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Model validation: Hero Eater of Nightmares
KeeperOfNightmares10.mdx
0errors0severe17warnings30unused
3
Model
Attachment 5 "Head - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Attachment 6 "Weapon - Ref" — non-standard ref name; in-game effects (Bloodlust, Rejuvenation, etc.) may not bind. Use canonical names like "Hand Left Ref" or "Chest Ref".
Hero-class model lacks a "Decay" / "Decay Flesh" / "Decay Bone" sequence — the corpse will not decay properly in-game.
1
Geoset 0
1
Extent
Negative extents
1
Geoset 1
1
Extent
Negative extents
1
Geoset 2
1
Extent
Negative extents
1
Geoset 3
Number of sequence extents (5) does not match the number of sequences (7)
1
Geoset 4
Number of sequence extents (5) does not match the number of sequences (7)
1
Geoset 5
Number of sequence extents (12) does not match the number of sequences (7)
1
Geoset 6
1
Extent
Negative extents
2
Geoset 7
Number of sequence extents (11) does not match the number of sequences (7)
1
Extent
Negative extents
5
Geoset 8
Number of sequence extents (5) does not match the number of sequences (7)
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
1
Extent
Negative extents
4
Bone 31 - "Object01"
4
Translation
Track 5 at frame 925 has exactly the same value as tracks 4 and 6
Track 12 at frame 3475 has exactly the same value as tracks 11 and 13
Track 19 at frame 5525 has exactly the same value as tracks 18 and 20
Track 34 at frame 13759 has exactly the same value as tracks 33 and 35
6
Helper 0
3
Translation
Track 20 at frame 7667 has exactly the same value as tracks 19 and 21
Track 21 at frame 8334 has exactly the same value as tracks 20 and 22
Track 22 at frame 8900 has exactly the same value as tracks 21 and 23
3
Rotation
Track 20 at frame 7667 has exactly the same value as tracks 19 and 21
Track 21 at frame 8334 has exactly the same value as tracks 20 and 22
Track 22 at frame 8900 has roughly the same value as tracks 21 and 23
1
Helper 4
1
Rotation
Track 31 at frame 9134 has exactly the same value as tracks 30 and 32
1
Helper 5
1
Rotation
Track 31 at frame 8900 has exactly the same value as tracks 30 and 32
1
Helper 7
1
Rotation
Track 28 at frame 8900 has exactly the same value as tracks 27 and 29
1
Helper 8
1
Rotation
Track 27 at frame 8900 has roughly the same value as tracks 26 and 28
1
Helper 9
1
Rotation
Track 28 at frame 8900 has roughly the same value as tracks 27 and 29
1
Helper 10
1
Rotation
Track 28 at frame 8900 has exactly the same value as tracks 27 and 29
1
Helper 11
1
Rotation
Track 29 at frame 8900 has roughly the same value as tracks 28 and 30
1
Helper 16
1
Rotation
Track 28 at frame 8900 has roughly the same value as tracks 27 and 29
6
Helper 18
3
Translation
Track 20 at frame 7667 has exactly the same value as tracks 19 and 21
Track 21 at frame 8334 has exactly the same value as tracks 20 and 22
Track 22 at frame 8900 has exactly the same value as tracks 21 and 23
3
Rotation
Track 20 at frame 7667 has exactly the same value as tracks 19 and 21
Track 21 at frame 8334 has exactly the same value as tracks 20 and 22
Track 22 at frame 8900 has roughly the same value as tracks 21 and 23
1
Helper 19
1
Rotation
Track 28 at frame 8900 has exactly the same value as tracks 27 and 29
1
Helper 20
1
Rotation
Track 31 at frame 9134 has exactly the same value as tracks 30 and 32
1
Helper 21
1
Rotation
Track 27 at frame 8900 has roughly the same value as tracks 26 and 28
1
Helper 23
1
Rotation
Track 31 at frame 8900 has exactly the same value as tracks 30 and 32
1
Helper 24
1
Rotation
Track 29 at frame 8900 has roughly the same value as tracks 28 and 30
1
Helper 26
1
Rotation
Track 28 at frame 8900 has exactly the same value as tracks 27 and 29
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