tracks 529 and 531
2
Bone 16 - "L_ind_finger_02_bind_jnt"
2
Rotation
Track 108 at frame 9616 has roughly the same value as tracks 107 and 109
Track 563 at frame 46033 has roughly the same value as tracks 562 and 564
1
Bone 18 - "L_pnk_finger_01_bind_jnt"
1
Rotation
Track 249 at frame 19700 has roughly the same value as tracks 248 and 250
1
Bone 19 - "L_pnk_finger_02_bind_jnt"
1
Rotation
Track 142 at frame 11500 has roughly the same value as tracks 141 and 143
2
Bone 20 - "L_pnk_finger_03_bind_jnt"
2
Rotation
Track 238 at frame 21099 has roughly the same value as tracks 237 and 239
Track 511 at frame 43301 has roughly the same value as tracks 510 and 512
1
Bone 22 - "R_upr_arm_bind_jnt"
1
Rotation
Track 263 at frame 12734 has roughly the same value as tracks 262 and 264
2
Bone 23 - "R_lwr_arm_bind_jnt"
2
Rotation
Track 25 at frame 2367 has roughly the same value as tracks 24 and 26
Track 751 at frame 43667 has roughly the same value as tracks 750 and 752
7
Bone 24 - "R_lwr_arm_twist_01_bind_jnt"
7
Rotation
Track 165 at frame 16266 has roughly the same value as tracks 164 and 166
Track 170 at frame 16633 has roughly the same value as tracks 169 and 171
Track 244 at frame 24932 has roughly the same value as tracks 243 and 245
Track 249 at frame 25432 has roughly the same value as tracks 248 and 250
Track 274 at frame 26865 has roughly the same value as tracks 273 and 275
Track 275 at frame 26965 has roughly the same value as tracks 274 and 276
Track 542 at frame 42634 has roughly the same value as tracks 541 and 543
7
Bone 25 - "R_lwr_arm_twist_02_bind_jnt"
7
Rotation
Track 165 at frame 16266 has roughly the same value as tracks 164 and 166
Track 170 at frame 16633 has roughly the same value as tracks 169 and 171
Track 244 at frame 24932 has roughly the same value as tracks 243 and 245
Track 249 at frame 25432 has roughly the same value as tracks 248 and 250
Track 274 at frame 26865 has roughly the same value as tracks 273 and 275
Track 275 at frame 26965 has roughly the same value as tracks 274 and 276
Track 542 at frame 42634 has roughly the same value as tracks 541 and 543
1
Bone 31 - "R_ind_finger_02_bind_jnt"
1
Rotation
Track 19 at frame 11634 has roughly the same value as tracks 18 and 20
1
Bone 34 - "R_pnk_finger_02_bind_jnt"
1
Rotation
Track 19 at frame 11634 has roughly the same value as tracks 18 and 20
1
Bone 35 - "R_pnk_finger_03_bind_jnt"
1
Rotation
Track 18 at frame 11634 has roughly the same value as tracks 17 and 19
1
Bone 36 - "pelvis_bind_jnt"
1
Rotation
Track 633 at frame 35533 has roughly the same value as tracks 632 and 634
1
Bone 37 - "L_leg_01_bind_jnt"
1
Rotation
Track 243 at frame 12734 has roughly the same value as tracks 242 and 244
3
Bone 38 - "L_leg_02_bind_jnt"
3
Rotation
Track 28 at frame 2267 has roughly the same value as tracks 27 and 29
Track 183 at frame 12667 has roughly the same value as tracks 182 and 184
Track 297 at frame 21999 has roughly the same value as tracks 296 and 298
1
Bone 39 - "bone_leg_left"
1
Rotation
Track 239 at frame 12767 has roughly the same value as tracks 238 and 240
1
Bone 40 - "L_leg_04_bind_jnt"
1
Rotation
Track 77 at frame 11700 has roughly the same value as tracks 76 and 78
2
Bone 42 - "R_leg_02_bind_jnt"
2
Rotation
Track 172 at frame 13967 has roughly the same value as tracks 171 and 173
Track 312 at frame 23766 has roughly the same value as tracks 311 and 313
1
Bone 43 - "bone_leg_right"
1
Rotation
Track 243 at frame 13967 has roughly the same value as tracks 242 and 244
6
Bone 84 - "tongue_02_bind_jnt"
6
Translation
Track 13 at frame 2267 has roughly the same value as tracks 12 and 14
Track 45 at frame 5067 has roughly the same value as tracks 44 and 46
Track 66 at frame 6734 has roughly the same value as tracks 65 and 67
Track 133 at frame 15566 has roughly the same value as tracks 132 and 134
Track 161 at frame 19566 has roughly the same value as tracks 160 and 162
Track 184 at frame 23532 has roughly the same value as tracks 183 and 185
6
Bone 86 - "L_lip_corner_bind_jnt"
6
Translation
Track 14 at frame 2267 has roughly the same value as tracks 13 and 15
Track 49 at frame 5067 has roughly the same value as tracks 48 and 50
Track 72 at frame 6734 has roughly the same value as tracks 71 and 73
Track 137 at frame 15566 has roughly the same value as tracks 136 and 138
Track 169 at frame 19566 has roughly the same value as tracks 168 and 170
Track 194 at frame 23532 has roughly the same value as tracks 193 and 195
6
Bone 92 - "R_lip_corner_bind_jnt"
6
Translation
Track 14 at frame 2267 has roughly the same value as tracks 13 and 15
Track 49 at frame 5067 has roughly the same value as tracks 48 and 50
Track 72 at frame 6734 has roughly the same value as tracks 71 and 73
Track 142 at frame 15566 has roughly the same value as tracks 141 and 143
Track 174 at frame 19566 has roughly the same value as tracks 173 and 175
Track 199 at frame 23532 has roughly the same value as tracks 198 and 200
1
Bone 121 - "kilt_pelvis"
1
Rotation
Track 633 at frame 35533 has roughly the same value as tracks 632 and 634
1
Bone 122 - "L_leg_01_bind_jnt"
1
Rotation
Track 243 at frame 12734 has roughly the same value as tracks 242 and 244
1
Attachment 9 - "SPNxOBSH"
1
Rotation
Track 239 at frame 12734 has roughly the same value as tracks 238 and 240