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Model validation: Halovian Farmer Portrait

HalovianFarmer_Portrait.mdx

0 errors 2 severe 10 warnings 69 unused
  • 2 1 Model
    • Missing "Stand" sequence
    • Missing "Death" sequence
    • Material chunk could not be parsed (unsupported version layout) — material/layer/HD checks skipped
  • 1 Bone 102 - "bone_head"
    • There are no vertices attached to this bone
  • 1 Bone 112 - "weapon_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 113 - "weapon_stretch_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 114 - "wood_bundle_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 115 - "bag_base_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 116 - "bag_01_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 117 - "bag_02_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 118 - "bag_tip_bind_jnt"
    • There are no vertices attached to this bone
  • 1 Bone 119 - "Portrait_Background"
    • There are no vertices attached to this bone
  • 1 Bone 1 - "spine_02_bind_jnt"
    • 1 Translation
      • Track 18 at frame 10167 has roughly the same value as tracks 17 and 19
  • 1 Bone 3 - "neck_bind_jnt"
    • 1 Rotation
      • Track 36 at frame 9833 has roughly the same value as tracks 35 and 37
  • 2 Bone 6 - "L_shoulder_bind_jnt"
    • 2 Rotation
      • Track 52 at frame 14167 has roughly the same value as tracks 51 and 53
      • Track 79 at frame 16866 has roughly the same value as tracks 78 and 80
  • 2 Bone 12 - "L_tmb_01_bind_jnt"
    • 2 Rotation
      • Track 51 at frame 14000 has roughly the same value as tracks 50 and 52
      • Track 63 at frame 16700 has roughly the same value as tracks 62 and 64
  • 2 Bone 14 - "L_tmb_03_bind_jnt"
    • 2 Rotation
      • Track 62 at frame 15400 has roughly the same value as tracks 61 and 63
      • Track 74 at frame 18100 has roughly the same value as tracks 73 and 75
  • 6 Bone 15 - "L_ind_finger_01_bind_jnt"
    • 6 Rotation
      • Track 2 at frame 633 has roughly the same value as tracks 1 and 3
      • Track 9 at frame 1900 has roughly the same value as tracks 8 and 10
      • Track 16 at frame 3334 has roughly the same value as tracks 15 and 17
      • Track 23 at frame 4600 has roughly the same value as tracks 22 and 24
      • Track 30 at frame 6033 has roughly the same value as tracks 29 and 31
      • Track 37 at frame 7300 has roughly the same value as tracks 36 and 38
  • 5 Bone 16 - "L_ind_finger_02_bind_jnt"
    • 5 Rotation
      • Track 10 at frame 1967 has roughly the same value as tracks 9 and 11
      • Track 24 at frame 4667 has roughly the same value as tracks 23 and 25
      • Track 38 at frame 7366 has roughly the same value as tracks 37 and 39
      • Track 58 at frame 14000 has roughly the same value as tracks 57 and 59
      • Track 71 at frame 16700 has roughly the same value as tracks 70 and 72
  • 2 Bone 17 - "L_ind_finger_03_bind_jnt"
    • 2 Rotation
      • Track 52 at frame 14000 has roughly the same value as tracks 51 and 53
      • Track 65 at frame 16700 has roughly the same value as tracks 64 and 66
  • 2 Bone 18 - "L_mid_finger_01_bind_jnt"
    • 2 Rotation
      • Track 58 at frame 14000 has roughly the same value as tracks 57 and 59
      • Track 71 at frame 16700 has roughly the same value as tracks 70 and 72
  • 2 Bone 24 - "L_pnk_finger_01_bind_jnt"
    • 2 Rotation
      • Track 57 at frame 14000 has roughly the same value as tracks 56 and 58
      • Track 69 at frame 16700 has roughly the same value as tracks 68 and 70
  • 1 Bone 28 - "R_upr_arm_bind_jnt"
    • 1 Rotation
      • Track 112 at frame 16700 has roughly the same value as tracks 111 and 113
  • 3 Bone 40 - "R_mid_finger_02_bind_jnt"
    • 3 Rotation
      • Track 1 at frame 467 has roughly the same value as tracks 0 and 2
      • Track 10 at frame 3167 has roughly the same value as tracks 9 and 11
      • Track 19 at frame 5866 has roughly the same value as tracks 18 and 20
  • 1 Bone 69 - "L_upr_eyelid_bind_jnt"
    • 1 Rotation
      • Track 63 at frame 7733 has roughly the same value as tracks 62 and 64
  • 1 Bone 75 - "L_ear_bind_jnt"
    • 1 Rotation
      • Track 12 at frame 12000 has roughly the same value as tracks 11 and 13
  • 1 Bone 76 - "R_ear_bind_jnt"
    • 1 Rotation
      • Track 12 at frame 12000 has roughly the same value as tracks 11 and 13
  • 1 Bone 78 - "L_nostril_bind_jnt"
    • 1 Translation
      • Track 54 at frame 10200 has roughly the same value as tracks 53 and 55
  • 1 Bone 79 - "R_nostril_bind_jnt"
    • 1 Translation
      • Track 61 at frame 10200 has roughly the same value as tracks 60 and 62
  • 1 Bone 81 - "L_cheek_02_bind_jnt"
    • 1 Translation
      • Track 85 at frame 11333 has roughly the same value as tracks 84 and 86
  • 1 Bone 83 - "R_cheek_bind_jnt"
    • 1 Translation
      • Track 47 at frame 6533 has roughly the same value as tracks 46 and 48
  • 1 Bone 86 - "L_upr_lip_bind_jnt"
    • 1 Translation
      • Track 50 at frame 9767 has roughly the same value as tracks 49 and 51
  • 1 Bone 87 - "M_upr_lip_bind_jnt"
    • 1 Translation
      • Track 62 at frame 9767 has roughly the same value as tracks 61 and 63
  • 1 Bone 90 - "tongue_01_bind_jnt"
    • 1 Translation
      • Track 50 at frame 10333 has roughly the same value as tracks 49 and 51
  • 2 Bone 110 - "L_otr_eyebrow_02_bind_jnt"
    • 2 Rotation
      • Track 5 at frame 1533 has roughly the same value as tracks 4 and 6
      • Track 17 at frame 4234 has roughly the same value as tracks 16 and 18
  • 3 CollisionShape 1 - "B_KGS_Head"
    • 3 Rotation
      • Track 56 at frame 9967 has roughly the same value as tracks 55 and 57
      • Track 57 at frame 10000 has roughly the same value as tracks 56 and 58
      • Track 58 at frame 10033 has roughly the same value as tracks 57 and 59
  • unused Texture 0 - "Human_HighElfMale_Main_Diffuse.tif"
  • unused Texture 1 - "Human_HighElfMale_Main_Normal.tif"
  • unused Texture 2 - "Human_HighElfMale_Main_ORM.tif"
  • unused Texture 3 - "Human_HighElfMale_Main_Emissive.tif"
  • unused Texture 4 - Team color
  • unused Texture 5 - "EnvironmentMap.blp"
  • unused Texture 6 - "Human_HighElfMale_Hair_Diffuse.tif"
  • unused Texture 7 - "Human_HighElfMale_Hair_Normal.tif"
  • unused Texture 8 - "Human_HighElfMale_Hair_ORM.tif"
  • unused Texture 9 - "Black32.blp"
  • unused Texture 10 - "Portrait_BG_Diffuse.tif"
  • unused Texture 11 - "normal.blp"
  • unused Texture 12 - "Portrait_BG_ORM.tif"
  • unused Texture 13 - "HaloFarmerHD.dds"
  • unused Texture 14 - "LS_Props_Brazier_Normal.tif"
  • unused Texture 15 - "HaloFarmerHO.dds"
  • unused Texture 16 - "LS_Props_Brazier_Emissive.tif"
  • unused Texture 17 - "Harpy_Main_Diffuse.tif"
  • unused Texture 18 - "Harpy_Main_Normal.tif"
  • unused Texture 19 - "Harpy_Main_ORM.tif"
  • unused Texture 20 - "Harpy_Main_Emissive.tif"
  • unused Texture 21 - "HarpyStormHag_Main_Diffuse.tif"
  • unused Texture 22 - "HarpyStormHag_Main_Normal.tif"
  • unused Texture 23 - "HarpyStormHag_Main_ORM.tif"
  • unused Texture 24 - "HarpyStormHag_Main_Emissive.tif"
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