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Model validation: Hand Gunner

arquebus.MDX

0 errors 2 severe 41 warnings 23 unused
  • 1 1 Geoset 4
    • Alpha is 1.000 at end of "Decay Bone" (frame 143333); should be 0 — geoset will remain visible in-game after the unit has decayed.
    • Number of sequence extents (0) does not match the number of sequences (17)
  • 1 ParticleEmitter2 0 - "BlizParticle01"
    • 1 Rotation
      • Missing opening track for sequence "Attack one" at frame 9333 where it is needed
  • 3 Model
    • Missing the Origin attachment point
    • No collision shapes — in-game selection may be unreliable for this hero; thin geometry can become hard to click. Add a sphere (units/heroes) or box (buildings).
    • Hero-class model (team-glow texture + Walk sequence) lacks a "Dissipate" sequence; heroes need it for the death dissolve effect.
  • 15 Geoset 0
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 1 Geoset 1
    • 1 Extent
      • Negative extents
  • 1 Geoset 2
    • 1 Extent
      • Negative extents
  • 1 Geoset 3
    • 1 Extent
      • Negative extents
  • 1 Geoset 5
    • 1 Extent
      • Negative extents
  • 18 Geoset 6
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
    • 1 Extent
      • Negative extents
  • 2 Bone 7 - "Upper Arm Left"
    • 2 Rotation
      • Track 20 at frame 11033 has roughly the same value as tracks 19 and 21
      • Track 21 at frame 12000 has exactly the same value as tracks 20 and 22
  • 2 Bone 8 - "Lower Arm Right"
    • 2 Rotation
      • Track 15 at frame 9500 has exactly the same value as tracks 14 and 16
      • Track 52 at frame 150833 has roughly the same value as tracks 51 and 53
  • 1 Bone 10 - "Head"
    • 1 Rotation
      • Track 15 at frame 9500 has exactly the same value as tracks 14 and 16
  • 3 Bone 13 - "Lower Arm Left"
    • 3 Rotation
      • Track 10 at frame 9500 has exactly the same value as tracks 9 and 11
      • Track 13 at frame 11033 has roughly the same value as tracks 12 and 14
      • Track 14 at frame 12000 has roughly the same value as tracks 13 and 15
  • 3 Bone 14 - "Hand Left"
    • 3 Rotation
      • Track 12 at frame 9500 has roughly the same value as tracks 11 and 13
      • Track 15 at frame 11033 has roughly the same value as tracks 14 and 16
      • Track 16 at frame 12000 has roughly the same value as tracks 15 and 17
  • 6 Bone 15 - "Cylinder01"
    • 2 Translation
      • Track 16 at frame 11033 has exactly the same value as tracks 15 and 17
      • Track 17 at frame 12000 has exactly the same value as tracks 16 and 18
    • 4 Rotation
      • Track 4 at frame 9500 has roughly the same value as tracks 3 and 5
      • Track 7 at frame 11000 has exactly the same value as tracks 6 and 8
      • Track 8 at frame 11033 has exactly the same value as tracks 7 and 9
      • Track 9 at frame 12000 has exactly the same value as tracks 8 and 10
  • 1 Bone 16 - "Upper Leg Right"
    • 1 Rotation
      • Track 36 at frame 20833 has roughly the same value as tracks 35 and 37
  • 2 Bone 17 - "Upper Leg Left"
    • 2 Rotation
      • Track 12 at frame 9500 has exactly the same value as tracks 11 and 13
      • Track 41 at frame 20833 has roughly the same value as tracks 40 and 42
  • 1 Bone 18 - "Lower Leg Right"
    • 1 Rotation
      • Track 27 at frame 16967 has exactly the same value as tracks 26 and 28
  • 1 Bone 19 - "Foot Right"
    • 1 Rotation
      • Track 25 at frame 16967 has exactly the same value as tracks 24 and 26
  • 1 Bone 21 - "Foot Left"
    • 1 Rotation
      • Track 25 at frame 16967 has roughly the same value as tracks 24 and 26
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